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author | Johannes Schickel | 2010-01-25 01:39:44 +0000 |
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committer | Johannes Schickel | 2010-01-25 01:39:44 +0000 |
commit | aed02365ec81e77b3c8aa4f4ecd9a9d3893326f2 (patch) | |
tree | 95f119e687a666f65aad5041910c43bdfd4f2929 /engines/sci/sound | |
parent | ec14cd6e6add76ce4f719edd7ce508d67ebd9f14 (diff) | |
download | scummvm-rg350-aed02365ec81e77b3c8aa4f4ecd9a9d3893326f2.tar.gz scummvm-rg350-aed02365ec81e77b3c8aa4f4ecd9a9d3893326f2.tar.bz2 scummvm-rg350-aed02365ec81e77b3c8aa4f4ecd9a9d3893326f2.zip |
Strip trailing spaces/tabs.
svn-id: r47541
Diffstat (limited to 'engines/sci/sound')
-rw-r--r-- | engines/sci/sound/audio.cpp | 10 | ||||
-rw-r--r-- | engines/sci/sound/audio.h | 2 | ||||
-rw-r--r-- | engines/sci/sound/iterator/core.cpp | 8 | ||||
-rw-r--r-- | engines/sci/sound/music.cpp | 6 | ||||
-rw-r--r-- | engines/sci/sound/music.h | 2 | ||||
-rw-r--r-- | engines/sci/sound/soundcmd.cpp | 10 |
6 files changed, 19 insertions, 19 deletions
diff --git a/engines/sci/sound/audio.cpp b/engines/sci/sound/audio.cpp index e350e3dba2..306cb0df46 100644 --- a/engines/sci/sound/audio.cpp +++ b/engines/sci/sound/audio.cpp @@ -296,7 +296,7 @@ int AudioPlayer::audioCdPlay(int track, int start, int duration) { if (getSciVersion() == SCI_VERSION_1_1) { // King's Quest VI CD Audio format _audioCdStart = g_system->getMillis(); - + // Subtract one from track. KQ6 starts at track 1, while ScummVM // ignores the data track and considers track 2 to be track 1. AudioCD.play(track - 1, 1, start, duration); @@ -306,11 +306,11 @@ int AudioPlayer::audioCdPlay(int track, int start, int duration) { uint32 length = 0; audioCdStop(); - + Common::File audioMap; if(!audioMap.open("cdaudio.map")) error("Could not open cdaudio.map"); - + while (audioMap.pos() < audioMap.size()) { uint16 res = audioMap.readUint16LE(); uint32 startFrame = audioMap.readUint16LE(); @@ -327,7 +327,7 @@ int AudioPlayer::audioCdPlay(int track, int start, int duration) { break; } } - + audioMap.close(); return length * 60 / 75; // return sample length in ticks @@ -347,7 +347,7 @@ int AudioPlayer::audioCdPosition() { // Return -1 if the sample is done playing. Converting to frames to compare. if (((g_system->getMillis() - _audioCdStart) * 75 / 1000) >= (uint32)AudioCD.getStatus().duration) return -1; - + // Return the position otherwise (in ticks). return (g_system->getMillis() - _audioCdStart) * 60 / 1000; } diff --git a/engines/sci/sound/audio.h b/engines/sci/sound/audio.h index bfd268e30f..bab7dbb969 100644 --- a/engines/sci/sound/audio.h +++ b/engines/sci/sound/audio.h @@ -62,7 +62,7 @@ class AudioPlayer { public: AudioPlayer(ResourceManager *resMan); ~AudioPlayer(); - + void setAudioRate(uint16 rate) { _audioRate = rate; } Audio::SoundHandle *getAudioHandle() { return &_audioHandle; } Audio::RewindableAudioStream *getAudioStream(uint32 number, uint32 volume, int *sampleLen); diff --git a/engines/sci/sound/iterator/core.cpp b/engines/sci/sound/iterator/core.cpp index c2c110a121..95fc713ba1 100644 --- a/engines/sci/sound/iterator/core.cpp +++ b/engines/sci/sound/iterator/core.cpp @@ -529,7 +529,7 @@ void SfxState::updateSingleSong() { } debugC(2, kDebugLevelSound, "%s", debugMessage.c_str()); - + _song = newsong; thawTime(); /* Recover song delay time */ @@ -556,7 +556,7 @@ void SfxState::updateMultiSong() { // WORKAROUND: sometimes, newsong can be NULL (e.g. in SQ4). // Handle this here, so that we avoid a crash - if (!newsong) { + if (!newsong) { // Iterators should get freed when there's only one song left playing if(oldfirst && oldfirst->_status == SOUND_STATUS_STOPPED) { debugC(2, kDebugLevelSound, "[SFX] Stopping song %lx\n", oldfirst->_handle); @@ -579,7 +579,7 @@ void SfxState::updateMultiSong() { oldseeker->_nextStopping = oldseeker->_nextPlaying; oldseeker->_nextPlaying = ¬_playing_anymore; - if (oldseeker == oldseeker->_nextPlaying) { + if (oldseeker == oldseeker->_nextPlaying) { error("updateMultiSong() failed. Breakpoint in %s, line %d", __FILE__, __LINE__); } } @@ -588,7 +588,7 @@ void SfxState::updateMultiSong() { for (newseeker = newsong; newseeker; newseeker = newseeker->_nextPlaying) { newseeker->_nextPlaying = _songlib.findNextActive(newseeker); - if (newseeker == newseeker->_nextPlaying) { + if (newseeker == newseeker->_nextPlaying) { error("updateMultiSong() failed. Breakpoint in %s, line %d", __FILE__, __LINE__); } } diff --git a/engines/sci/sound/music.cpp b/engines/sci/sound/music.cpp index 6af0597027..3e806f06b1 100644 --- a/engines/sci/sound/music.cpp +++ b/engines/sci/sound/music.cpp @@ -229,7 +229,7 @@ void SciMusic::soundPlay(MusicEntry *pSnd) { _playList.push_back(pSnd); sortPlayList(); } - + _mutex.unlock(); // unlock to perform mixer-related calls if (pSnd->pStreamAud && !_pMixer->isSoundHandleActive(pSnd->hCurrentAud)) { @@ -371,7 +371,7 @@ void SciMusic::printPlayList(Console *con) { for (uint32 i = 0; i < _playList.size(); i++) { MusicEntry *song = _playList[i]; - con->DebugPrintf("%d: %04x:%04x, resource id: %d, status: %s, %s type\n", i, + con->DebugPrintf("%d: %04x:%04x, resource id: %d, status: %s, %s type\n", i, PRINT_REG(song->soundObj), song->resnum, musicStatus[song->status], song->pMidiParser ? "MIDI" : "digital audio"); } @@ -405,7 +405,7 @@ void SciMusic::printSongInfo(reg_t obj, Console *con) { con->DebugPrintf("Sound resource information:\n"); SoundResource::Track *track = song->soundRes->getTrackByType(_pMidiDrv->getPlayId(_soundVersion)); if (track && track->digitalChannelNr != -1) { - con->DebugPrintf("Sample size: %d, sample rate: %d, channels: %d, digital channel number: %d\n", + con->DebugPrintf("Sample size: %d, sample rate: %d, channels: %d, digital channel number: %d\n", track->digitalSampleSize, track->digitalSampleRate, track->channelCount, track->digitalChannelNr); } } diff --git a/engines/sci/sound/music.h b/engines/sci/sound/music.h index 39b6ad0d74..79eb72fc81 100644 --- a/engines/sci/sound/music.h +++ b/engines/sci/sound/music.h @@ -126,7 +126,7 @@ public: typedef Common::Array<MusicEntry *> MusicList; -class SciMusic +class SciMusic #ifndef USE_OLD_MUSIC_FUNCTIONS : public Common::Serializable #endif diff --git a/engines/sci/sound/soundcmd.cpp b/engines/sci/sound/soundcmd.cpp index dcf4b33553..74b44953fb 100644 --- a/engines/sci/sound/soundcmd.cpp +++ b/engines/sci/sound/soundcmd.cpp @@ -126,7 +126,7 @@ void process_sound_events(EngineState *s) { /* Get all sound events, apply their } #endif -SoundCommandParser::SoundCommandParser(ResourceManager *resMan, SegManager *segMan, Kernel *kernel, AudioPlayer *audio, SciVersion soundVersion) : +SoundCommandParser::SoundCommandParser(ResourceManager *resMan, SegManager *segMan, Kernel *kernel, AudioPlayer *audio, SciVersion soundVersion) : _resMan(resMan), _segMan(segMan), _kernel(kernel), _audio(audio), _soundVersion(soundVersion) { #ifdef USE_OLD_MUSIC_FUNCTIONS @@ -223,7 +223,7 @@ reg_t SoundCommandParser::parseCommand(int argc, reg_t *argv, reg_t acc) { if (argc == 6) { // cmdSendMidi byte channel = argv[2].toUint16() & 0xf; byte midiCmd = argv[3].toUint16() & 0xff; - + uint16 controller = argv[4].toUint16(); uint16 param = argv[5].toUint16(); @@ -531,7 +531,7 @@ void SoundCommandParser::cmdPauseSound(reg_t obj, int16 value) { #else if (!obj.segment) { // pause the whole playlist - // Pausing/Resuming the whole playlist was introduced + // Pausing/Resuming the whole playlist was introduced // in the SCI1 late sound scheme if (_soundVersion <= SCI_VERSION_1_EARLY) return; @@ -659,7 +659,7 @@ void SoundCommandParser::cmdFadeSound(reg_t obj, int16 value) { break; case 5: // SCI01+ - case 6: // SCI1+ (SCI1 late sound scheme), with fade and continue + case 6: // SCI1+ (SCI1 late sound scheme), with fade and continue musicSlot->fadeTo = CLIP<uint16>(_argv[2].toUint16(), 0, MUSIC_VOLUME_MAX); musicSlot->fadeStep = volume > _argv[2].toUint16() ? -_argv[4].toUint16() : _argv[4].toUint16(); musicSlot->fadeTickerStep = _argv[3].toUint16() * 16667 / _music->soundGetTempo(); @@ -917,7 +917,7 @@ void SoundCommandParser::cmdSetSoundVolume(reg_t obj, int16 value) { #ifndef USE_OLD_MUSIC_FUNCTIONS MusicEntry *musicSlot = _music->getSlot(obj); if (!musicSlot) { - // Do not throw a warning if the sound can't be found, as in some games + // Do not throw a warning if the sound can't be found, as in some games // this is called before the actual sound is loaded (e.g. SQ4CD, with the // drum sounds of the energizer bunny at the beginning), so this is normal // behavior |