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author | Vhati | 2019-01-19 01:40:01 -0500 |
---|---|---|
committer | Filippos Karapetis | 2019-02-03 10:49:48 +0200 |
commit | 4016d53a2b9b548050d25d10a3413c655a06b22e (patch) | |
tree | 46758d5867f8bc9c9354e6e9eee85668ecad27f8 /engines/sci | |
parent | 18c4e7393a06a7ef4e01bdb93d289916347da0a6 (diff) | |
download | scummvm-rg350-4016d53a2b9b548050d25d10a3413c655a06b22e.tar.gz scummvm-rg350-4016d53a2b9b548050d25d10a3413c655a06b22e.tar.bz2 scummvm-rg350-4016d53a2b9b548050d25d10a3413c655a06b22e.zip |
SCI: Cleanup QFG4 patches
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/engine/script_patches.cpp | 106 |
1 files changed, 55 insertions, 51 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp index 6725cf5e36..0a95ce9969 100644 --- a/engines/sci/engine/script_patches.cpp +++ b/engines/sci/engine/script_patches.cpp @@ -8062,6 +8062,7 @@ static const SciScriptPatcherEntry qfg3Signatures[] = { #pragma mark - #pragma mark Quest for Glory 4 +// =========================================================================== // Cranium's TRAP screen in room 380 incorrectly creates an int array for // string data. // @@ -8104,14 +8105,14 @@ static const uint16 qfg4BenchmarkSignature[] = { }; static const uint16 qfg4BenchmarkPatch[] = { - 0x35, 0x01, // ldi 0 + 0x35, 0x01, // ldi 1 0xa1, 0xbf, // sag global[191] 0x48, // ret PATCH_END }; -// Right at the start of the game inside room 800, when automatically sliding down a slope -// an error may happen inside Grooper::doit caused by a timing issue. +// In room 800, at the start of the game, when automatically sliding down a +// slope an error may happen inside Grooper::doit caused by a timing issue. // // We delay a bit, so that hero::cycler should always be set. // @@ -8250,14 +8251,15 @@ static const uint16 qfg4InnPathfindingPatch[] = { // Fixes bug: #10758 static const uint16 qfg4AutosaveSignature[] = { 0x30, SIG_ADDTOOFFSET(+2), // bnt ?? [end the loop] - 0x78, // push1 + 0x78, // push1 (1 call arg) + // 0x39, SIG_SELECTOR8(data), // pushi data 0x76, // push0 - SIG_ADDTOOFFSET(+2), // CD="lag global[29]", floppy="lat temp[6]" + SIG_ADDTOOFFSET(+2), // (CD="lag global[29]", floppy="lat temp[6]") 0x4a, SIG_UINT16(0x0004), // send 4d 0x36, // push SIG_MAGICDWORD, - 0x43, 0x3f, SIG_UINT16(0x0002), // callk 2d (CheckFreeSpace) + 0x43, 0x3f, SIG_UINT16(0x0002), // callk CheckFreeSpace, 2d 0x18, // not 0x2f, 0x05, // bt 05 [skip other OR condition] 0x8d, 0x09, // lst temp[9] (savegame file count) @@ -8320,12 +8322,13 @@ static const uint16 qfg4SetLooperSignature2[] = { SIG_MAGICDWORD, 0x38, SIG_SELECTOR16(setLoop), // pushi setLoop 0x78, // push1 - 0x7a, // push2 + 0x7a, // push2 (2 call args) 0x39, 0x1c, // pushi 28d 0x78, // push1 - 0x43, 0x02, SIG_UINT16(0x0004), // callk 4d (ScriptID 28 1) + 0x43, 0x02, SIG_UINT16(0x0004), // callk ScriptID, 4d (ScriptID 28 1) SIG_END }; + static const uint16 qfg4SetLooperPatch2[] = { 0x38, PATCH_SELECTOR16(setLooper), // pushi setLooper PATCH_END @@ -8357,6 +8360,7 @@ static const uint16 qfg4MoonriseSignature[] = { 0xc5, 0x00, // +at temp[0] SIG_END }; + static const uint16 qfg4MoonrisePatch[] = { 0x35, 0x00, // ldi 0 (reset the is-night var) 0xa3, 0x05, // sal local[5] @@ -8405,11 +8409,11 @@ static const uint16 qfg4AbsentInnkeeperSignature[] = { 0x24, // le? // (~~ junk begins ~~) 0x2f, 0x0f, // bt 15d [after the calle] - 0x39, 0x03, // pushi 3d - 0x89, 0x7b, // lsg global[123] - 0x39, 0x04, // pushi 4d + 0x39, 0x03, // pushi 3d (3 call args) + 0x89, 0x7b, // lsg global[123] (needle value) + 0x39, 0x04, // pushi 4d (haystack values...) 0x39, 0x05, // pushi 5d - 0x46, SIG_UINT16(0xfde7), SIG_UINT16(0x0005), SIG_UINT16(0x0006), // calle 6d (proc64999_5(global[123], 4, 5)) + 0x46, SIG_UINT16(0xfde7), SIG_UINT16(0x0005), SIG_UINT16(0x0006), // calle [export 5 of script 64999], 6d (is needle in haystack?)) // (~~ junk ends ~~) 0x31, 0x04, // bnt 4d [block 11] 0x35, 0x0a, // ldi 10d @@ -8419,7 +8423,7 @@ static const uint16 qfg4AbsentInnkeeperSignature[] = { SIG_ADDTOOFFSET(+14), // (...block 12...) SIG_ADDTOOFFSET(+2), // (...else 0...) 0xa3, 0x02, // sal local[2] (all blocks set acc and jmp here) - PATCH_END + SIG_END }; static const uint16 qfg4AbsentInnkeeperPatch[] = { @@ -8444,13 +8448,13 @@ static const uint16 qfg4AbsentInnkeeperPatch[] = { 0x24, // le? 0x31, 0x19, // bnt 25d [block 12] // (block 11, original ops shift up) - 0x78, // push1 + 0x78, // push1 (1 call arg) 0x38, PATCH_UINT16(0x0084), // pushi 132d - 0x45, 0x04, PATCH_UINT16(0x0002), // callb 2d (proc0_4(132)) + 0x45, 0x04, PATCH_UINT16(0x0002), // callb [export 4 of script 0], 2d (test flag 132) 0x31, 0x0f, // bnt 15d [next block] - 0x78, // push1 + 0x78, // push1 (1 call arg) 0x38, PATCH_UINT16(0x0086), // pushi 134d - 0x45, 0x04, PATCH_UINT16(0x0002), // callb 2d (proc0_4(134)) + 0x45, 0x04, PATCH_UINT16(0x0002), // callb [export 4 of script 0], 2d (test flag 134) 0x18, // not 0x31, 0x04, // bnt 4d [block 12] 0x35, 0x0b, // ldi 11d @@ -8631,7 +8635,7 @@ static const uint16 qfg4CrestBookshelfMotionPatch[] = { 0x51, PATCH_GETORIGINALBYTEADJUST(+1, +6), // class PolyPath PATCH_END }; - + // The castle's great hall (630) has a doorMat region that intermittently sends // hero back to the room they just left (barrel room) the instant they arrive. // @@ -8684,7 +8688,7 @@ static const uint16 qfg4GreatHallEntryPatch[] = { // Whether a lucky confusion or ugly hack, the wrapped void IF condition works. // When an object leaks into the accumulator. SSCI doesn't mind OR'ing it, too. // ScummVM detects unsafe arithmetic and crashes. ScummVM needs proper numbers. -// +// // "Invalid arithmetic operation (bitwise OR - params: 002e:1694 and 0000:0001)" // // We leave the OR wrapper. When the call returns, we manually feed the OR a @@ -8705,7 +8709,7 @@ static const uint16 qfg4GreatHallEntryPatch[] = { // Fixes bug: #10138, #10419, #10710, #10814 static const uint16 qfg4ConditionalVoidSignature[] = { SIG_MAGICDWORD, - 0x43, 0x0a, SIG_UINT16(0x00002), // callk 2d (SetNowSeen(stackedView)) + 0x43, 0x0a, SIG_UINT16(0x0002), // callk SetNowSeen, 2d (update bounds for a stacked View) 0x36, // push (void func didn't set acc!) 0x35, 0x01, // ldi 1d 0x14, // or (whatever that was, make it non-zero) @@ -8769,7 +8773,7 @@ static const uint16 qfg4GraveyardRopePatch2[] = { PATCH_UINT16(0x6001), // signal = 0x6001 PATCH_END }; - + // Rooms 622 and 623 play an extra door sound when entering. They both // delegate to script 645. It schedules sEnter, which indeed has an extra // sound. The CD edition removed the line. We remove it, too. @@ -8812,9 +8816,9 @@ static const uint16 qfg4DoubleDoorSoundPatch[] = { // Fixes bug: #10829 static const uint16 qfg4SafeDoorEastSignature[] = { SIG_MAGICDWORD, // (else block, right door) - 0x78, // push1 - 0x38, SIG_UINT16(0x00d7), // pushi 215d - 0x45, 0x04, SIG_UINT16(0x0002), // callb 2d (proc0_4(215), test right door oiled flag) + 0x78, // push1 (1 call arg) + 0x38, SIG_UINT16(0x00d7), // pushi 215d (right door oiled flag) + 0x45, 0x04, SIG_UINT16(0x0002), // callb [export 4 of script 0], 2d (test flag 215) 0x18, // not 0x31, SIG_ADDTOOFFSET(+1), // bnt ?? [end the else block] // @@ -8827,9 +8831,9 @@ static const uint16 qfg4SafeDoorEastPatch[] = { 0x35, 0x00, // ldi 0 0xa3, 0x02, // sal local[2] // - 0x78, // push1 - 0x38, PATCH_UINT16(0x00d7), // pushi 215d - 0x45, 0x04, PATCH_UINT16(0x0002), // callb 2d (proc0_4(215)) + 0x78, // push1 (1 call arg) + 0x38, PATCH_UINT16(0x00d7), // pushi 215d (right door oiled flag) + 0x45, 0x04, PATCH_UINT16(0x0002), // callb [export 4 of script 0], 2d (test flag 215) 0x18, // not 0x31, PATCH_GETORIGINALBYTEADJUST(10, -4), // bnt ?? [end the else block] PATCH_END @@ -8846,15 +8850,15 @@ static const uint16 qfg4SafeDoorOilSignature[] = { 0x35, 0x20, // ldi 32d (vBackDoor::doVerb(oil), right door) SIG_ADDTOOFFSET(+5), // ... SIG_MAGICDWORD, - 0x38, SIG_UINT16(0x00d6), // pushi 214d - 0x45, 0x02, SIG_UINT16(0x0002), // callb 2d (proc0_2(214), set left oiled flag!?) + 0x38, SIG_UINT16(0x00d6), // pushi 214d (left oiled flag!?) + 0x45, 0x02, SIG_UINT16(0x0002), // callb [export 2 of script 0], 2d (set flag 214) SIG_ADDTOOFFSET(+152), // ... 0x35, 0x20, // ldi 32d (vLeftDoor::doVerb(oil), left door) SIG_ADDTOOFFSET(+5), // ... - 0x38, SIG_UINT16(0x00d7), // pushi 215d - 0x45, 0x02, SIG_UINT16(0x0002), // callb 2d (proc0_2(215), set right oiled flag!?) + 0x38, SIG_UINT16(0x00d7), // pushi 215d (right oiled flag!?) + 0x45, 0x02, SIG_UINT16(0x0002), // callb [export 2 of script 0], 2d (set flag 215) SIG_END }; @@ -8991,8 +8995,8 @@ static const uint16 qfg4RestartPatch[] = { 0x06, // mul 0x36, // push (temp[0] * 45) 0xc5, 0x00, // +at temp[0] - 0xb1, 0x90, // sagi global[144] - 0x33, 0xed, // jmp [-19] (loop) + 0xb1, 0x90, // sagi (global[144 + temp[0]]) + 0x33, 0xed, // jmp -19d (loop) // (that loop freed +30 bytes) 0x35, 0x14, // ldi 20d (leave this assignment as-is) @@ -9029,8 +9033,8 @@ static const uint16 qfg4RestartPatch[] = { 0x20, // ge? 0x31, 0x07, // bnt 7d [end the loop] 0x85, 0x00, // lat temp[0] - 0xb8, PATCH_UINT16(0x016f), // ssgi 367d (global[367 + n] = pop()) - 0x33, 0xf2, // jmp [-14] (loop) + 0xb8, PATCH_UINT16(0x016f), // ssgi (global[367 + n] = pop()) + 0x33, 0xf2, // jmp -14d (loop) // (that loop freed +52 bytes) // (reset properties for a few items) @@ -9058,19 +9062,19 @@ static const uint16 qfg4RestartPatch[] = { 0x39, 0x1c, // pushi 28d (thePiePan) 0x7a, // push2 (loop) 0x39, 0x0a, // pushi 10d (cel) - 0x40, PATCH_UINT16(0xffd5), PATCH_UINT16(0x0006), // call 6d [-43] + 0x40, PATCH_UINT16(0xffd5), PATCH_UINT16(0x0006), // call [-43], 6d 0x39, 0x03, // pushi 3d (call has 3 args) 0x39, 0x27, // pushi 39d (theBroom) 0x39, 0x0a, // pushi 10d (loop) 0x76, // push0 (cel) - 0x40, PATCH_UINT16(0xffc9), PATCH_UINT16(0x0006), // call 6d [-55] + 0x40, PATCH_UINT16(0xffc9), PATCH_UINT16(0x0006), // call [-55], 6d 0x39, 0x03, // pushi 3d (call has 3 args) 0x39, 0x2c, // pushi 44d (theTorch) 0x39, 0x08, // pushi 8d (loop) 0x39, 0x09, // pushi 9d (cel) - 0x40, PATCH_UINT16(0xffbc), PATCH_UINT16(0x0006), // call 6d [-68] + 0x40, PATCH_UINT16(0xffbc), PATCH_UINT16(0x0006), // call [-68], 6d 0x33, 0x0a, // jmp 10d [skip waste bytes] PATCH_END @@ -9249,7 +9253,7 @@ static const uint16 qfg4Tarot3TwoOfCupsPatch[] = { 0x33, 0x02, // jmp 2d [to the call] 0x39, 0x6e, // pushi 110d (setMotion, regular y arg) // - 0x41, 0xb0, PATCH_UINT16(0x0006), // call 6d [-80] + 0x41, 0xb0, PATCH_UINT16(0x0006), // call [-80], 6d 0x33, 0x13, // jmp 19d [end the local[2] switch] 0x3c, // dup @@ -9260,7 +9264,7 @@ static const uint16 qfg4Tarot3TwoOfCupsPatch[] = { 0x39, 0x32, // pushi 50d (setScalar, arg 5) 0x38, PATCH_UINT16(0x0090), // pushi 144d (setMotion, x arg) 0x39, 0x32, // pushi 50d (setMotion, y arg) - 0x41, 0x9b, PATCH_UINT16(0x0006), // call 6d [-101] + 0x41, 0x9b, PATCH_UINT16(0x0006), // call [-101], 6d 0x33, 0x0c, // jmp 12d [skip to the original toss that ends this switch] PATCH_END @@ -9478,7 +9482,7 @@ static const uint16 qfg4PitRopeMageSignature1[] = { 0x38, SIG_SELECTOR16(setMotion), // pushi setMotion (move right) 0x38, SIG_UINT16(0x0004), // pushi 4d - 0x51, SIG_ADDTOOFFSET(1), // class MoveTo + 0x51, SIG_ADDTOOFFSET(+1), // class MoveTo 0x36, // push SIG_MAGICDWORD, 0x38, SIG_UINT16(0x00da), // pushi 218d @@ -9494,17 +9498,17 @@ static const uint16 qfg4PitRopeMagePatch1[] = { 0x34, PATCH_UINT16(0x0000), // ldi 0 (erase the branch) PATCH_ADDTOOFFSET(+20), // ... - 0x38, SIG_SELECTOR16(cycleSpeed), // pushi cycleSpeed + 0x38, PATCH_SELECTOR16(cycleSpeed), // pushi cycleSpeed 0x76, // push0 0x81, 0x00, // lag global[0] (hero) - 0x4a, SIG_UINT16(0x0004), // send 4d + 0x4a, PATCH_UINT16(0x0004), // send 4d 0xa3, 0x02, // sal local[2] (cache again) // - 0x38, SIG_SELECTOR16(setSpeed), // pushi setSpeed + 0x38, PATCH_SELECTOR16(setSpeed), // pushi setSpeed 0x78, // push1 0x39, 0x08, // pushi 8d (set our fixed speed) 0x81, 0x00, // lag global[0] (hero) - 0x4a, SIG_UINT16(0x0006), // send 6d + 0x4a, PATCH_UINT16(0x0006), // send 6d 0x5c, // selfID (erase 1 byte to keep disasm aligned) PATCH_END }; @@ -9648,7 +9652,7 @@ static const uint16 qfg4EffectDisposalSignature[] = { 0x31, 0x0a, // bnt 10d [skip super::dispose()] 0x38, SIG_SELECTOR16(dispose), // pushi dispose 0x76, // push0 - 0x57, SIG_ADDTOOFFSET(+1), SIG_UINT16(0x0004), // super 4d (Prop) + 0x57, SIG_ADDTOOFFSET(+1), SIG_UINT16(0x0004), // super Prop, 4d 0x33, 0x04, // jmp 4d [ret] 0x35, 0x01, // ldi 1d (enable normal disposal) @@ -9683,13 +9687,13 @@ static const uint16 qfg4EffectDisposalPatch[] = { // Fixes bug: #10871 static const uint16 qfg4DungeonGateSignature[] = { 0x39, 0x05, // pushi 5d (5 call args) - 0x89, 0x0c, // lsg global[12] + 0x89, 0x0c, // lsg global[12] (needle value) SIG_MAGICDWORD, 0x38, SIG_UINT16(0x029e), // pushi 670 (Dungeon) 0x38, SIG_UINT16(0x032a), // pushi 810 (Combat) 0x38, SIG_UINT16(0x0262), // pushi 610 (Castle entrance) 0x38, SIG_UINT16(0x0276), // pushi 630 (Great hall) - 0x46, SIG_UINT16(0xfde7), SIG_UINT16(0x0005), SIG_UINT16(0x000a), // calle 10d (proc64999_5(...)) + 0x46, SIG_UINT16(0xfde7), SIG_UINT16(0x0005), SIG_UINT16(0x000a), // calle [export 5 of script 64999], 10d (is needle in haystack?) SIG_END }; @@ -9698,7 +9702,7 @@ static const uint16 qfg4DungeonGatePatch[] = { PATCH_ADDTOOFFSET(+2), // ... 0x34, PATCH_UINT16(0x0000), // ldi 0 (erase the Dungeon arg) PATCH_ADDTOOFFSET(+9), // ... - 0x46, PATCH_UINT16(0xfde7), PATCH_UINT16(0x0005), PATCH_UINT16(0x0008), // calle 8d (proc64999_5(...)) + 0x46, PATCH_UINT16(0xfde7), PATCH_UINT16(0x0005), PATCH_UINT16(0x0008), // calle [export 5 of script 64999], 8d (is needle in haystack?) PATCH_END }; @@ -9727,7 +9731,7 @@ static const uint16 qfg4StuckDoorSignature[] = { 0x81, 0x5b, // lag global[91] 0x4a, SIG_UINT16(0x0010), // send 16d SIG_ADDTOOFFSET(+89), // ... - 0x57, SIG_ADDTOOFFSET(+1), SIG_UINT16(0x0004), // super 4d (Teller) + 0x57, SIG_ADDTOOFFSET(+1), SIG_UINT16(0x0004), // super Teller, 4d SIG_END }; @@ -9738,7 +9742,7 @@ static const uint16 qfg4StuckDoorPatch[] = { 0x39, 0x06, // pushi 6d 0x39, 0x09, // pushi 9d 0x59, 0x01, // &rest 1d - 0x57, PATCH_GETORIGINALBYTE(112), PATCH_UINT16(0x000a), // super 10d (Teller) + 0x57, PATCH_GETORIGINALBYTE(112), PATCH_UINT16(0x000a), // super Teller, 10d 0x32, PATCH_UINT16(0x0003), // jmp 3d [skip waste bytes] PATCH_END }; |