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authorWillem Jan Palenstijn2009-02-26 23:13:00 +0000
committerWillem Jan Palenstijn2009-02-26 23:13:00 +0000
commit5a5c51bb489d9b88bc3477dfda5af533e37b19a7 (patch)
tree7f302c0c20c8041d943e36469199786d781ec9be /engines/sci
parentc1fb06c162196de85150ca138663b3333bdb7cd0 (diff)
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Reset successor variable after use.
This fixes a crash in SQ3 after reloading followed by restarting. svn-id: r38918
Diffstat (limited to 'engines/sci')
-rw-r--r--engines/sci/engine/vm.cpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp
index 30c7b1462e..d6f1afc45d 100644
--- a/engines/sci/engine/vm.cpp
+++ b/engines/sci/engine/vm.cpp
@@ -2023,6 +2023,7 @@ static EngineState *_game_run(EngineState *s, int restoring) {
s->execution_stack_pos_changed = 0;
run_vm(s, (successor || restoring) ? 1 : 0);
if (s->restarting_flags & SCI_GAME_IS_RESTARTING_NOW) { // Restart was requested?
+ successor = NULL;
free(s->execution_stack);
s->execution_stack = NULL;
s->execution_stack_pos = -1;