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authorFilippos Karapetis2011-02-08 19:50:45 +0000
committerFilippos Karapetis2011-02-08 19:50:45 +0000
commit72a9706950675cc3fd04e39d0f842193d66a5f9e (patch)
tree39ad5b83dfc81c0836f1dc3473f73f4cd19990db /engines/sci/video/robot_decoder.cpp
parent656afd6daa2b468fdf2731f082d1fd5897e43110 (diff)
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SCI: Some work on robot videos
- The size of the videos is now calculated when they are loaded (this helps remove some nasty hacks and constant memory reallocations and simplifies the code) - Some work on frame placement (e.g. in robot 1305, Phantasmagoria) svn-id: r55830
Diffstat (limited to 'engines/sci/video/robot_decoder.cpp')
-rw-r--r--engines/sci/video/robot_decoder.cpp64
1 files changed, 56 insertions, 8 deletions
diff --git a/engines/sci/video/robot_decoder.cpp b/engines/sci/video/robot_decoder.cpp
index d243816ff7..8dd60cd9a6 100644
--- a/engines/sci/video/robot_decoder.cpp
+++ b/engines/sci/video/robot_decoder.cpp
@@ -76,6 +76,8 @@ enum robotPalTypes {
RobotDecoder::RobotDecoder(Audio::Mixer *mixer, bool isBigEndian) {
_surface = 0;
+ _width = 0;
+ _height = 0;
_fileStream = 0;
_audioStream = 0;
_dirtyPalette = false;
@@ -123,6 +125,9 @@ bool RobotDecoder::loadStream(Common::SeekableReadStream *stream) {
readPaletteChunk(_header.paletteDataSize);
readFrameSizesChunk();
+ calculateVideoDimensions();
+ _surface->create(_width, _height, 1);
+
return true;
}
@@ -218,31 +223,56 @@ void RobotDecoder::readFrameSizesChunk() {
_fileStream->seek((curPos & ~0x7ff) + 2048);
}
+void RobotDecoder::calculateVideoDimensions() {
+ // This is an O(n) operation, as each frame has a different size.
+ // We need to know the actual frame size to have a constant video size.
+ uint32 pos = _fileStream->pos();
+
+ for (uint32 curFrame = 0; curFrame < _header.frameCount; curFrame++) {
+ _fileStream->skip(4);
+ uint16 frameWidth = _fileStream->readUint16();
+ uint16 frameHeight = _fileStream->readUint16();
+ if (frameWidth > _width)
+ _width = frameWidth;
+ if (frameHeight > _height)
+ _height = frameHeight;
+ _fileStream->skip(_frameTotalSize[curFrame] - 8);
+ }
+
+ _fileStream->seek(pos);
+}
+
const Graphics::Surface *RobotDecoder::decodeNextFrame() {
// Read frame image header (24 bytes)
_fileStream->skip(3);
byte frameScale = _fileStream->readByte();
uint16 frameWidth = _fileStream->readUint16();
uint16 frameHeight = _fileStream->readUint16();
- _fileStream->skip(8); // x, y, width and height of the frame
+ _fileStream->skip(4); // unknown, almost always 0
+ uint16 frameX = _fileStream->readUint16();
+ uint16 frameY = _fileStream->readUint16();
uint16 compressedSize = _fileStream->readUint16();
uint16 frameFragments = _fileStream->readUint16();
_fileStream->skip(4); // unknown
-
uint32 decompressedSize = frameWidth * frameHeight * frameScale / 100;
- _surface->free();
- _surface->create(frameWidth, frameHeight, 1);
- _surface->w = frameWidth * frameScale / 100;
+ // FIXME: A frame's height + position can go off limits... why? With the
+ // following, we cut the contents to fit the frame
+ uint16 scaledHeight = CLIP<uint16>(decompressedSize / frameWidth, 0, _height - frameY);
+ // FIXME: Same goes for the frame's width + position. In this case, we
+ // modify the position to fit the contents on screen.
+ if (frameWidth + frameX > _width)
+ frameX = _width - frameWidth;
+ assert (frameWidth + frameX <= _width && scaledHeight + frameY <= _height);
DecompressorLZS lzs;
+ byte *decompressedFrame = new byte[decompressedSize];
+ byte *outPtr = decompressedFrame;
if (_header.version == 4) {
// v4 has just the one fragment, it seems, and ignores the fragment count
Common::SeekableSubReadStream fragmentStream(_fileStream, _fileStream->pos(), _fileStream->pos() + compressedSize);
- lzs.unpack(&fragmentStream, (byte *)_surface->pixels, compressedSize, decompressedSize);
+ lzs.unpack(&fragmentStream, outPtr, compressedSize, decompressedSize);
} else {
- byte *outPtr = (byte *)_surface->pixels;
-
for (uint16 i = 0; i < frameFragments; ++i) {
uint32 compressedFragmentSize = _fileStream->readUint32();
uint32 decompressedFragmentSize = _fileStream->readUint32();
@@ -261,6 +291,24 @@ const Graphics::Surface *RobotDecoder::decodeNextFrame() {
}
}
+ // Copy over the decompressed frame
+ byte *inFrame = decompressedFrame;
+ byte *outFrame = (byte *)_surface->pixels;
+
+ // Black out the surface
+ memset(outFrame, 0, _width * _height);
+
+ // Move to the correct y coordinate
+ outFrame += _width * frameY;
+
+ for (uint16 y = 0; y < scaledHeight; y++) {
+ memcpy(outFrame + frameX, inFrame, frameWidth);
+ inFrame += frameWidth;
+ outFrame += _width;
+ }
+
+ delete[] decompressedFrame;
+
// +1 because we start with frame number -1
uint32 audioChunkSize = _frameTotalSize[_curFrame + 1] - (24 + compressedSize);