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author | Filippos Karapetis | 2012-07-04 01:06:58 +0300 |
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committer | Filippos Karapetis | 2012-07-04 01:06:58 +0300 |
commit | a0ad504059470b9ac8f5d4025d7bcec1621e1933 (patch) | |
tree | 3a6ee401c4652774330e0697c6719fd50167db68 /engines/sci | |
parent | d757b5b94a0b180ce8e2e59617898a322f8ee0d5 (diff) | |
download | scummvm-rg350-a0ad504059470b9ac8f5d4025d7bcec1621e1933.tar.gz scummvm-rg350-a0ad504059470b9ac8f5d4025d7bcec1621e1933.tar.bz2 scummvm-rg350-a0ad504059470b9ac8f5d4025d7bcec1621e1933.zip |
SCI: Update some kernel table related comments
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/engine/kernel.cpp | 2 | ||||
-rw-r--r-- | engines/sci/engine/kernel_tables.h | 4 |
2 files changed, 3 insertions, 3 deletions
diff --git a/engines/sci/engine/kernel.cpp b/engines/sci/engine/kernel.cpp index 924641cdbe..46051ef145 100644 --- a/engines/sci/engine/kernel.cpp +++ b/engines/sci/engine/kernel.cpp @@ -837,7 +837,7 @@ void Kernel::loadKernelNames(GameFeatures *features) { case SCI_VERSION_2_1: if (features->detectSci21KernelType() == SCI_VERSION_2) { - // Some late SCI2.1 games use a modified SCI2 kernel table instead of + // Some early SCI2.1 games use a modified SCI2 kernel table instead of // the SCI2.1 kernel table. We detect which version to use based on // how kDoSound is called from Sound::play(). // Known games that use this: diff --git a/engines/sci/engine/kernel_tables.h b/engines/sci/engine/kernel_tables.h index 126e972bd2..114cd58c95 100644 --- a/engines/sci/engine/kernel_tables.h +++ b/engines/sci/engine/kernel_tables.h @@ -828,7 +828,7 @@ static const char *const sci2_default_knames[] = { /*0x20*/ "AddMagnify", /*0x21*/ "DeleteMagnify", /*0x22*/ "IsHiRes", - /*0x23*/ "Graph", + /*0x23*/ "Graph", // Robot in early SCI2.1 games with a SCI2 kernel table /*0x24*/ "InvertRect", // only in SCI2, not used in any SCI2 game /*0x25*/ "TextSize", /*0x26*/ "Message", @@ -839,7 +839,7 @@ static const char *const sci2_default_knames[] = { /*0x2b*/ "EditText", /*0x2c*/ "InputText", // unused function /*0x2d*/ "CreateTextBitmap", - /*0x2e*/ "DisposeTextBitmap", + /*0x2e*/ "DisposeTextBitmap", // Priority in early SCI2.1 games with a SCI2 kernel table /*0x2f*/ "GetEvent", /*0x30*/ "GlobalToLocal", /*0x31*/ "LocalToGlobal", |