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| author | Filippos Karapetis | 2011-02-08 19:50:45 +0000 | 
|---|---|---|
| committer | Filippos Karapetis | 2011-02-08 19:50:45 +0000 | 
| commit | 72a9706950675cc3fd04e39d0f842193d66a5f9e (patch) | |
| tree | 39ad5b83dfc81c0836f1dc3473f73f4cd19990db /engines/sci/video/robot_decoder.cpp | |
| parent | 656afd6daa2b468fdf2731f082d1fd5897e43110 (diff) | |
| download | scummvm-rg350-72a9706950675cc3fd04e39d0f842193d66a5f9e.tar.gz scummvm-rg350-72a9706950675cc3fd04e39d0f842193d66a5f9e.tar.bz2 scummvm-rg350-72a9706950675cc3fd04e39d0f842193d66a5f9e.zip  | |
SCI: Some work on robot videos
- The size of the videos is now calculated when they are loaded (this helps remove some
nasty hacks and constant memory reallocations and simplifies the code)
- Some work on frame placement (e.g. in robot 1305, Phantasmagoria)
svn-id: r55830
Diffstat (limited to 'engines/sci/video/robot_decoder.cpp')
| -rw-r--r-- | engines/sci/video/robot_decoder.cpp | 64 | 
1 files changed, 56 insertions, 8 deletions
diff --git a/engines/sci/video/robot_decoder.cpp b/engines/sci/video/robot_decoder.cpp index d243816ff7..8dd60cd9a6 100644 --- a/engines/sci/video/robot_decoder.cpp +++ b/engines/sci/video/robot_decoder.cpp @@ -76,6 +76,8 @@ enum robotPalTypes {  RobotDecoder::RobotDecoder(Audio::Mixer *mixer, bool isBigEndian) {  	_surface = 0; +	_width = 0; +	_height = 0;  	_fileStream = 0;  	_audioStream = 0;  	_dirtyPalette = false; @@ -123,6 +125,9 @@ bool RobotDecoder::loadStream(Common::SeekableReadStream *stream) {  	readPaletteChunk(_header.paletteDataSize);  	readFrameSizesChunk(); +	calculateVideoDimensions(); +	_surface->create(_width, _height, 1); +  	return true;  } @@ -218,31 +223,56 @@ void RobotDecoder::readFrameSizesChunk() {  		_fileStream->seek((curPos & ~0x7ff) + 2048);  } +void RobotDecoder::calculateVideoDimensions() { +	// This is an O(n) operation, as each frame has a different size. +	// We need to know the actual frame size to have a constant video size. +	uint32 pos = _fileStream->pos(); +	 +	for (uint32 curFrame = 0; curFrame < _header.frameCount; curFrame++) { +		_fileStream->skip(4); +		uint16 frameWidth = _fileStream->readUint16(); +		uint16 frameHeight = _fileStream->readUint16(); +		if (frameWidth > _width) +			_width = frameWidth; +		if (frameHeight > _height) +			_height = frameHeight; +		_fileStream->skip(_frameTotalSize[curFrame] - 8); +	} + +	_fileStream->seek(pos); +} +  const Graphics::Surface *RobotDecoder::decodeNextFrame() {  	// Read frame image header (24 bytes)  	_fileStream->skip(3);  	byte frameScale = _fileStream->readByte();  	uint16 frameWidth = _fileStream->readUint16();  	uint16 frameHeight = _fileStream->readUint16(); -	_fileStream->skip(8); // x, y, width and height of the frame +	_fileStream->skip(4); // unknown, almost always 0 +	uint16 frameX = _fileStream->readUint16(); +	uint16 frameY = _fileStream->readUint16();  	uint16 compressedSize = _fileStream->readUint16();  	uint16 frameFragments = _fileStream->readUint16();  	_fileStream->skip(4); // unknown -  	uint32 decompressedSize = frameWidth * frameHeight * frameScale / 100; -	_surface->free(); -	_surface->create(frameWidth, frameHeight, 1); -	_surface->w = frameWidth * frameScale / 100; +	// FIXME: A frame's height + position can go off limits... why? With the +	// following, we cut the contents to fit the frame +	uint16 scaledHeight = CLIP<uint16>(decompressedSize / frameWidth, 0, _height - frameY); +	// FIXME: Same goes for the frame's width + position. In this case, we +	// modify the position to fit the contents on screen. +	if (frameWidth + frameX > _width) +		frameX = _width - frameWidth; +	assert (frameWidth + frameX <= _width && scaledHeight + frameY <= _height);  	DecompressorLZS lzs; +	byte *decompressedFrame = new byte[decompressedSize]; +	byte *outPtr = decompressedFrame;  	if (_header.version == 4) {  		// v4 has just the one fragment, it seems, and ignores the fragment count  		Common::SeekableSubReadStream fragmentStream(_fileStream, _fileStream->pos(), _fileStream->pos() + compressedSize); -		lzs.unpack(&fragmentStream, (byte *)_surface->pixels, compressedSize, decompressedSize); +		lzs.unpack(&fragmentStream, outPtr, compressedSize, decompressedSize);  	} else { -		byte *outPtr = (byte *)_surface->pixels; -  		for (uint16 i = 0; i < frameFragments; ++i) {  			uint32 compressedFragmentSize = _fileStream->readUint32();  			uint32 decompressedFragmentSize = _fileStream->readUint32(); @@ -261,6 +291,24 @@ const Graphics::Surface *RobotDecoder::decodeNextFrame() {  		}  	} +	// Copy over the decompressed frame +	byte *inFrame = decompressedFrame; +	byte *outFrame = (byte *)_surface->pixels; + +	// Black out the surface +	memset(outFrame, 0, _width * _height); + +	// Move to the correct y coordinate +	outFrame += _width * frameY; + +	for (uint16 y = 0; y < scaledHeight; y++) { +		memcpy(outFrame + frameX, inFrame, frameWidth); +		inFrame += frameWidth; +		outFrame += _width; +	} + +	delete[] decompressedFrame; +  	// +1 because we start with frame number -1  	uint32 audioChunkSize = _frameTotalSize[_curFrame + 1] - (24 + compressedSize);  | 
