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author | Martin Kiewitz | 2015-04-18 22:57:51 +0200 |
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committer | Martin Kiewitz | 2015-04-18 22:57:51 +0200 |
commit | 4efaab40150386004d33d3c3c15e263027168865 (patch) | |
tree | bddc6011cd3050453f91106e3e77222b71a12741 /engines/sci | |
parent | 38444d6024870d31656c911b2af1512a1cd6281a (diff) | |
download | scummvm-rg350-4efaab40150386004d33d3c3c15e263027168865.tar.gz scummvm-rg350-4efaab40150386004d33d3c3c15e263027168865.tar.bz2 scummvm-rg350-4efaab40150386004d33d3c3c15e263027168865.zip |
SCI: workaround sig Island Of Dr. Brain migrated
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/engine/workarounds.cpp | 47 |
1 files changed, 37 insertions, 10 deletions
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp index 9ae6537000..cc77fba8ec 100644 --- a/engines/sci/engine/workarounds.cpp +++ b/engines/sci/engine/workarounds.cpp @@ -59,7 +59,10 @@ const SciWorkaroundEntry arithmeticWorkarounds[] = { SCI_WORKAROUNDENTRY_TERMINATOR }; -// QfG3: rm140::init subcall +// Game: Quest for Glory 3 +// Calling method: rm140::init +// Subroutine offset: English 0x1008 (script 140) +// Applies to at least: English, French, German, Italian, Spanish PC floppy static const uint16 sig_uninitread_qfg3_1[] = { 0x3f, 0x01, // link 01 0x89, 0x7d, // lsg global[7Dh] @@ -331,13 +334,25 @@ const SciWorkaroundEntry kGraphDrawLine_workarounds[] = { SCI_WORKAROUNDENTRY_TERMINATOR }; -// gameID, room,script,lvl, object-name, method-name, call, callSig, index, workaround +// Game: Island of Dr. Brain +// Calling method: upElevator::changeState, downElevator::changeState, correctElevator::changeState +// Subroutine offset: 0x201f (script 291) +// Applies to at least: English PC floppy +static const uint16 sig_kGraphSaveBox_ibrain_1[] = { + 0x3f, 0x01, // link 01 + 0x87, 0x01, // lap param[1] + 0x30, SIG_UINT16(0x0043), // bnt [...] + 0x76, // push0 + SIG_END +}; + +// gameID, room,script,lvl, object-name, method-name, call, callSig, index, workaround const SciWorkaroundEntry kGraphSaveBox_workarounds[] = { - { GID_CASTLEBRAIN, 420, 427, 0, "alienIcon", "select", -1, NULL, 0, { WORKAROUND_STILLCALL, 0 } }, // when selecting a card during the alien card game, gets called with 1 extra parameter - { GID_ISLANDBRAIN, 290, 291, 0, "upElevator", "changeState",0x201f, NULL, 0, { WORKAROUND_STILLCALL, 0 } }, // when testing in the elevator puzzle, gets called with 1 argument less - 15 is on stack - bug #4943 - { GID_ISLANDBRAIN, 290, 291, 0, "downElevator", "changeState",0x201f, NULL, 0, { WORKAROUND_STILLCALL, 0 } }, // see above - { GID_ISLANDBRAIN, 290, 291, 0, "correctElevator", "changeState",0x201f, NULL, 0, { WORKAROUND_STILLCALL, 0 } }, // see above (when testing the correct solution) - { GID_PQ3, 202, 202, 0, "MapEdit", "movePt", -1, NULL, 0, { WORKAROUND_STILLCALL, 0 } }, // when plotting crimes, gets called with 2 extra parameters - bug #5099 + { GID_CASTLEBRAIN, 420, 427, 0, "alienIcon", "select", -1, NULL, 0, { WORKAROUND_STILLCALL, 0 } }, // when selecting a card during the alien card game, gets called with 1 extra parameter + { GID_ISLANDBRAIN, 290, 291, 0, "upElevator", "changeState",-1, sig_kGraphSaveBox_ibrain_1, 0, { WORKAROUND_STILLCALL, 0 } }, // when testing in the elevator puzzle, gets called with 1 argument less - 15 is on stack - bug #4943 + { GID_ISLANDBRAIN, 290, 291, 0, "downElevator", "changeState",-1, sig_kGraphSaveBox_ibrain_1, 0, { WORKAROUND_STILLCALL, 0 } }, // see above + { GID_ISLANDBRAIN, 290, 291, 0, "correctElevator", "changeState",-1, sig_kGraphSaveBox_ibrain_1, 0, { WORKAROUND_STILLCALL, 0 } }, // see above (when testing the correct solution) + { GID_PQ3, 202, 202, 0, "MapEdit", "movePt", -1, NULL, 0, { WORKAROUND_STILLCALL, 0 } }, // when plotting crimes, gets called with 2 extra parameters - bug #5099 SCI_WORKAROUNDENTRY_TERMINATOR }; @@ -444,10 +459,22 @@ const SciWorkaroundEntry kSetPort_workarounds[] = { SCI_WORKAROUNDENTRY_TERMINATOR }; -// gameID, room,script,lvl, object-name, method-name, call, callSig, index, workaround +// Game: Island of Dr. Brain +// Calling method: childBreed::changeState +// Subroutine offset: 0x1c7c (script 310) +// Applies to at least: English PC floppy +static const uint16 sig_kStrAt_ibrain_1[] = { + 0x3f, 0x16, // link 16 + 0x78, // push1 + 0x8f, 0x01, // lsp param[1] + 0x43, // callk StrLen + SIG_END +}; + +// gameID, room,script,lvl, object-name, method-name, call, callSig, index, workaround const SciWorkaroundEntry kStrAt_workarounds[] = { - { GID_CASTLEBRAIN, 220, 220, 0, "robotJokes", "animateOnce", -1, NULL, 0, { WORKAROUND_FAKE, 0 } }, // when trying to view the terminal at the end of the maze without having collected any robot jokes - bug #5127 - { GID_ISLANDBRAIN, 300, 310, 0, "childBreed", "changeState",0x1c7c, NULL, 0, { WORKAROUND_FAKE, 0 } }, // when clicking Breed to get the second-generation cyborg hybrid (Standard difficulty), the two parameters are swapped - bug #5088 + { GID_CASTLEBRAIN, 220, 220, 0, "robotJokes", "animateOnce", -1, NULL, 0, { WORKAROUND_FAKE, 0 } }, // when trying to view the terminal at the end of the maze without having collected any robot jokes - bug #5127 + { GID_ISLANDBRAIN, 300, 310, 0, "childBreed", "changeState",-1, sig_kStrAt_ibrain_1, 0, { WORKAROUND_FAKE, 0 } }, // when clicking Breed to get the second-generation cyborg hybrid (Standard difficulty), the two parameters are swapped - bug #5088 SCI_WORKAROUNDENTRY_TERMINATOR }; |