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author | md5 | 2011-03-03 19:34:11 +0200 |
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committer | md5 | 2011-03-03 19:34:11 +0200 |
commit | 51437ba5e6e418d7e79cf341606bc6c1c50fd50b (patch) | |
tree | 8375cf8727b5af39dc844f3d176afa575b0576b1 /engines/sci/util.cpp | |
parent | 1aed9a1f3401477d4d56e278fec63cd90fafd81d (diff) | |
download | scummvm-rg350-51437ba5e6e418d7e79cf341606bc6c1c50fd50b.tar.gz scummvm-rg350-51437ba5e6e418d7e79cf341606bc6c1c50fd50b.tar.bz2 scummvm-rg350-51437ba5e6e418d7e79cf341606bc6c1c50fd50b.zip |
SCI: Fixed path finding in Amiga SCI1 games
Added wrapper functions to read/write from dynmem segments, as these are
treated as BE in Amiga versions (as we treat them like raw data instead
of reg_t's), whereas the rest are LE. Thanks to waltervn and wjp for their
help on this
Diffstat (limited to 'engines/sci/util.cpp')
-rw-r--r-- | engines/sci/util.cpp | 14 |
1 files changed, 14 insertions, 0 deletions
diff --git a/engines/sci/util.cpp b/engines/sci/util.cpp index f6a2465682..6bc08e6b63 100644 --- a/engines/sci/util.cpp +++ b/engines/sci/util.cpp @@ -30,6 +30,20 @@ namespace Sci { +uint16 READ_SCI1ENDIAN_UINT16(const void *ptr) { + if (g_sci->getPlatform() == Common::kPlatformAmiga && getSciVersion() >= SCI_VERSION_1_EGA_ONLY && getSciVersion() <= SCI_VERSION_1_LATE) + return READ_BE_UINT16(ptr); + + return READ_LE_UINT16(ptr); +} + +void WRITE_SCI1ENDIAN_UINT16(void *ptr, uint16 val) { + if (g_sci->getPlatform() == Common::kPlatformAmiga && getSciVersion() >= SCI_VERSION_1_EGA_ONLY && getSciVersion() <= SCI_VERSION_1_LATE) + WRITE_BE_UINT16(ptr, val); + + WRITE_LE_UINT16(ptr, val); +} + uint16 READ_SCI11ENDIAN_UINT16(const void *ptr) { if (g_sci->getPlatform() == Common::kPlatformMacintosh && getSciVersion() >= SCI_VERSION_1_1) return READ_BE_UINT16(ptr); |