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author | Eugene Sandulenko | 2009-02-15 11:39:07 +0000 |
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committer | Eugene Sandulenko | 2009-02-15 11:39:07 +0000 |
commit | e241843bec22600ab4ef98e7a085e82aac73fc93 (patch) | |
tree | 61a793884d3462e1feb80e80f202d8816d0c8ec4 /engines/sci/tools/scriptdump.cpp | |
parent | e9f742806362a84ffdb176a7414318dd2ab4df89 (diff) | |
download | scummvm-rg350-e241843bec22600ab4ef98e7a085e82aac73fc93.tar.gz scummvm-rg350-e241843bec22600ab4ef98e7a085e82aac73fc93.tar.bz2 scummvm-rg350-e241843bec22600ab4ef98e7a085e82aac73fc93.zip |
- Remove some unneeded files
- Mass rename .c to .cpp
svn-id: r38227
Diffstat (limited to 'engines/sci/tools/scriptdump.cpp')
-rw-r--r-- | engines/sci/tools/scriptdump.cpp | 49 |
1 files changed, 49 insertions, 0 deletions
diff --git a/engines/sci/tools/scriptdump.cpp b/engines/sci/tools/scriptdump.cpp new file mode 100644 index 0000000000..6efe150ba2 --- /dev/null +++ b/engines/sci/tools/scriptdump.cpp @@ -0,0 +1,49 @@ +/*************************************************************************** + scriptdump.c Copyright (C) 2001 Christoph Reichenbach + + + This program may be modified and copied freely according to the terms of + the GNU general public license (GPL), as long as the above copyright + notice and the licensing information contained herein are preserved. + + Please refer to www.gnu.org for licensing details. + + This work is provided AS IS, without warranty of any kind, expressed or + implied, including but not limited to the warranties of merchantibility, + noninfringement, and fitness for a specific purpose. The author will not + be held liable for any damage caused by this work or derivatives of it. + + By using this source code, you agree to the licensing terms as stated + above. + + + Please contact the maintainer for bug reports or inquiries. + + Current Maintainer: + + Christoph Reichenbach (CR) <jameson@linuxgames.com> + +***************************************************************************/ + +#include <console.h> +#include <script.h> +#include <vocabulary.h> +#include <old_objects.h> +#include <stdio.h> +#include <stdlib.h> +#include <engine.h> +#include "sciunpack.h" + +int script_dump() +{ + con_passthrough = 1; + + if(loadObjects(resmgr)) + { + fprintf(stderr, "Unable to load object hierarchy\n"); + return 1; + } + + printObject(object_root, SCRIPT_PRINT_METHODS|SCRIPT_PRINT_CHILDREN); + return 0; +} |