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author | Martin Kiewitz | 2014-10-29 00:12:12 +0100 |
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committer | Martin Kiewitz | 2014-10-29 00:12:12 +0100 |
commit | 5c91173337278d1d23d03efbeb4e6b6debba0d6d (patch) | |
tree | ec9aaf4eff41f27c4e32bd81e3dc0f1522315671 /engines/sci | |
parent | bb29cdc899dcf48fb67b369273194dab32843665 (diff) | |
download | scummvm-rg350-5c91173337278d1d23d03efbeb4e6b6debba0d6d.tar.gz scummvm-rg350-5c91173337278d1d23d03efbeb4e6b6debba0d6d.tar.bz2 scummvm-rg350-5c91173337278d1d23d03efbeb4e6b6debba0d6d.zip |
SCI: color matching bug fix
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/graphics/palette.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/engines/sci/graphics/palette.cpp b/engines/sci/graphics/palette.cpp index 5058eaa550..59abef5550 100644 --- a/engines/sci/graphics/palette.cpp +++ b/engines/sci/graphics/palette.cpp @@ -525,7 +525,7 @@ uint16 GfxPalette::matchColor(byte matchRed, byte matchGreen, byte matchBlue) { int16 differenceRed, differenceGreen, differenceBlue; int16 differenceTotal = 0; int16 bestDifference = 0x7FFF; - uint16 bestColor = 255; + uint16 bestColorNr = 255; if (_use16bitColorMatch) { // used by SCI0 to SCI1, also by the first few SCI1.1 games @@ -538,7 +538,7 @@ uint16 GfxPalette::matchColor(byte matchRed, byte matchGreen, byte matchBlue) { differenceTotal = differenceRed + differenceGreen + differenceBlue; if (differenceTotal <= bestDifference) { bestDifference = differenceTotal; - bestColor = colorNr; + bestColorNr = colorNr; } } } else { @@ -554,13 +554,13 @@ uint16 GfxPalette::matchColor(byte matchRed, byte matchGreen, byte matchBlue) { differenceTotal = differenceRed + differenceGreen + differenceBlue; if (differenceTotal <= bestDifference) { bestDifference = differenceTotal; - bestColor = colorNr; + bestColorNr = colorNr; } } } if (differenceTotal == 0) // original interpreter does not do this, instead it does 2 calls for merges in the worst case - return colorNr | SCI_PALETTE_MATCH_PERFECT; // we set this flag, so that we can optimize during palette merge - return bestColor; + return bestColorNr | SCI_PALETTE_MATCH_PERFECT; // we set this flag, so that we can optimize during palette merge + return bestColorNr; } void GfxPalette::getSys(Palette *pal) { |