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authorFilippos Karapetis2011-10-13 13:58:42 +0300
committerFilippos Karapetis2011-10-13 14:03:57 +0300
commite7260d992c9f57c0a620fbfbfefb22d282163e6a (patch)
treecde6ea1387155d30e7e00cf34a21773d72abbf97 /engines/sci/sound/soundcmd.cpp
parent3a372991ee3e133378b9a44f3a8b73a4ddc3aae5 (diff)
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SCI: Updated a comment inside processPlaySound()
Diffstat (limited to 'engines/sci/sound/soundcmd.cpp')
-rw-r--r--engines/sci/sound/soundcmd.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/sci/sound/soundcmd.cpp b/engines/sci/sound/soundcmd.cpp
index 63919859ca..699a89d122 100644
--- a/engines/sci/sound/soundcmd.cpp
+++ b/engines/sci/sound/soundcmd.cpp
@@ -146,9 +146,9 @@ void SoundCommandParser::processPlaySound(reg_t obj) {
MusicEntry *musicSlot = _music->getSlot(obj);
if (!musicSlot) {
warning("kDoSound(play): Slot not found (%04x:%04x), initializing it manually", PRINT_REG(obj));
- // The sound hasn't been initialized for some reason, so initialize it here.
- // Happens in KQ6, room 460, when giving the creature to the bookwork (the
- // bookworm's child). Fixes bug #3413301.
+ // The sound hasn't been initialized for some reason, so initialize it
+ // here. Happens in KQ6, room 460, when giving the creature (child) to
+ // the bookworm. Fixes bugs #3413301 and #3421098.
processInitSound(obj);
musicSlot = _music->getSlot(obj);
if (!musicSlot)