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authorjohndoe1232011-09-19 14:11:35 +0000
committerWillem Jan Palenstijn2013-05-08 20:39:40 +0200
commitfa695229bed037257099e6c082f7e50be1119882 (patch)
tree84ffe725995e50bec81ea1138bd82e21e5cc63e9 /engines/sci/util.h
parent10ff1590305eff85e97ad84f33a0397b54d1341d (diff)
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NEVERHOOD: Add Sprite::setVisible and use it instead of direct access to the surface member
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