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authorColin Snover2017-08-05 22:28:03 -0500
committerColin Snover2017-09-03 20:58:09 -0500
commitbe64c6ba8b5f4a81e6703b5a6325b7a7112c14d4 (patch)
tree89a0ee84cd390cd303a5cd7673c55e6ef4ce251e /engines/sci/video
parentcc3088c5294ae9cc2e3eff995baa0fc70a61c704 (diff)
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SCI32: Fix closing a Robot when its Plane has been destroyed already
This can happen during game restores in at least Lighthouse, which has a Robot on the menu screen whose plane is deleted prior to a call to kRestoreGame32 (which closes the Robot).
Diffstat (limited to 'engines/sci/video')
-rw-r--r--engines/sci/video/robot_decoder.cpp28
1 files changed, 15 insertions, 13 deletions
diff --git a/engines/sci/video/robot_decoder.cpp b/engines/sci/video/robot_decoder.cpp
index 948f437fdb..c0b5ee5e5c 100644
--- a/engines/sci/video/robot_decoder.cpp
+++ b/engines/sci/video/robot_decoder.cpp
@@ -579,16 +579,6 @@ void RobotDecoder::close() {
debugC(kDebugLevelVideo, "Closing robot");
- _robotId = -1;
- _planeId = NULL_REG;
- _status = kRobotStatusUninitialized;
- _videoSizes.clear();
- _recordPositions.clear();
- _celDecompressionBuffer.clear();
- _doVersion5Scratch.clear();
- delete _stream;
- _stream = nullptr;
-
for (CelHandleList::size_type i = 0; i < _celHandles.size(); ++i) {
if (_celHandles[i].status == CelHandleInfo::kFrameLifetime) {
_segMan->freeBitmap(_celHandles[i].bitmapId);
@@ -601,7 +591,7 @@ void RobotDecoder::close() {
}
_fixedCels.clear();
- if (g_sci->_gfxFrameout->getPlanes().findByObject(_plane->_object) != nullptr) {
+ if (g_sci->_gfxFrameout->getPlanes().findByObject(_planeId) != nullptr) {
for (RobotScreenItemList::size_type i = 0; i < _screenItemList.size(); ++i) {
if (_screenItemList[i] != nullptr) {
g_sci->_gfxFrameout->deleteScreenItem(*_screenItemList[i]);
@@ -613,6 +603,17 @@ void RobotDecoder::close() {
if (_hasAudio) {
_audioList.reset();
}
+
+ _robotId = -1;
+ _planeId = NULL_REG;
+ _plane = nullptr;
+ _status = kRobotStatusUninitialized;
+ _videoSizes.clear();
+ _recordPositions.clear();
+ _celDecompressionBuffer.clear();
+ _doVersion5Scratch.clear();
+ delete _stream;
+ _stream = nullptr;
}
void RobotDecoder::pause() {
@@ -717,7 +718,7 @@ void RobotDecoder::showFrame(const uint16 frameNo, const uint16 newX, const uint
CelInfo32 celInfo;
celInfo.type = kCelTypeMem;
celInfo.bitmap = _celHandles[i].bitmapId;
- ScreenItem *screenItem = new ScreenItem(_plane->_object, celInfo);
+ ScreenItem *screenItem = new ScreenItem(_planeId, celInfo);
_screenItemList[i] = screenItem;
screenItem->_position = Common::Point(_screenItemX[i], _screenItemY[i]);
if (_priority == -1) {
@@ -1167,6 +1168,7 @@ bool RobotDecoder::readPartialAudioRecordAndSubmit(const int startFrame, const i
#pragma mark RobotDecoder - Rendering
uint16 RobotDecoder::getFrameSize(Common::Rect &outRect) const {
+ assert(_plane != nullptr);
outRect.clip(0, 0);
for (RobotScreenItemList::size_type i = 0; i < _screenItemList.size(); ++i) {
ScreenItem &screenItem = *_screenItemList[i];
@@ -1396,7 +1398,7 @@ void RobotDecoder::doVersion5(const bool shouldSubmitAudio) {
if (_screenItemList[i] == nullptr) {
CelInfo32 celInfo;
celInfo.bitmap = _celHandles[i].bitmapId;
- ScreenItem *screenItem = new ScreenItem(_plane->_object, celInfo, position, _scaleInfo);
+ ScreenItem *screenItem = new ScreenItem(_planeId, celInfo, position, _scaleInfo);
_screenItemList[i] = screenItem;
// TODO: Version 6 robot?
// screenItem->_field_30 = scaleXRemainder;