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author | sluicebox | 2019-12-29 17:55:06 -0800 |
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committer | sluicebox | 2019-12-29 17:56:47 -0800 |
commit | 5b10413b641c722600c7f12248e43216aef0e3df (patch) | |
tree | 6a05797ba07563afd8f98b6bd85267b07f61a33c /engines/sci | |
parent | 32aca7a79fe727bf8bffe9ea30f1fc45bc7ed0a8 (diff) | |
download | scummvm-rg350-5b10413b641c722600c7f12248e43216aef0e3df.tar.gz scummvm-rg350-5b10413b641c722600c7f12248e43216aef0e3df.tar.bz2 scummvm-rg350-5b10413b641c722600c7f12248e43216aef0e3df.zip |
SCI32: Fix GK2 Inventory scrolling
- Scrolling is now smooth as in the original
- Scroll-direction patch is now compatible with all versions
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/engine/script_patches.cpp | 80 |
1 files changed, 59 insertions, 21 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp index 0e01be8ad5..d6972b9d38 100644 --- a/engines/sci/engine/script_patches.cpp +++ b/engines/sci/engine/script_patches.cpp @@ -146,7 +146,6 @@ static const char *const selectorNameTable[] = { "handleEvent", // EcoQuest 2, Shivers #ifdef ENABLE_SCI32 "newWith", // SCI2 array script - "scrollSelections", // GK2 "posn", // SCI2 benchmarking script "view", // RAMA benchmarking, GK1, QFG4 "fade", // Shivers @@ -260,7 +259,6 @@ enum ScriptPatcherSelectors { #ifdef ENABLE_SCI32 , SELECTOR_newWith, - SELECTOR_scrollSelections, SELECTOR_posn, SELECTOR_view, SELECTOR_fade, @@ -3311,31 +3309,69 @@ static const SciScriptPatcherEntry gk1Signatures[] = { #pragma mark - #pragma mark Gabriel Knight 2 +// GK2's inventory scrolls smoothly when the mouse is held down in the original +// due to an inner loop in ScrollButton:track, but this causes slow scrolling +// in our interpreter since we throttle kFrameOut. The script's inner loop is +// itself throttled by ScrollButton:moveDelay, which is set to 25 and limits +// event processing to every 25th iteration. Removing this delay results in +// smooth scrolling as in the original. +// +// Applies to: All versions +// Responsible method: ScrollButton:track +static const uint16 gk2InventoryScrollSpeedSignature[] = { + SIG_MAGICDWORD, + 0x63, 0x9c, // pToa moveDelay [ 25 ] + 0xa5, 0x02, // sat 02 + SIG_END, +}; + +static const uint16 gk2InventoryScrollSpeedPatch[] = { + 0x35, 0x01, // ldi 01 + PATCH_END +}; + // The down scroll button in GK2 jumps up a pixel on mousedown because there is -// a send to scrollSelections using an immediate value 1, which means to scroll -// up by 1 pixel. This patch fixes the send to scrollSelections by passing the -// button's delta instead of 1 in 'ScrollButton::track'. +// a send to scrollSelections using an immediate value 1, which means to scroll +// up by 1 pixel. This patch fixes the send to scrollSelections by passing the +// button's delta instead of 1. The Italian version's vocab.997 is missing the +// scrollSelections selector so this patch avoids referencing it. Two versions +// are necessary to accomodate scripts compiled with and without line numbers. // -// Applies to at least: English CD 1.00, English Steam 1.01 +// Applies to: All versions +// Responsible method: ScrollButon:track // Fixes bug: #9648 -static const uint16 gk2InvScrollSignature[] = { - 0x7e, SIG_ADDTOOFFSET(+2), // line whatever +static const uint16 gk2InventoryScrollDirSignature1[] = { SIG_MAGICDWORD, - 0x38, SIG_SELECTOR16(scrollSelections), // pushi scrollSelections ($2c3) - 0x78, // push1 - 0x78, // push1 - 0x63, 0x98, // pToa $98 - 0x4a, SIG_UINT16(0x06), // send 6 + 0x78, // push1 + 0x63, 0x98, // pToa client + 0x4a, SIG_UINT16(0x0006), // send 06 [ client scrollSelections: 1 ] + 0x7e, // line SIG_END }; -static const uint16 gk2InvScrollPatch[] = { - 0x38, PATCH_SELECTOR16(scrollSelections), // pushi scrollSelections ($2c3) - 0x78, // push1 - 0x67, 0x9a, // pTos $9a (delta) - 0x63, 0x98, // pToa $98 - 0x4a, PATCH_UINT16(0x06), // send 6 - 0x18, 0x18, // (waste bytes) +static const uint16 gk2InventoryScrollDirPatch1[] = { + 0x66, PATCH_UINT16(0x009a), // pTos delta + 0x62, PATCH_UINT16(0x0098), // pToa client + 0x4a, PATCH_UINT16(0x0006), // send 06 [ client scrollSelections: delta ] + PATCH_END +}; + +static const uint16 gk2InventoryScrollDirSignature2[] = { + 0x78, // push1 + 0x63, 0x98, // pToa client + 0x4a, SIG_MAGICDWORD, // send 06 [ client scrollSelections: 1 ] + SIG_UINT16(0x0006), + 0x35, 0x02, // ldi 02 + 0x65, 0x56, // aTop cel + SIG_END +}; + +static const uint16 gk2InventoryScrollDirPatch2[] = { + 0x67, 0x9a, // pTos delta + 0x63, 0x98, // pToa client + 0x4a, PATCH_UINT16(0x0006), // send 06 [ client scrollSelections: delta ] + 0x7a, // push2 + 0x69, 0x56, // sTop cel PATCH_END }; @@ -3405,7 +3441,9 @@ static const uint16 gk2WagnerPaintingMessagePatch[] = { static const SciScriptPatcherEntry gk2Signatures[] = { { true, 0, "disable volume reset on startup", 1, gk2VolumeResetSignature, gk2VolumeResetPatch }, { true, 0, "disable video benchmarking", 1, gk2BenchmarkSignature, gk2BenchmarkPatch }, - { true, 23, "fix inventory scroll start direction", 1, gk2InvScrollSignature, gk2InvScrollPatch }, + { true, 23, "fix inventory scroll speed", 2, gk2InventoryScrollSpeedSignature, gk2InventoryScrollSpeedPatch }, + { true, 23, "fix inventory scroll direction", 1, gk2InventoryScrollDirSignature1, gk2InventoryScrollDirPatch1 }, + { true, 23, "fix inventory scroll direction (no line numbers)", 1, gk2InventoryScrollDirSignature2, gk2InventoryScrollDirPatch2 }, { true, 8616, "fix wagner painting message", 2, gk2WagnerPaintingMessageSignature, gk2WagnerPaintingMessagePatch }, { true, 8617, "fix wagner painting message", 2, gk2WagnerPaintingMessageSignature, gk2WagnerPaintingMessagePatch }, { true, 64990, "increase number of save games (1/2)", 1, sci2NumSavesSignature1, sci2NumSavesPatch1 }, |