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author | Martin Kiewitz | 2009-10-15 07:50:10 +0000 |
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committer | Martin Kiewitz | 2009-10-15 07:50:10 +0000 |
commit | 0868fd24d27b8398247527e334e0f8849726092a (patch) | |
tree | 0d11e5c43f5d90f6a757b390be1469853f038a33 /engines/sci | |
parent | 3e7eb5089c242865a3e579024c30566253d0ed41 (diff) | |
download | scummvm-rg350-0868fd24d27b8398247527e334e0f8849726092a.tar.gz scummvm-rg350-0868fd24d27b8398247527e334e0f8849726092a.tar.bz2 scummvm-rg350-0868fd24d27b8398247527e334e0f8849726092a.zip |
SCI: kAnimate now uses gfxop_sleep for sleeping, mouse cursor is more fluid that way
svn-id: r45105
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/engine/kgraphics.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/sci/engine/kgraphics.cpp b/engines/sci/engine/kgraphics.cpp index 50d7cb6983..180ca9d367 100644 --- a/engines/sci/engine/kgraphics.cpp +++ b/engines/sci/engine/kgraphics.cpp @@ -942,7 +942,7 @@ reg_t kAnimate(EngineState *s, int argc, reg_t *argv) { uint32 duration = curTime - s->_lastAnimateTime; if (duration < 50) { - g_system->delayMillis(50-duration); + gfxop_sleep(s->gfx_state, 50-duration); } s->_lastAnimateTime = curTime; |