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author | Max Horn | 2010-11-08 22:53:36 +0000 |
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committer | Max Horn | 2010-11-08 22:53:36 +0000 |
commit | 82e473bc3b1498325bad28d804e4314f0c3a528c (patch) | |
tree | f186d8b9eeb665a81897deca3a3fadcf74007c16 /engines/sci/sound | |
parent | 4242229c91c356bdd90c66ce8c0642488a1b4bf5 (diff) | |
parent | 74a53df11b51fa4956745c086b2e6351b8383568 (diff) | |
download | scummvm-rg350-82e473bc3b1498325bad28d804e4314f0c3a528c.tar.gz scummvm-rg350-82e473bc3b1498325bad28d804e4314f0c3a528c.tar.bz2 scummvm-rg350-82e473bc3b1498325bad28d804e4314f0c3a528c.zip |
BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only
This commit contains the AudioCDManager changes from the gsoc2010-opengl
branch. The other changes in that branch are restricted to the backends
directory only (plus configure).
The Nintendo DS and Dreamcast ports still need to be ported over to
the new Audio CD system, but that should be fairly easy to do.
svn-id: r54147
Diffstat (limited to 'engines/sci/sound')
-rw-r--r-- | engines/sci/sound/audio.cpp | 11 |
1 files changed, 5 insertions, 6 deletions
diff --git a/engines/sci/sound/audio.cpp b/engines/sci/sound/audio.cpp index 4a2a8e65d7..640273c20e 100644 --- a/engines/sci/sound/audio.cpp +++ b/engines/sci/sound/audio.cpp @@ -32,7 +32,6 @@ #include "common/file.h" #include "common/system.h" -#include "sound/audiocd.h" #include "sound/audiostream.h" #include "sound/decoders/aiff.h" #include "sound/decoders/flac.h" @@ -413,7 +412,7 @@ int AudioPlayer::audioCdPlay(int track, int start, int duration) { // Subtract one from track. KQ6 starts at track 1, while ScummVM // ignores the data track and considers track 2 to be track 1. - AudioCD.play(track - 1, 1, start, duration); + g_system->getAudioCDManager()->play(track - 1, 1, start, duration); return 1; } else { // Jones in the Fast Lane CD Audio format @@ -436,7 +435,7 @@ int AudioPlayer::audioCdPlay(int track, int start, int duration) { // Jones uses the track as the resource value in the map if (res == track) { - AudioCD.play(1, 1, startFrame, length); + g_system->getAudioCDManager()->play(1, 1, startFrame, length); _audioCdStart = g_system->getMillis(); break; } @@ -450,16 +449,16 @@ int AudioPlayer::audioCdPlay(int track, int start, int duration) { void AudioPlayer::audioCdStop() { _audioCdStart = 0; - AudioCD.stop(); + g_system->getAudioCDManager()->stop(); } void AudioPlayer::audioCdUpdate() { - AudioCD.updateCD(); + g_system->getAudioCDManager()->update(); } int AudioPlayer::audioCdPosition() { // Return -1 if the sample is done playing. Converting to frames to compare. - if (((g_system->getMillis() - _audioCdStart) * 75 / 1000) >= (uint32)AudioCD.getStatus().duration) + if (((g_system->getMillis() - _audioCdStart) * 75 / 1000) >= (uint32)g_system->getAudioCDManager()->getStatus().duration) return -1; // Return the position otherwise (in ticks). |