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author | Filippos Karapetis | 2011-10-06 23:30:07 +0300 |
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committer | Filippos Karapetis | 2011-10-06 23:33:00 +0300 |
commit | 1117c8c3ed82315da58b695e1975db84500659b0 (patch) | |
tree | 888b5f0e7ed0160652d8682782597319c8770bbc /engines/sci/sound | |
parent | f20b8ecaa121afd437fd9d15c71881ff4f3d2696 (diff) | |
download | scummvm-rg350-1117c8c3ed82315da58b695e1975db84500659b0.tar.gz scummvm-rg350-1117c8c3ed82315da58b695e1975db84500659b0.tar.bz2 scummvm-rg350-1117c8c3ed82315da58b695e1975db84500659b0.zip |
SCI: Also default to MIDI for Windows versions of SCI1.1 games
Diffstat (limited to 'engines/sci/sound')
-rw-r--r-- | engines/sci/sound/music.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/engines/sci/sound/music.cpp b/engines/sci/sound/music.cpp index 2afab3858d..9610b6f847 100644 --- a/engines/sci/sound/music.cpp +++ b/engines/sci/sound/music.cpp @@ -63,12 +63,13 @@ void SciMusic::init() { // SCI sound init _dwTempo = 0; - // Default to MIDI in SCI2.1+ games, as many don't have AdLib support. Common::Platform platform = g_sci->getPlatform(); - uint32 deviceFlags = MDT_PCSPK | MDT_PCJR | MDT_ADLIB | MDT_MIDI; - if (getSciVersion() >= SCI_VERSION_2_1) + // Default to MIDI in SCI2.1+ games, as many don't have AdLib support. + // Also, default to MIDI for Windows versions of SCI1.1 games, as their + // soundtrack is written for GM. + if (getSciVersion() >= SCI_VERSION_2_1 || g_sci->_features->useAltWinGMSound()) deviceFlags |= MDT_PREFER_GM; // Currently our CMS implementation only supports SCI1(.1) |