diff options
author | Max Horn | 2009-03-06 18:11:12 +0000 |
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committer | Max Horn | 2009-03-06 18:11:12 +0000 |
commit | 54e1256b0e6d4fdab26ae820b49e3e2faaff6240 (patch) | |
tree | ca688d0744dd4c5bc3f4d7d352ae0ce941e14f9f /engines/sci | |
parent | 763275f2699f0718d45e7732efe25434161f0c7c (diff) | |
download | scummvm-rg350-54e1256b0e6d4fdab26ae820b49e3e2faaff6240.tar.gz scummvm-rg350-54e1256b0e6d4fdab26ae820b49e3e2faaff6240.tar.bz2 scummvm-rg350-54e1256b0e6d4fdab26ae820b49e3e2faaff6240.zip |
SCI: Reduce SFX header dependencies
svn-id: r39159
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/engine/ksound.cpp | 1 | ||||
-rw-r--r-- | engines/sci/engine/savegame.cfsml | 1 | ||||
-rw-r--r-- | engines/sci/engine/savegame.cpp | 83 | ||||
-rw-r--r-- | engines/sci/engine/scriptdebug.cpp | 1 | ||||
-rw-r--r-- | engines/sci/sfx/core.cpp | 4 | ||||
-rw-r--r-- | engines/sci/sfx/core.h | 3 | ||||
-rw-r--r-- | engines/sci/sfx/player.h | 8 | ||||
-rw-r--r-- | engines/sci/sfx/player/polled.cpp | 3 | ||||
-rw-r--r-- | engines/sci/sfx/player/realtime.cpp | 4 | ||||
-rw-r--r-- | engines/sci/sfx/songlib.cpp | 1 | ||||
-rw-r--r-- | engines/sci/sfx/songlib.h | 4 |
11 files changed, 61 insertions, 52 deletions
diff --git a/engines/sci/engine/ksound.cpp b/engines/sci/engine/ksound.cpp index fbedf79504..855ef7fa57 100644 --- a/engines/sci/engine/ksound.cpp +++ b/engines/sci/engine/ksound.cpp @@ -25,6 +25,7 @@ #include "sci/engine/state.h" #include "sci/sfx/player.h" +#include "sci/sfx/iterator.h" #include "sci/engine/kernel.h" namespace Sci { diff --git a/engines/sci/engine/savegame.cfsml b/engines/sci/engine/savegame.cfsml index 0362108155..57eaedfebf 100644 --- a/engines/sci/engine/savegame.cfsml +++ b/engines/sci/engine/savegame.cfsml @@ -36,6 +36,7 @@ #include "sci/gfx/operations.h" #include "sci/gfx/menubar.h" #include "sci/sfx/core.h" +#include "sci/sfx/iterator.h" #include "sci/engine/state.h" #include "sci/engine/intmap.h" diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index 76fa7edb6b..68efd75fb1 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -36,6 +36,7 @@ #include "sci/gfx/operations.h" #include "sci/gfx/menubar.h" #include "sci/sfx/core.h" +#include "sci/sfx/iterator.h" #include "sci/engine/state.h" #include "sci/engine/intmap.h" @@ -4012,7 +4013,7 @@ _cfsml_read_Script(Common::SeekableReadStream *fh, Script* save_struc, const cha // Auto-generated CFSML declaration and function block ends here // Auto-generation performed by cfsml.pl 0.8.2 -#line 450 "engines/sci/engine/savegame.cfsml" +#line 451 "engines/sci/engine/savegame.cfsml" void write_songlib_t(Common::WriteStream *fh, songlib_t const *songlib) { song_t *seeker = *(songlib->lib); @@ -4029,7 +4030,7 @@ void write_songlib_t(Common::WriteStream *fh, songlib_t const *songlib) { _cfsml_write_song_t(fh, seeker); WSprintf(fh, "\n"); // End of auto-generated CFSML data writer code -#line 462 "engines/sci/engine/savegame.cfsml" +#line 463 "engines/sci/engine/savegame.cfsml" seeker = seeker->next; } WSprintf(fh, "]\n"); @@ -4077,7 +4078,7 @@ int read_songlib_t(Common::SeekableReadStream *fh, songlib_t *songlib, const cha } } // End of auto-generated CFSML data reader code -#line 486 "engines/sci/engine/savegame.cfsml" +#line 487 "engines/sci/engine/savegame.cfsml" song_lib_add(*songlib, newsong); } l = fh->readLine(); // "]" @@ -4092,7 +4093,7 @@ void write_song_tp(Common::WriteStream *fh, const song_t * const *foo) { _cfsml_write_song_t(fh, *foo); WSprintf(fh, "\n"); // End of auto-generated CFSML data writer code -#line 496 "engines/sci/engine/savegame.cfsml" +#line 497 "engines/sci/engine/savegame.cfsml" } SongIterator *build_iterator(EngineState *s, int song_nr, int type, songit_id_t id); @@ -4126,7 +4127,7 @@ int read_song_tp(Common::SeekableReadStream *fh, song_t **foo, const char *lastv } } // End of auto-generated CFSML data reader code -#line 506 "engines/sci/engine/savegame.cfsml" +#line 507 "engines/sci/engine/savegame.cfsml" (*foo)->delay = 0; (*foo)->it = NULL; (*foo)->next_playing = (*foo)->next_stopping = (*foo)->next = NULL; @@ -4139,7 +4140,7 @@ void write_IntMapperPtr(Common::WriteStream *fh, const IntMapper * const *foo) { _cfsml_write_IntMapper(fh, *foo); WSprintf(fh, "\n"); // End of auto-generated CFSML data writer code -#line 514 "engines/sci/engine/savegame.cfsml" +#line 515 "engines/sci/engine/savegame.cfsml" } int read_IntMapperPtr(Common::SeekableReadStream *fh, IntMapper **foo, const char *lastval, int *line, int *hiteof) { @@ -4168,7 +4169,7 @@ int read_IntMapperPtr(Common::SeekableReadStream *fh, IntMapper **foo, const cha } } // End of auto-generated CFSML data reader code -#line 519 "engines/sci/engine/savegame.cfsml" +#line 520 "engines/sci/engine/savegame.cfsml" (*foo)->holes = NULL; return 0; } @@ -4184,7 +4185,7 @@ void write_IntMapperNodePtr(Common::WriteStream *fh, const IntMapper::Node * con write_IntMapperNodePtr(fh, &((*foo)->next)); WSprintf(fh, "\n"); // End of auto-generated CFSML data writer code -#line 530 "engines/sci/engine/savegame.cfsml" +#line 531 "engines/sci/engine/savegame.cfsml" } else WSprintf(fh, "L"); WSprintf(fh, "]"); @@ -4232,7 +4233,7 @@ void write_menubar_tp(Common::WriteStream *fh, const menubar_t * const *foo) { _cfsml_write_menubar_t(fh, (*foo)); WSprintf(fh, "\n"); // End of auto-generated CFSML data writer code -#line 573 "engines/sci/engine/savegame.cfsml" +#line 574 "engines/sci/engine/savegame.cfsml" } else { // Nothing to write WSprintf(fh, "\\null\\"); } @@ -4268,7 +4269,7 @@ int read_menubar_tp(Common::SeekableReadStream *fh, menubar_t **foo, const char } } // End of auto-generated CFSML data reader code -#line 585 "engines/sci/engine/savegame.cfsml" +#line 586 "engines/sci/engine/savegame.cfsml" } return *hiteof; } @@ -4306,7 +4307,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) { _cfsml_write_int(fh, &foo->segmgr_id); WSprintf(fh, "\n"); // End of auto-generated CFSML data writer code -#line 618 "engines/sci/engine/savegame.cfsml" +#line 619 "engines/sci/engine/savegame.cfsml" switch (foo->type) { case MEM_OBJ_SCRIPT: #line 822 "engines/sci/engine/savegame.cfsml" @@ -4314,7 +4315,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) { _cfsml_write_Script(fh, &foo->data.script); WSprintf(fh, "\n"); // End of auto-generated CFSML data writer code -#line 621 "engines/sci/engine/savegame.cfsml" +#line 622 "engines/sci/engine/savegame.cfsml" break; case MEM_OBJ_CLONES: #line 822 "engines/sci/engine/savegame.cfsml" @@ -4322,7 +4323,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) { _cfsml_write_CloneTable(fh, &foo->data.clones); WSprintf(fh, "\n"); // End of auto-generated CFSML data writer code -#line 624 "engines/sci/engine/savegame.cfsml" +#line 625 "engines/sci/engine/savegame.cfsml" break; case MEM_OBJ_LOCALS: #line 822 "engines/sci/engine/savegame.cfsml" @@ -4330,7 +4331,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) { _cfsml_write_LocalVariables(fh, &foo->data.locals); WSprintf(fh, "\n"); // End of auto-generated CFSML data writer code -#line 627 "engines/sci/engine/savegame.cfsml" +#line 628 "engines/sci/engine/savegame.cfsml" break; case MEM_OBJ_SYS_STRINGS: #line 822 "engines/sci/engine/savegame.cfsml" @@ -4338,7 +4339,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) { _cfsml_write_SystemStrings(fh, &foo->data.sys_strings); WSprintf(fh, "\n"); // End of auto-generated CFSML data writer code -#line 630 "engines/sci/engine/savegame.cfsml" +#line 631 "engines/sci/engine/savegame.cfsml" break; case MEM_OBJ_STACK: #line 822 "engines/sci/engine/savegame.cfsml" @@ -4346,7 +4347,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) { _cfsml_write_int(fh, &foo->data.stack.nr); WSprintf(fh, "\n"); // End of auto-generated CFSML data writer code -#line 633 "engines/sci/engine/savegame.cfsml" +#line 634 "engines/sci/engine/savegame.cfsml" break; case MEM_OBJ_HUNK: break; @@ -4356,7 +4357,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) { _cfsml_write_ListTable(fh, &foo->data.lists); WSprintf(fh, "\n"); // End of auto-generated CFSML data writer code -#line 638 "engines/sci/engine/savegame.cfsml" +#line 639 "engines/sci/engine/savegame.cfsml" break; case MEM_OBJ_NODES: #line 822 "engines/sci/engine/savegame.cfsml" @@ -4364,7 +4365,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) { _cfsml_write_NodeTable(fh, &foo->data.nodes); WSprintf(fh, "\n"); // End of auto-generated CFSML data writer code -#line 641 "engines/sci/engine/savegame.cfsml" +#line 642 "engines/sci/engine/savegame.cfsml" break; case MEM_OBJ_DYNMEM: #line 822 "engines/sci/engine/savegame.cfsml" @@ -4372,7 +4373,7 @@ void write_MemObject(Common::WriteStream *fh, MemObject const *foo) { _cfsml_write_DynMem(fh, &foo->data.dynmem); WSprintf(fh, "\n"); // End of auto-generated CFSML data writer code -#line 644 "engines/sci/engine/savegame.cfsml" +#line 645 "engines/sci/engine/savegame.cfsml" break; default: break; @@ -4412,7 +4413,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l } } // End of auto-generated CFSML data reader code -#line 658 "engines/sci/engine/savegame.cfsml" +#line 659 "engines/sci/engine/savegame.cfsml" switch (foo->type) { case MEM_OBJ_SCRIPT: // Auto-generated CFSML data reader code @@ -4441,7 +4442,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l } } // End of auto-generated CFSML data reader code -#line 661 "engines/sci/engine/savegame.cfsml" +#line 662 "engines/sci/engine/savegame.cfsml" break; case MEM_OBJ_CLONES: // Auto-generated CFSML data reader code @@ -4470,7 +4471,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l } } // End of auto-generated CFSML data reader code -#line 664 "engines/sci/engine/savegame.cfsml" +#line 665 "engines/sci/engine/savegame.cfsml" break; case MEM_OBJ_LOCALS: // Auto-generated CFSML data reader code @@ -4499,7 +4500,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l } } // End of auto-generated CFSML data reader code -#line 667 "engines/sci/engine/savegame.cfsml" +#line 668 "engines/sci/engine/savegame.cfsml" break; case MEM_OBJ_SYS_STRINGS: // Auto-generated CFSML data reader code @@ -4528,7 +4529,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l } } // End of auto-generated CFSML data reader code -#line 670 "engines/sci/engine/savegame.cfsml" +#line 671 "engines/sci/engine/savegame.cfsml" break; case MEM_OBJ_LISTS: // Auto-generated CFSML data reader code @@ -4557,7 +4558,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l } } // End of auto-generated CFSML data reader code -#line 673 "engines/sci/engine/savegame.cfsml" +#line 674 "engines/sci/engine/savegame.cfsml" break; case MEM_OBJ_NODES: // Auto-generated CFSML data reader code @@ -4586,7 +4587,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l } } // End of auto-generated CFSML data reader code -#line 676 "engines/sci/engine/savegame.cfsml" +#line 677 "engines/sci/engine/savegame.cfsml" break; case MEM_OBJ_STACK: // Auto-generated CFSML data reader code @@ -4615,7 +4616,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l } } // End of auto-generated CFSML data reader code -#line 679 "engines/sci/engine/savegame.cfsml" +#line 680 "engines/sci/engine/savegame.cfsml" foo->data.stack.entries = (reg_t *)sci_calloc(foo->data.stack.nr, sizeof(reg_t)); break; case MEM_OBJ_HUNK: @@ -4648,7 +4649,7 @@ int read_MemObject(Common::SeekableReadStream *fh, MemObject *foo, const char *l } } // End of auto-generated CFSML data reader code -#line 686 "engines/sci/engine/savegame.cfsml" +#line 687 "engines/sci/engine/savegame.cfsml" break; default: break; @@ -4664,7 +4665,7 @@ void write_MemObjPtr(Common::WriteStream *fh, const MemObject * const *foo) { write_MemObject(fh, (*foo)); WSprintf(fh, "\n"); // End of auto-generated CFSML data writer code -#line 697 "engines/sci/engine/savegame.cfsml" +#line 698 "engines/sci/engine/savegame.cfsml" } else { // Nothing to write WSprintf(fh, "\\null\\"); } @@ -4699,7 +4700,7 @@ int read_MemObjPtr(Common::SeekableReadStream *fh, MemObject **foo, const char * } } // End of auto-generated CFSML data reader code -#line 708 "engines/sci/engine/savegame.cfsml" +#line 709 "engines/sci/engine/savegame.cfsml" return *hiteof; } return 0; @@ -4713,7 +4714,7 @@ void write_CommonString(Common::WriteStream *fh, Common::String const *string) _cfsml_write_string(fh, (&t)); WSprintf(fh, "\n"); // End of auto-generated CFSML data writer code -#line 717 "engines/sci/engine/savegame.cfsml" +#line 718 "engines/sci/engine/savegame.cfsml" } int read_CommonString(Common::SeekableReadStream *fh, Common::String *string, const char *lastval, int *line, int *hiteof) @@ -4748,7 +4749,7 @@ int read_CommonString(Common::SeekableReadStream *fh, Common::String *string, co } } // End of auto-generated CFSML data reader code -#line 724 "engines/sci/engine/savegame.cfsml" +#line 725 "engines/sci/engine/savegame.cfsml" if (*hiteof) return *hiteof; *string = t; free(t); @@ -4761,13 +4762,13 @@ void write_SegManagerPtr(Common::WriteStream *fh, const SegManager * const *foo) _cfsml_write_bool(fh, &((*foo)->isSci1_1)); WSprintf(fh, "\n"); // End of auto-generated CFSML data writer code -#line 732 "engines/sci/engine/savegame.cfsml" +#line 733 "engines/sci/engine/savegame.cfsml" #line 822 "engines/sci/engine/savegame.cfsml" // Auto-generated CFSML data writer code _cfsml_write_SegManager(fh, *foo); WSprintf(fh, "\n"); // End of auto-generated CFSML data writer code -#line 733 "engines/sci/engine/savegame.cfsml" +#line 734 "engines/sci/engine/savegame.cfsml" } int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const char *lastval, int *line, int *hiteof) { @@ -4798,7 +4799,7 @@ int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const c } } // End of auto-generated CFSML data reader code -#line 740 "engines/sci/engine/savegame.cfsml" +#line 741 "engines/sci/engine/savegame.cfsml" *foo = new SegManager(sci11); token = _cfsml_get_identifier(fh, line, hiteof, &assignment); // Auto-generated CFSML data reader code @@ -4825,7 +4826,7 @@ int read_SegManagerPtr(Common::SeekableReadStream *fh, SegManager **foo, const c } } // End of auto-generated CFSML data reader code -#line 743 "engines/sci/engine/savegame.cfsml" +#line 744 "engines/sci/engine/savegame.cfsml" return 0; } @@ -4875,13 +4876,13 @@ int gamestate_save(EngineState *s, Common::WriteStream *fh, const char* savename _cfsml_write_SavegameMetadata(fh, (&meta)); WSprintf(fh, "\n"); // End of auto-generated CFSML data writer code -#line 788 "engines/sci/engine/savegame.cfsml" +#line 789 "engines/sci/engine/savegame.cfsml" #line 822 "engines/sci/engine/savegame.cfsml" // Auto-generated CFSML data writer code _cfsml_write_EngineState(fh, s); WSprintf(fh, "\n"); // End of auto-generated CFSML data writer code -#line 789 "engines/sci/engine/savegame.cfsml" +#line 790 "engines/sci/engine/savegame.cfsml" _gamestate_unfrob(s); @@ -5189,7 +5190,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) { } } // End of auto-generated CFSML data reader code -#line 1065 "engines/sci/engine/savegame.cfsml" +#line 1066 "engines/sci/engine/savegame.cfsml" if (read_eof) return false; @@ -5245,7 +5246,7 @@ EngineState *gamestate_restore(EngineState *s, Common::SeekableReadStream *fh) { } } // End of auto-generated CFSML data reader code -#line 1089 "engines/sci/engine/savegame.cfsml" +#line 1090 "engines/sci/engine/savegame.cfsml" sfx_exit(&s->sound); _gamestate_unfrob(retval); @@ -5383,7 +5384,7 @@ bool get_savegame_metadata(Common::SeekableReadStream* stream, SavegameMetadata* } } // End of auto-generated CFSML data reader code -#line 1195 "engines/sci/engine/savegame.cfsml" +#line 1196 "engines/sci/engine/savegame.cfsml" if (read_eof) return false; diff --git a/engines/sci/engine/scriptdebug.cpp b/engines/sci/engine/scriptdebug.cpp index ea10978db2..596fc3e459 100644 --- a/engines/sci/engine/scriptdebug.cpp +++ b/engines/sci/engine/scriptdebug.cpp @@ -36,6 +36,7 @@ #include "sci/scicore/resource.h" #include "sci/scicore/sciconsole.h" #include "sci/scicore/vocabulary.h" +#include "sci/sfx/iterator.h" #include "sci/sfx/sci_midi.h" #include "common/util.h" diff --git a/engines/sci/sfx/core.cpp b/engines/sci/sfx/core.cpp index 01110bb32a..a427a5fd7f 100644 --- a/engines/sci/sfx/core.cpp +++ b/engines/sci/sfx/core.cpp @@ -26,6 +26,7 @@ /* Sound subsystem core: Event handler, sound player dispatching */ #include "sci/tools.h" +#include "sci/sfx/core.h" #include "sci/sfx/iterator_internal.h" #include "sci/sfx/player.h" #include "sci/sfx/sci_midi.h" @@ -230,8 +231,7 @@ static void _update_single_song(sfx_state_t *self) { if (!self->song) sciprintf(" New song:"); else - sciprintf(" pausing %08lx, now playing", - self->song->handle); + sciprintf(" pausing %08lx, now playing", self->song->handle); if (newsong) sciprintf(" %08lx\n", newsong->handle); diff --git a/engines/sci/sfx/core.h b/engines/sci/sfx/core.h index 6517c6ba85..e7f8a8db07 100644 --- a/engines/sci/sfx/core.h +++ b/engines/sci/sfx/core.h @@ -29,13 +29,12 @@ #include "sci/sfx/sfx.h" #include "sci/sfx/songlib.h" -//#include "sci/sfx/iterator.h" #include "sci/scicore/resource.h" namespace Sci { class SongIterator; - +struct fade_params_t; #define SOUND_TICK 1000 / 60 /* Approximately 17 milliseconds */ diff --git a/engines/sci/sfx/player.h b/engines/sci/sfx/player.h index bbb893c91e..98a2cc989f 100644 --- a/engines/sci/sfx/player.h +++ b/engines/sci/sfx/player.h @@ -28,14 +28,16 @@ #ifndef SCI_SFX_SFX_PLAYER_H #define SCI_SFX_SFX_PLAYER_H -#include "sci/sfx/core.h" -#include "sci/sfx/iterator.h" +//#include "sci/sfx/core.h" #include "sci/scicore/resource.h" #include "common/scummsys.h" namespace Sci { +struct SongIterator; +struct SongIteratorMessage; + typedef void tell_synth_func(int buf_nr, byte *buf); struct sfx_player_t { @@ -79,7 +81,7 @@ struct sfx_player_t { ** Returns : (int) SFX_OK on success, SFX_ERROR on failure */ - int (*iterator_message)(SongIteratorMessage msg); + int (*iterator_message)(const SongIteratorMessage &msg); /* Transmits a song iterator message to the active song ** Parameters: (SongIteratorMessage) msg: The message to transmit ** Returns : (int) SFX_OK on success, SFX_ERROR on failure diff --git a/engines/sci/sfx/player/polled.cpp b/engines/sci/sfx/player/polled.cpp index 8740736248..1df4b2a62a 100644 --- a/engines/sci/sfx/player/polled.cpp +++ b/engines/sci/sfx/player/polled.cpp @@ -29,6 +29,7 @@ #include "common/file.h" #include "sci/sfx/player.h" #include "sci/sfx/softseq.h" +#include "sci/sfx/iterator.h" #include "sound/audiostream.h" #include "sound/mixer.h" @@ -358,7 +359,7 @@ static int pp_stop() { return SFX_OK; } -static int pp_send_iterator_message(SongIteratorMessage msg) { +static int pp_send_iterator_message(const SongIteratorMessage &msg) { if (!play_it) return SFX_ERROR; diff --git a/engines/sci/sfx/player/realtime.cpp b/engines/sci/sfx/player/realtime.cpp index cfe3db1ed3..a3832ed51f 100644 --- a/engines/sci/sfx/player/realtime.cpp +++ b/engines/sci/sfx/player/realtime.cpp @@ -30,6 +30,8 @@ #include "sci/tools.h" #include "sci/sfx/player.h" #include "sci/sfx/sequencer.h" +#include "sci/sfx/iterator.h" +#include "sci/sfx/core.h" #include "common/system.h" @@ -220,7 +222,7 @@ static int rt_stop(void) { return SFX_OK; } -static int rt_send_iterator_message(SongIteratorMessage msg) { +static int rt_send_iterator_message(const SongIteratorMessage &msg) { if (!play_it) return SFX_ERROR; diff --git a/engines/sci/sfx/songlib.cpp b/engines/sci/sfx/songlib.cpp index 0c19f0dbcf..3d6f22612e 100644 --- a/engines/sci/sfx/songlib.cpp +++ b/engines/sci/sfx/songlib.cpp @@ -25,6 +25,7 @@ #include "sci/tools.h" #include "sci/sfx/core.h" +#include "sci/sfx/iterator.h" #include "sci/sci_memory.h" namespace Sci { diff --git a/engines/sci/sfx/songlib.h b/engines/sci/sfx/songlib.h index 8ce63c7eb8..490bd47770 100644 --- a/engines/sci/sfx/songlib.h +++ b/engines/sci/sfx/songlib.h @@ -30,10 +30,10 @@ #include "common/scummsys.h" -#include "sci/sfx/iterator.h" - namespace Sci { +class SongIterator; + #define SOUND_STATUS_STOPPED 0 #define SOUND_STATUS_PLAYING 1 #define SOUND_STATUS_SUSPENDED 2 |