diff options
author | Filippos Karapetis | 2010-11-25 02:21:07 +0000 |
---|---|---|
committer | Filippos Karapetis | 2010-11-25 02:21:07 +0000 |
commit | 52898b6336e11c19b1c215898481aac60a0ccced (patch) | |
tree | eada968bfd5c8b3ffd1da8e7e4e06b156d4f6c40 /engines/sci/sound | |
parent | ff58eea2ce7a00660dba3f3c6325a0709450c6e0 (diff) | |
download | scummvm-rg350-52898b6336e11c19b1c215898481aac60a0ccced.tar.gz scummvm-rg350-52898b6336e11c19b1c215898481aac60a0ccced.tar.bz2 scummvm-rg350-52898b6336e11c19b1c215898481aac60a0ccced.zip |
SCI: Fixed digital audio at the beginning of KQ5CD and removed a hack for the Windows version
svn-id: r54466
Diffstat (limited to 'engines/sci/sound')
-rw-r--r-- | engines/sci/sound/soundcmd.cpp | 6 |
1 files changed, 6 insertions, 0 deletions
diff --git a/engines/sci/sound/soundcmd.cpp b/engines/sci/sound/soundcmd.cpp index 3327fcfcfe..1e918be30d 100644 --- a/engines/sci/sound/soundcmd.cpp +++ b/engines/sci/sound/soundcmd.cpp @@ -349,6 +349,12 @@ reg_t SoundCommandParser::kDoSoundFade(int argc, reg_t *argv, reg_t acc) { } reg_t SoundCommandParser::kDoSoundGetPolyphony(int argc, reg_t *argv, reg_t acc) { + // KQ5CD uses this to determine if it should play digital audio or not. + // For Adlib cards, digital audio is played, whereas MIDI is played for GM cards. + // Thus, tell it that we're using an Adlib in room 119 (Sierra logo screen), + // so that the digital audio is always preferred. + if (g_sci->getGameId() == GID_KQ5 && g_sci->getEngineState()->currentRoomNumber() == 119) + return make_reg(0, 9); // Adlib, i.e. digital music return make_reg(0, _music->soundGetVoices()); // Get the number of voices } |