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authorColin Snover2017-02-25 18:13:55 -0600
committerColin Snover2017-04-23 13:07:25 -0500
commitf3db412d6f3dd90893eb90a084491b90acdddc9e (patch)
tree0285436046d7dad038c92f9105866a37454c3ce8 /engines/sci/video
parenta799cb3462a220afcd705c74291075f98520d87c (diff)
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SCI32: Serialize Robots in SCI3
This is necessary for at least Lighthouse, which maintains the state of Robots across save games.
Diffstat (limited to 'engines/sci/video')
-rw-r--r--engines/sci/video/robot_decoder.cpp17
-rw-r--r--engines/sci/video/robot_decoder.h46
2 files changed, 50 insertions, 13 deletions
diff --git a/engines/sci/video/robot_decoder.cpp b/engines/sci/video/robot_decoder.cpp
index ba8a4683dd..6a4e912218 100644
--- a/engines/sci/video/robot_decoder.cpp
+++ b/engines/sci/video/robot_decoder.cpp
@@ -371,6 +371,8 @@ void RobotDecoder::initStream(const GuiResourceId robotId) {
error("Unable to open robot file %s", fileName.c_str());
}
+ _robotId = robotId;
+
const uint16 id = stream->readUint16LE();
if (id != 0x16) {
error("Invalid robot file %s", fileName.c_str());
@@ -437,17 +439,16 @@ void RobotDecoder::initAudio() {
void RobotDecoder::initVideo(const int16 x, const int16 y, const int16 scale, const reg_t plane, const bool hasPalette, const uint16 paletteSize) {
_position = Common::Point(x, y);
- if (scale != 128) {
- _scaleInfo.x = scale;
- _scaleInfo.y = scale;
- _scaleInfo.signal = kScaleSignalManual;
- }
+ _scaleInfo.x = scale;
+ _scaleInfo.y = scale;
+ _scaleInfo.signal = scale == 128 ? kScaleSignalNone : kScaleSignalManual;
_plane = g_sci->_gfxFrameout->getPlanes().findByObject(plane);
if (_plane == nullptr) {
error("Invalid plane %04x:%04x passed to RobotDecoder::open", PRINT_REG(plane));
}
+ _planeId = plane;
_minFrameRate = _frameRate - kMaxFrameRateDrift;
_maxFrameRate = _frameRate + kMaxFrameRateDrift;
@@ -585,6 +586,8 @@ void RobotDecoder::close() {
debugC(kDebugLevelVideo, "Closing robot");
+ _robotId = -1;
+ _planeId = NULL_REG;
_status = kRobotStatusUninitialized;
_videoSizes.clear();
_recordPositions.clear();
@@ -1343,6 +1346,10 @@ void RobotDecoder::expandCel(byte* target, const byte* source, const int16 celWi
}
}
+int16 RobotDecoder::getPriority() const {
+ return _priority;
+}
+
void RobotDecoder::setPriority(const int16 newPriority) {
_priority = newPriority;
}
diff --git a/engines/sci/video/robot_decoder.h b/engines/sci/video/robot_decoder.h
index 9d8c720968..aa1d9da75c 100644
--- a/engines/sci/video/robot_decoder.h
+++ b/engines/sci/video/robot_decoder.h
@@ -469,23 +469,25 @@ public:
#pragma mark RobotDecoder
/**
- * RobotDecoder implements the logic required
- * for Robot animations.
- *
- * @note A paused or finished RobotDecoder was
- * classified as serializable in SCI3, but the
- * save/load code would attempt to use uninitialised
- * values, so it seems that robots were not ever
- * actually able to be saved.
+ * RobotDecoder implements the logic required for Robot animations.
*/
class RobotDecoder {
public:
RobotDecoder(SegManager *segMan);
~RobotDecoder();
+ GuiResourceId getResourceId() const {
+ return _robotId;
+ }
+
private:
SegManager *_segMan;
+ /**
+ * The ID of the currently loaded robot.
+ */
+ GuiResourceId _robotId;
+
#pragma mark Constants
public:
/**
@@ -1175,6 +1177,27 @@ private:
#pragma mark Rendering
public:
/**
+ * Gets the plane used to render the robot.
+ */
+ const reg_t getPlaneId() const {
+ return _planeId;
+ }
+
+ /**
+ * Gets the origin of the robot.
+ */
+ Common::Point getPosition() const {
+ return _position;
+ }
+
+ /**
+ * Gets the scale of the robot.
+ */
+ int16 getScale() const {
+ return _scaleInfo.x;
+ }
+
+ /**
* Puts the current dimensions of the robot, in game script
* coordinates, into the given rect, and returns the total
* number of frames in the robot animation.
@@ -1207,6 +1230,8 @@ public:
*/
void expandCel(byte *target, const byte* source, const int16 celWidth, const int16 celHeight) const;
+ int16 getPriority() const;
+
/**
* Sets the visual priority of the robot.
* @see Plane::_priority
@@ -1292,6 +1317,11 @@ private:
DecompressorLZS _decompressor;
/**
+ * The ID of the robot plane.
+ */
+ reg_t _planeId;
+
+ /**
* The origin of the robot animation, in screen
* coordinates.
*/