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authorColin Snover2016-06-09 20:50:56 -0500
committerColin Snover2016-06-19 14:48:33 -0500
commit5d3385750ddf68f5347bf51f005c86a8e70283e2 (patch)
treea663f79158052714a82bb932f94d8b9afa7b0a9d /engines/sci/sound/sync.h
parentcbc3b773aa56ec89060ca542e57597ca5a619f40 (diff)
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SCI: Split audio sync to its own class
SCI32 has its own audio handling code, but audio sync code is the same as SCI16.
Diffstat (limited to 'engines/sci/sound/sync.h')
-rw-r--r--engines/sci/sound/sync.h57
1 files changed, 57 insertions, 0 deletions
diff --git a/engines/sci/sound/sync.h b/engines/sci/sound/sync.h
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+++ b/engines/sci/sound/sync.h
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+/* ScummVM - Graphic Adventure Engine
+ *
+ * ScummVM is the legal property of its developers, whose names
+ * are too numerous to list here. Please refer to the COPYRIGHT
+ * file distributed with this source distribution.
+ *
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software
+ * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ */
+
+#ifndef SCI_SOUND_SYNC_H
+#define SCI_SOUND_SYNC_H
+
+#include "sci/engine/selector.h"
+#include "sci/engine/vm_types.h"
+
+namespace Sci {
+
+enum AudioSyncCommands {
+ kSciAudioSyncStart = 0,
+ kSciAudioSyncNext = 1,
+ kSciAudioSyncStop = 2
+};
+
+class Resource;
+class ResourceManager;
+class SegManager;
+
+class Sync {
+ SegManager *_segMan;
+ ResourceManager *_resMan;
+ Resource *_resource;
+ uint _offset;
+
+public:
+ Sync(ResourceManager *resMan, SegManager *segMan);
+ ~Sync();
+
+ void start(const ResourceId id, const reg_t syncObjAddr);
+ void next(const reg_t syncObjAddr);
+ void stop();
+};
+
+}
+#endif