diff options
author | sluicebox | 2018-12-22 01:14:13 -0800 |
---|---|---|
committer | Filippos Karapetis | 2018-12-22 11:14:13 +0200 |
commit | 9fec79ac5abcd14cd1914e5679069dcbdb7f79b8 (patch) | |
tree | 1c2d28e124a992377dd62fa4c501f6e201e47efc /engines/sci | |
parent | 0082d583f3a9800fcd6d09b39b7614e2e3883fc4 (diff) | |
download | scummvm-rg350-9fec79ac5abcd14cd1914e5679069dcbdb7f79b8.tar.gz scummvm-rg350-9fec79ac5abcd14cd1914e5679069dcbdb7f79b8.tar.bz2 scummvm-rg350-9fec79ac5abcd14cd1914e5679069dcbdb7f79b8.zip |
SCI: Fix LONGBOW Day 7 Tuck/Net scene, bug #10847 (#1457)
Fixes a bug in the original that plays a scene when it shouldn't
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/engine/script_patches.cpp | 56 |
1 files changed, 55 insertions, 1 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp index 8eddbfc4db..a8d24d2f2b 100644 --- a/engines/sci/engine/script_patches.cpp +++ b/engines/sci/engine/script_patches.cpp @@ -118,6 +118,8 @@ static const char *const selectorNameTable[] = { "cycler", // Space Quest 4 / system selector "setLoop", // Laura Bow 1 Colonel's Bequest, QFG4 "ignoreActors", // Laura Bow 1 Colonel's Bequest + "at", // Longbow + "owner", // Longbow #ifdef ENABLE_SCI32 "newWith", // SCI2 array script "scrollSelections", // GK2 @@ -199,7 +201,9 @@ enum ScriptPatcherSelectors { SELECTOR_modeless, SELECTOR_cycler, SELECTOR_setLoop, - SELECTOR_ignoreActors + SELECTOR_ignoreActors, + SELECTOR_at, + SELECTOR_owner #ifdef ENABLE_SCI32 , SELECTOR_newWith, @@ -3609,6 +3613,55 @@ static const uint16 longbowPatchRescueFlagFix[] = { PATCH_END }; +// On day 7, Tuck can appear at camp to say that the widow wants to see you when +// she really doesn't. This scene is only supposed to occur if you haven't +// received the net but the script only tests if the net is currently in +// inventory, which it isn't if you've already used it or are in disguise. +// +// We fix this by testing the net's owner instead of inventory. If net:owner is +// non-zero then it's in inventory or in your cave or has been used. +// +// Applies to: English PC Floppy, German PC Floppy, English Amiga Floppy +// Responsible method: local procedure #3 in script 150 +// Fixes bug #10847 +static const uint16 longbowSignatureTuckNetFix[] = { + SIG_MAGICDWORD, + 0x30, SIG_UINT16(0x03a2), // bnt 03a2 [ end of method ] + 0x38, SIG_SELECTOR16(has), // pushi has + 0x78, // push1 + 0x39, 0x04, // pushi 04 + 0x81, 0x00, // lag 00 + 0x4a, 0x06, // send 6 [ ego: has 4 ] + 0x18, // not + 0x30, SIG_UINT16(0x0394), // bnt 0394 [ end of method if net not in inventory ] + 0x78, // push1 + 0x39, 0x47, // pushi 47 + 0x45, 0x05, 0x02, // callb proc0_5 [ is flag 47 set? ] + 0x18, // not + 0x30, SIG_UINT16(0x038a), // bnt 038a [ end of method ] + SIG_ADDTOOFFSET(+60), + 0x32, SIG_UINT16(0x034b), // jmp 034b [ end of method ] + SIG_END +}; + +static const uint16 longbowPatchTuckNetFix[] = { + 0x31, 0x55, // bnt 55 [ skip scene, save a byte ] + 0x39, PATCH_SELECTOR8(at), // pushi at + 0x78, // push1 + 0x39, 0x04, // pushi 04 + 0x81, 0x09, // lag 09 + 0x4a, 0x06, // send 6 [ Inv: at 4 ] + 0x38, PATCH_SELECTOR16(owner), // pushi owner + 0x76, // push0 + 0x4a, 0x04, // send 4 [ net: owner? ] + 0x2f, 0x44, // bt 44 [ skip scene if net:owner != 0 ] + 0x78, // push1 + 0x39, 0x47, // pushi 47 + 0x45, 0x05, 0x02, // callb proc0_5 [ is flag 47 set? ] + 0x2f, 0x3c, // bt 3c [ skip scene, save 2 bytes ] + PATCH_END +}; + // On day 9, room 350 outside the cobbler's hut is initialized incorrectly if // disguised as a monk. The entrance to the hut is broken and several minor // messages are incorrect. This is due to the room's script assuming that the @@ -3676,6 +3729,7 @@ static const uint16 longbowPatchAmigaPubFix[] = { // script, description, signature patch static const SciScriptPatcherEntry longbowSignatures[] = { { true, 150, "day 5/6 camp sunset fix", 2, longbowSignatureCampSunsetFix, longbowPatchCampSunsetFix }, + { true, 150, "day 7 tuck net fix", 1, longbowSignatureTuckNetFix, longbowPatchTuckNetFix }, { true, 210, "hand code crash", 5, longbowSignatureShowHandCode, longbowPatchShowHandCode }, { true, 225, "arithmetic berry bush fix", 1, longbowSignatureBerryBushFix, longbowPatchBerryBushFix }, { true, 250, "day 5/6 rescue flag fix", 1, longbowSignatureRescueFlagFix, longbowPatchRescueFlagFix }, |