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authorVhati2019-01-19 01:40:01 -0500
committerFilippos Karapetis2019-02-03 10:49:48 +0200
commit4016d53a2b9b548050d25d10a3413c655a06b22e (patch)
tree46758d5867f8bc9c9354e6e9eee85668ecad27f8 /engines/sci
parent18c4e7393a06a7ef4e01bdb93d289916347da0a6 (diff)
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SCI: Cleanup QFG4 patches
Diffstat (limited to 'engines/sci')
-rw-r--r--engines/sci/engine/script_patches.cpp106
1 files changed, 55 insertions, 51 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp
index 6725cf5e36..0a95ce9969 100644
--- a/engines/sci/engine/script_patches.cpp
+++ b/engines/sci/engine/script_patches.cpp
@@ -8062,6 +8062,7 @@ static const SciScriptPatcherEntry qfg3Signatures[] = {
#pragma mark -
#pragma mark Quest for Glory 4
+// ===========================================================================
// Cranium's TRAP screen in room 380 incorrectly creates an int array for
// string data.
//
@@ -8104,14 +8105,14 @@ static const uint16 qfg4BenchmarkSignature[] = {
};
static const uint16 qfg4BenchmarkPatch[] = {
- 0x35, 0x01, // ldi 0
+ 0x35, 0x01, // ldi 1
0xa1, 0xbf, // sag global[191]
0x48, // ret
PATCH_END
};
-// Right at the start of the game inside room 800, when automatically sliding down a slope
-// an error may happen inside Grooper::doit caused by a timing issue.
+// In room 800, at the start of the game, when automatically sliding down a
+// slope an error may happen inside Grooper::doit caused by a timing issue.
//
// We delay a bit, so that hero::cycler should always be set.
//
@@ -8250,14 +8251,15 @@ static const uint16 qfg4InnPathfindingPatch[] = {
// Fixes bug: #10758
static const uint16 qfg4AutosaveSignature[] = {
0x30, SIG_ADDTOOFFSET(+2), // bnt ?? [end the loop]
- 0x78, // push1
+ 0x78, // push1 (1 call arg)
+ //
0x39, SIG_SELECTOR8(data), // pushi data
0x76, // push0
- SIG_ADDTOOFFSET(+2), // CD="lag global[29]", floppy="lat temp[6]"
+ SIG_ADDTOOFFSET(+2), // (CD="lag global[29]", floppy="lat temp[6]")
0x4a, SIG_UINT16(0x0004), // send 4d
0x36, // push
SIG_MAGICDWORD,
- 0x43, 0x3f, SIG_UINT16(0x0002), // callk 2d (CheckFreeSpace)
+ 0x43, 0x3f, SIG_UINT16(0x0002), // callk CheckFreeSpace, 2d
0x18, // not
0x2f, 0x05, // bt 05 [skip other OR condition]
0x8d, 0x09, // lst temp[9] (savegame file count)
@@ -8320,12 +8322,13 @@ static const uint16 qfg4SetLooperSignature2[] = {
SIG_MAGICDWORD,
0x38, SIG_SELECTOR16(setLoop), // pushi setLoop
0x78, // push1
- 0x7a, // push2
+ 0x7a, // push2 (2 call args)
0x39, 0x1c, // pushi 28d
0x78, // push1
- 0x43, 0x02, SIG_UINT16(0x0004), // callk 4d (ScriptID 28 1)
+ 0x43, 0x02, SIG_UINT16(0x0004), // callk ScriptID, 4d (ScriptID 28 1)
SIG_END
};
+
static const uint16 qfg4SetLooperPatch2[] = {
0x38, PATCH_SELECTOR16(setLooper), // pushi setLooper
PATCH_END
@@ -8357,6 +8360,7 @@ static const uint16 qfg4MoonriseSignature[] = {
0xc5, 0x00, // +at temp[0]
SIG_END
};
+
static const uint16 qfg4MoonrisePatch[] = {
0x35, 0x00, // ldi 0 (reset the is-night var)
0xa3, 0x05, // sal local[5]
@@ -8405,11 +8409,11 @@ static const uint16 qfg4AbsentInnkeeperSignature[] = {
0x24, // le?
// (~~ junk begins ~~)
0x2f, 0x0f, // bt 15d [after the calle]
- 0x39, 0x03, // pushi 3d
- 0x89, 0x7b, // lsg global[123]
- 0x39, 0x04, // pushi 4d
+ 0x39, 0x03, // pushi 3d (3 call args)
+ 0x89, 0x7b, // lsg global[123] (needle value)
+ 0x39, 0x04, // pushi 4d (haystack values...)
0x39, 0x05, // pushi 5d
- 0x46, SIG_UINT16(0xfde7), SIG_UINT16(0x0005), SIG_UINT16(0x0006), // calle 6d (proc64999_5(global[123], 4, 5))
+ 0x46, SIG_UINT16(0xfde7), SIG_UINT16(0x0005), SIG_UINT16(0x0006), // calle [export 5 of script 64999], 6d (is needle in haystack?))
// (~~ junk ends ~~)
0x31, 0x04, // bnt 4d [block 11]
0x35, 0x0a, // ldi 10d
@@ -8419,7 +8423,7 @@ static const uint16 qfg4AbsentInnkeeperSignature[] = {
SIG_ADDTOOFFSET(+14), // (...block 12...)
SIG_ADDTOOFFSET(+2), // (...else 0...)
0xa3, 0x02, // sal local[2] (all blocks set acc and jmp here)
- PATCH_END
+ SIG_END
};
static const uint16 qfg4AbsentInnkeeperPatch[] = {
@@ -8444,13 +8448,13 @@ static const uint16 qfg4AbsentInnkeeperPatch[] = {
0x24, // le?
0x31, 0x19, // bnt 25d [block 12]
// (block 11, original ops shift up)
- 0x78, // push1
+ 0x78, // push1 (1 call arg)
0x38, PATCH_UINT16(0x0084), // pushi 132d
- 0x45, 0x04, PATCH_UINT16(0x0002), // callb 2d (proc0_4(132))
+ 0x45, 0x04, PATCH_UINT16(0x0002), // callb [export 4 of script 0], 2d (test flag 132)
0x31, 0x0f, // bnt 15d [next block]
- 0x78, // push1
+ 0x78, // push1 (1 call arg)
0x38, PATCH_UINT16(0x0086), // pushi 134d
- 0x45, 0x04, PATCH_UINT16(0x0002), // callb 2d (proc0_4(134))
+ 0x45, 0x04, PATCH_UINT16(0x0002), // callb [export 4 of script 0], 2d (test flag 134)
0x18, // not
0x31, 0x04, // bnt 4d [block 12]
0x35, 0x0b, // ldi 11d
@@ -8631,7 +8635,7 @@ static const uint16 qfg4CrestBookshelfMotionPatch[] = {
0x51, PATCH_GETORIGINALBYTEADJUST(+1, +6), // class PolyPath
PATCH_END
};
-
+
// The castle's great hall (630) has a doorMat region that intermittently sends
// hero back to the room they just left (barrel room) the instant they arrive.
//
@@ -8684,7 +8688,7 @@ static const uint16 qfg4GreatHallEntryPatch[] = {
// Whether a lucky confusion or ugly hack, the wrapped void IF condition works.
// When an object leaks into the accumulator. SSCI doesn't mind OR'ing it, too.
// ScummVM detects unsafe arithmetic and crashes. ScummVM needs proper numbers.
-//
+//
// "Invalid arithmetic operation (bitwise OR - params: 002e:1694 and 0000:0001)"
//
// We leave the OR wrapper. When the call returns, we manually feed the OR a
@@ -8705,7 +8709,7 @@ static const uint16 qfg4GreatHallEntryPatch[] = {
// Fixes bug: #10138, #10419, #10710, #10814
static const uint16 qfg4ConditionalVoidSignature[] = {
SIG_MAGICDWORD,
- 0x43, 0x0a, SIG_UINT16(0x00002), // callk 2d (SetNowSeen(stackedView))
+ 0x43, 0x0a, SIG_UINT16(0x0002), // callk SetNowSeen, 2d (update bounds for a stacked View)
0x36, // push (void func didn't set acc!)
0x35, 0x01, // ldi 1d
0x14, // or (whatever that was, make it non-zero)
@@ -8769,7 +8773,7 @@ static const uint16 qfg4GraveyardRopePatch2[] = {
PATCH_UINT16(0x6001), // signal = 0x6001
PATCH_END
};
-
+
// Rooms 622 and 623 play an extra door sound when entering. They both
// delegate to script 645. It schedules sEnter, which indeed has an extra
// sound. The CD edition removed the line. We remove it, too.
@@ -8812,9 +8816,9 @@ static const uint16 qfg4DoubleDoorSoundPatch[] = {
// Fixes bug: #10829
static const uint16 qfg4SafeDoorEastSignature[] = {
SIG_MAGICDWORD, // (else block, right door)
- 0x78, // push1
- 0x38, SIG_UINT16(0x00d7), // pushi 215d
- 0x45, 0x04, SIG_UINT16(0x0002), // callb 2d (proc0_4(215), test right door oiled flag)
+ 0x78, // push1 (1 call arg)
+ 0x38, SIG_UINT16(0x00d7), // pushi 215d (right door oiled flag)
+ 0x45, 0x04, SIG_UINT16(0x0002), // callb [export 4 of script 0], 2d (test flag 215)
0x18, // not
0x31, SIG_ADDTOOFFSET(+1), // bnt ?? [end the else block]
//
@@ -8827,9 +8831,9 @@ static const uint16 qfg4SafeDoorEastPatch[] = {
0x35, 0x00, // ldi 0
0xa3, 0x02, // sal local[2]
//
- 0x78, // push1
- 0x38, PATCH_UINT16(0x00d7), // pushi 215d
- 0x45, 0x04, PATCH_UINT16(0x0002), // callb 2d (proc0_4(215))
+ 0x78, // push1 (1 call arg)
+ 0x38, PATCH_UINT16(0x00d7), // pushi 215d (right door oiled flag)
+ 0x45, 0x04, PATCH_UINT16(0x0002), // callb [export 4 of script 0], 2d (test flag 215)
0x18, // not
0x31, PATCH_GETORIGINALBYTEADJUST(10, -4), // bnt ?? [end the else block]
PATCH_END
@@ -8846,15 +8850,15 @@ static const uint16 qfg4SafeDoorOilSignature[] = {
0x35, 0x20, // ldi 32d (vBackDoor::doVerb(oil), right door)
SIG_ADDTOOFFSET(+5), // ...
SIG_MAGICDWORD,
- 0x38, SIG_UINT16(0x00d6), // pushi 214d
- 0x45, 0x02, SIG_UINT16(0x0002), // callb 2d (proc0_2(214), set left oiled flag!?)
+ 0x38, SIG_UINT16(0x00d6), // pushi 214d (left oiled flag!?)
+ 0x45, 0x02, SIG_UINT16(0x0002), // callb [export 2 of script 0], 2d (set flag 214)
SIG_ADDTOOFFSET(+152), // ...
0x35, 0x20, // ldi 32d (vLeftDoor::doVerb(oil), left door)
SIG_ADDTOOFFSET(+5), // ...
- 0x38, SIG_UINT16(0x00d7), // pushi 215d
- 0x45, 0x02, SIG_UINT16(0x0002), // callb 2d (proc0_2(215), set right oiled flag!?)
+ 0x38, SIG_UINT16(0x00d7), // pushi 215d (right oiled flag!?)
+ 0x45, 0x02, SIG_UINT16(0x0002), // callb [export 2 of script 0], 2d (set flag 215)
SIG_END
};
@@ -8991,8 +8995,8 @@ static const uint16 qfg4RestartPatch[] = {
0x06, // mul
0x36, // push (temp[0] * 45)
0xc5, 0x00, // +at temp[0]
- 0xb1, 0x90, // sagi global[144]
- 0x33, 0xed, // jmp [-19] (loop)
+ 0xb1, 0x90, // sagi (global[144 + temp[0]])
+ 0x33, 0xed, // jmp -19d (loop)
// (that loop freed +30 bytes)
0x35, 0x14, // ldi 20d (leave this assignment as-is)
@@ -9029,8 +9033,8 @@ static const uint16 qfg4RestartPatch[] = {
0x20, // ge?
0x31, 0x07, // bnt 7d [end the loop]
0x85, 0x00, // lat temp[0]
- 0xb8, PATCH_UINT16(0x016f), // ssgi 367d (global[367 + n] = pop())
- 0x33, 0xf2, // jmp [-14] (loop)
+ 0xb8, PATCH_UINT16(0x016f), // ssgi (global[367 + n] = pop())
+ 0x33, 0xf2, // jmp -14d (loop)
// (that loop freed +52 bytes)
// (reset properties for a few items)
@@ -9058,19 +9062,19 @@ static const uint16 qfg4RestartPatch[] = {
0x39, 0x1c, // pushi 28d (thePiePan)
0x7a, // push2 (loop)
0x39, 0x0a, // pushi 10d (cel)
- 0x40, PATCH_UINT16(0xffd5), PATCH_UINT16(0x0006), // call 6d [-43]
+ 0x40, PATCH_UINT16(0xffd5), PATCH_UINT16(0x0006), // call [-43], 6d
0x39, 0x03, // pushi 3d (call has 3 args)
0x39, 0x27, // pushi 39d (theBroom)
0x39, 0x0a, // pushi 10d (loop)
0x76, // push0 (cel)
- 0x40, PATCH_UINT16(0xffc9), PATCH_UINT16(0x0006), // call 6d [-55]
+ 0x40, PATCH_UINT16(0xffc9), PATCH_UINT16(0x0006), // call [-55], 6d
0x39, 0x03, // pushi 3d (call has 3 args)
0x39, 0x2c, // pushi 44d (theTorch)
0x39, 0x08, // pushi 8d (loop)
0x39, 0x09, // pushi 9d (cel)
- 0x40, PATCH_UINT16(0xffbc), PATCH_UINT16(0x0006), // call 6d [-68]
+ 0x40, PATCH_UINT16(0xffbc), PATCH_UINT16(0x0006), // call [-68], 6d
0x33, 0x0a, // jmp 10d [skip waste bytes]
PATCH_END
@@ -9249,7 +9253,7 @@ static const uint16 qfg4Tarot3TwoOfCupsPatch[] = {
0x33, 0x02, // jmp 2d [to the call]
0x39, 0x6e, // pushi 110d (setMotion, regular y arg)
//
- 0x41, 0xb0, PATCH_UINT16(0x0006), // call 6d [-80]
+ 0x41, 0xb0, PATCH_UINT16(0x0006), // call [-80], 6d
0x33, 0x13, // jmp 19d [end the local[2] switch]
0x3c, // dup
@@ -9260,7 +9264,7 @@ static const uint16 qfg4Tarot3TwoOfCupsPatch[] = {
0x39, 0x32, // pushi 50d (setScalar, arg 5)
0x38, PATCH_UINT16(0x0090), // pushi 144d (setMotion, x arg)
0x39, 0x32, // pushi 50d (setMotion, y arg)
- 0x41, 0x9b, PATCH_UINT16(0x0006), // call 6d [-101]
+ 0x41, 0x9b, PATCH_UINT16(0x0006), // call [-101], 6d
0x33, 0x0c, // jmp 12d [skip to the original toss that ends this switch]
PATCH_END
@@ -9478,7 +9482,7 @@ static const uint16 qfg4PitRopeMageSignature1[] = {
0x38, SIG_SELECTOR16(setMotion), // pushi setMotion (move right)
0x38, SIG_UINT16(0x0004), // pushi 4d
- 0x51, SIG_ADDTOOFFSET(1), // class MoveTo
+ 0x51, SIG_ADDTOOFFSET(+1), // class MoveTo
0x36, // push
SIG_MAGICDWORD,
0x38, SIG_UINT16(0x00da), // pushi 218d
@@ -9494,17 +9498,17 @@ static const uint16 qfg4PitRopeMagePatch1[] = {
0x34, PATCH_UINT16(0x0000), // ldi 0 (erase the branch)
PATCH_ADDTOOFFSET(+20), // ...
- 0x38, SIG_SELECTOR16(cycleSpeed), // pushi cycleSpeed
+ 0x38, PATCH_SELECTOR16(cycleSpeed), // pushi cycleSpeed
0x76, // push0
0x81, 0x00, // lag global[0] (hero)
- 0x4a, SIG_UINT16(0x0004), // send 4d
+ 0x4a, PATCH_UINT16(0x0004), // send 4d
0xa3, 0x02, // sal local[2] (cache again)
//
- 0x38, SIG_SELECTOR16(setSpeed), // pushi setSpeed
+ 0x38, PATCH_SELECTOR16(setSpeed), // pushi setSpeed
0x78, // push1
0x39, 0x08, // pushi 8d (set our fixed speed)
0x81, 0x00, // lag global[0] (hero)
- 0x4a, SIG_UINT16(0x0006), // send 6d
+ 0x4a, PATCH_UINT16(0x0006), // send 6d
0x5c, // selfID (erase 1 byte to keep disasm aligned)
PATCH_END
};
@@ -9648,7 +9652,7 @@ static const uint16 qfg4EffectDisposalSignature[] = {
0x31, 0x0a, // bnt 10d [skip super::dispose()]
0x38, SIG_SELECTOR16(dispose), // pushi dispose
0x76, // push0
- 0x57, SIG_ADDTOOFFSET(+1), SIG_UINT16(0x0004), // super 4d (Prop)
+ 0x57, SIG_ADDTOOFFSET(+1), SIG_UINT16(0x0004), // super Prop, 4d
0x33, 0x04, // jmp 4d [ret]
0x35, 0x01, // ldi 1d (enable normal disposal)
@@ -9683,13 +9687,13 @@ static const uint16 qfg4EffectDisposalPatch[] = {
// Fixes bug: #10871
static const uint16 qfg4DungeonGateSignature[] = {
0x39, 0x05, // pushi 5d (5 call args)
- 0x89, 0x0c, // lsg global[12]
+ 0x89, 0x0c, // lsg global[12] (needle value)
SIG_MAGICDWORD,
0x38, SIG_UINT16(0x029e), // pushi 670 (Dungeon)
0x38, SIG_UINT16(0x032a), // pushi 810 (Combat)
0x38, SIG_UINT16(0x0262), // pushi 610 (Castle entrance)
0x38, SIG_UINT16(0x0276), // pushi 630 (Great hall)
- 0x46, SIG_UINT16(0xfde7), SIG_UINT16(0x0005), SIG_UINT16(0x000a), // calle 10d (proc64999_5(...))
+ 0x46, SIG_UINT16(0xfde7), SIG_UINT16(0x0005), SIG_UINT16(0x000a), // calle [export 5 of script 64999], 10d (is needle in haystack?)
SIG_END
};
@@ -9698,7 +9702,7 @@ static const uint16 qfg4DungeonGatePatch[] = {
PATCH_ADDTOOFFSET(+2), // ...
0x34, PATCH_UINT16(0x0000), // ldi 0 (erase the Dungeon arg)
PATCH_ADDTOOFFSET(+9), // ...
- 0x46, PATCH_UINT16(0xfde7), PATCH_UINT16(0x0005), PATCH_UINT16(0x0008), // calle 8d (proc64999_5(...))
+ 0x46, PATCH_UINT16(0xfde7), PATCH_UINT16(0x0005), PATCH_UINT16(0x0008), // calle [export 5 of script 64999], 8d (is needle in haystack?)
PATCH_END
};
@@ -9727,7 +9731,7 @@ static const uint16 qfg4StuckDoorSignature[] = {
0x81, 0x5b, // lag global[91]
0x4a, SIG_UINT16(0x0010), // send 16d
SIG_ADDTOOFFSET(+89), // ...
- 0x57, SIG_ADDTOOFFSET(+1), SIG_UINT16(0x0004), // super 4d (Teller)
+ 0x57, SIG_ADDTOOFFSET(+1), SIG_UINT16(0x0004), // super Teller, 4d
SIG_END
};
@@ -9738,7 +9742,7 @@ static const uint16 qfg4StuckDoorPatch[] = {
0x39, 0x06, // pushi 6d
0x39, 0x09, // pushi 9d
0x59, 0x01, // &rest 1d
- 0x57, PATCH_GETORIGINALBYTE(112), PATCH_UINT16(0x000a), // super 10d (Teller)
+ 0x57, PATCH_GETORIGINALBYTE(112), PATCH_UINT16(0x000a), // super Teller, 10d
0x32, PATCH_UINT16(0x0003), // jmp 3d [skip waste bytes]
PATCH_END
};