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author | Martin Kiewitz | 2010-05-26 13:24:32 +0000 |
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committer | Martin Kiewitz | 2010-05-26 13:24:32 +0000 |
commit | 1a01caece762dd06886460830c4cdaf7de42c8d8 (patch) | |
tree | a90707a4a98d28fdc3cf85f2479b7acb33adaffe /engines/sci | |
parent | 163847b24572ff5425f5ab4256ab1349c9840a74 (diff) | |
download | scummvm-rg350-1a01caece762dd06886460830c4cdaf7de42c8d8.tar.gz scummvm-rg350-1a01caece762dd06886460830c4cdaf7de42c8d8.tar.bz2 scummvm-rg350-1a01caece762dd06886460830c4cdaf7de42c8d8.zip |
SCI: adding another hack to sci32 picture drawing, fixes crash in sci32 games introduced by r49216
svn-id: r49238
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/graphics/picture.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/graphics/picture.cpp b/engines/sci/graphics/picture.cpp index fad738aa3a..3edb8ab18e 100644 --- a/engines/sci/graphics/picture.cpp +++ b/engines/sci/graphics/picture.cpp @@ -143,6 +143,7 @@ void GfxPicture::drawSci32Vga(int16 celNo) { // HACK _mirroredFlag = false; _addToFlag = false; + _resourceType = SCI_PICTURE_TYPE_SCI32; if ((celNo == -1) || (celNo == 0)) { // Create palette and set it |