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authorWillem Jan Palenstijn2009-02-20 23:41:15 +0000
committerWillem Jan Palenstijn2009-02-20 23:41:15 +0000
commitabbca80d6190c1bd183ad3794dbb5b8103a7c833 (patch)
tree63b0dce9841ac3899947d436eb9d9a1743aa3d92 /engines/sci
parentc5abad4deaca7f9cdc8f0dedeb656779cac3a703 (diff)
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Converted SCI saving to use saveFileMan. Instead of a savegame being
a directory with an id and a state file, a savegame now consists of two consecutive CFSML-serialized structs: SavegameMetadata and state_t. The former contains the savegame title, and is loaded when scanning saves. svn-id: r38649
Diffstat (limited to 'engines/sci')
-rw-r--r--engines/sci/engine/kfile.cpp365
-rw-r--r--engines/sci/engine/savegame.cfsml289
-rw-r--r--engines/sci/engine/savegame.cpp2378
-rw-r--r--engines/sci/engine/scriptdebug.cpp22
-rw-r--r--engines/sci/engine/vm.cpp2
-rw-r--r--engines/sci/include/engine.h30
-rw-r--r--engines/sci/include/vm.h12
-rw-r--r--engines/sci/sci.cpp6
-rw-r--r--engines/sci/sci.h3
9 files changed, 1683 insertions, 1424 deletions
diff --git a/engines/sci/engine/kfile.cpp b/engines/sci/engine/kfile.cpp
index 2b22f6d87a..041784ee27 100644
--- a/engines/sci/engine/kfile.cpp
+++ b/engines/sci/engine/kfile.cpp
@@ -30,8 +30,10 @@
#endif
#include "common/str.h"
+#include "common/savefile.h"
#include "sci/include/engine.h"
+#include "sci/sci.h"
#include <errno.h>
@@ -43,7 +45,8 @@ static int _savegame_indices_nr = -1; // means 'uninitialized'
static struct _savegame_index_struct {
int id;
- long timestamp;
+ int date;
+ int time;
} _savegame_indices[MAX_SAVEGAME_NR];
// This assumes modern stream implementations. It may break on DOS.
@@ -264,29 +267,6 @@ static void fseek_wrapper(state_t *s, int handle, int offset, int whence) {
s->r_acc = make_reg(0, fseek(f, offset, whence));
}
-static char *_chdir_savedir(state_t *s) {
- char *cwd = sci_getcwd();
- char *save_dir = kernel_dereference_char_pointer(s, make_reg(s->sys_strings_segment, SYS_STRING_SAVEDIR), 0);
-
- if (chdir(save_dir) && sci_mkpath(save_dir)) {
- sciprintf(__FILE__": Can't chdir to savegame dir '%s' or create it\n", save_dir);
- free(cwd);
- return NULL;
- }
-
- if (!cwd)
- cwd = strdup(s->work_dir);
-
- return cwd; // Potentially try again
-}
-
-static void _chdir_restoredir(char *dir) {
- if (chdir(dir)) {
- sciprintf(__FILE__": Can't seem to return to previous homedir '%s'\n", dir);
- }
- free(dir);
-}
-
#define TEST_DIR_OR_QUIT(dir) if (!dir) { return NULL_REG; }
reg_t kFGets(state_t *s, int funct_nr, int argc, reg_t *argv) {
@@ -314,36 +294,13 @@ reg_t kGetCWD(state_t *s, int funct_nr, int argc, reg_t *argv) {
return argv[0];
}
-// Returns a dynamically allocated pointer to the name of the requested save dir
-char *_k_get_savedir_name(int nr) {
- char suffices[] = "0123456789abcdefghijklmnopqrstuvwxyz";
- char *savedir_name = (char*)sci_malloc(strlen(FREESCI_SAVEDIR_PREFIX) + 2);
- assert(nr >= 0);
- assert(nr < MAX_SAVEGAME_NR);
- strcpy(savedir_name, FREESCI_SAVEDIR_PREFIX);
- savedir_name[strlen(FREESCI_SAVEDIR_PREFIX)] = suffices[nr];
- savedir_name[strlen(FREESCI_SAVEDIR_PREFIX) + 1] = 0;
-
- return savedir_name;
-}
-
void delete_savegame(state_t *s, int savedir_nr) {
- char *workdir = _chdir_savedir(s);
- char *savedir = _k_get_savedir_name(savedir_nr);
- char buffer[256];
-
- sciprintf("Deleting savegame '%s'\n", savedir);
-
- sprintf(buffer, "%s/%s.id", savedir, s->game_name);
- sci_unlink(buffer);
-
- sprintf(buffer, "%s/state", savedir);
- sci_unlink(buffer);
+ Common::String filename = ((Sci::SciEngine*)g_engine)->getSavegameName(savedir_nr);
- sci_rmdir(savedir);
+ sciprintf("Deleting savegame '%s'\n", filename.c_str());
- free(savedir);
- _chdir_restoredir(workdir);
+ Common::SaveFileManager *saveFileMan = g_engine->getSaveFileManager();
+ saveFileMan->removeSavefile(filename.c_str());
}
#define K_DEVICE_INFO_GET_DEVICE 0
@@ -553,216 +510,145 @@ int _k_check_file(char *filename, int minfilesize) {
return (sci_file_size(filename) < minfilesize);
}
-int _k_find_savegame_by_name(char *game_id_file, char *name) {
- int savedir_nr = -1;
- int i;
- char *buf = NULL;
-
- for (i = 0; i < MAX_SAVEGAME_NR; i++) {
- if (!chdir((buf = _k_get_savedir_name(i)))) {
- char namebuf[32]; // Save game name buffer
- FILE *idfile = sci_fopen(game_id_file, "r");
-
- if (idfile) {
- fgets(namebuf, 31, idfile);
- if (strlen(namebuf) > 0)
- if (namebuf[strlen(namebuf) - 1] == '\n')
- namebuf[strlen(namebuf) - 1] = 0; // Remove trailing newlines
-
- if (strcmp(name, namebuf) == 0) {
- sciprintf("Save game name matched entry %d\n", i);
- savedir_nr = i;
- }
- fclose(idfile);
- }
- chdir("..");
- }
- free(buf);
- }
- return 0;
-}
-
-#ifdef __DC__
-static long get_file_mtime(int fd) {
- /* FIXME (Dreamcast): Not yet implemented */
- return 0;
-}
-
-#else
-
-#define get_file_mtime(fd) get_file_mtime_Unix(fd)
-/* Returns the time of the specified file's last modification
-** Parameters: (int) fd: The file descriptor of the file in question
-** Returns : (long) An integer value describing the time of the
-** file's last modification.
-** The only thing that must be ensured is that
-** get_file_mtime(f1) > get_file_mtime(f2)
-** <=>
-** if f1 was modified at a later point in time than the last time
-** f2 was modified.
-*/
-
-static long get_file_mtime_Unix(int fd) {
- struct stat fd_stat;
- fstat(fd, &fd_stat);
-
- return fd_stat.st_ctime;
-}
-#endif
-
static int _savegame_index_struct_compare(const void *a, const void *b) {
- return ((struct _savegame_index_struct *)b)->timestamp - ((struct _savegame_index_struct *)a)->timestamp;
+ struct _savegame_index_struct *A = (struct _savegame_index_struct *)a;
+ struct _savegame_index_struct *B = (struct _savegame_index_struct *)b;
+
+ if (B->date != A->date)
+ return B->date - A->date;
+ return B->time - A->time;
}
-static void update_savegame_indices(const char *gfname) {
+static void update_savegame_indices() {
int i;
_savegame_indices_nr = 0;
- for (i = 0; i < MAX_SAVEGAME_NR; i++) {
- char *dirname = _k_get_savedir_name(i);
- int fd;
-
- if (!chdir(dirname)) {
+ Common::SaveFileManager *saveFileMan = g_engine->getSaveFileManager();
- if (IS_VALID_FD(fd = sci_open(gfname, O_RDONLY))) {
- _savegame_indices[_savegame_indices_nr].id = i;
- _savegame_indices[_savegame_indices_nr++].timestamp = get_file_mtime(fd);
- close(fd);
+ for (i = 0; i < MAX_SAVEGAME_NR; i++) {
+ Common::String filename = ((Sci::SciEngine*)g_engine)->getSavegameName(i);
+ Common::SeekableReadStream *in;
+ if ((in = saveFileMan->openForLoading(filename.c_str()))) {
+ SavegameMetadata meta;
+ if (!get_savegame_metadata(in, &meta)) {
+ // invalid
+ delete in;
+ continue;
}
- chdir("..");
- }
-
- free(dirname);
- }
-
- qsort(_savegame_indices, _savegame_indices_nr, sizeof(struct _savegame_index_struct), _savegame_index_struct_compare);
-}
+ delete in;
-int test_savegame(state_t *s, char *savegame_id, char *savegame_name, int savegame_name_length) {
- FILE *f;
- char buffer[80];
- int version = -1;
-
- chdir(savegame_id);
- f = fopen("state", "r");
-
- if (!f) return 0;
- while (!feof(f)) {
- char *seeker;
- fgets(buffer, sizeof(buffer), f);
- if ((seeker = strstr(buffer, "savegame_version = ")) != NULL) {
- seeker += strlen("savegame_version = ");
- version = strtol(seeker, NULL, 10);
- break;
+ fprintf(stderr, "Savegame in %s file ok\n", filename.c_str());
+ _savegame_indices[_savegame_indices_nr].id = i;
+ _savegame_indices[_savegame_indices_nr].date = meta.savegame_date;
+ _savegame_indices[_savegame_indices_nr].time = meta.savegame_time;
+ _savegame_indices_nr++;
}
}
- fclose(f);
- return version >= FREESCI_MINIMUM_SAVEGAME_VERSION && version <= FREESCI_CURRENT_SAVEGAME_VERSION;
+ qsort(_savegame_indices, _savegame_indices_nr, sizeof(struct _savegame_index_struct), _savegame_index_struct_compare);
}
reg_t kCheckSaveGame(state_t *s, int funct_nr, int argc, reg_t *argv) {
- char *game_id = kernel_dereference_char_pointer(s, argv[0], 0);
+ //char *game_id = kernel_dereference_char_pointer(s, argv[0], 0);
int savedir_nr = UKPV(1);
- char *buf = NULL;
- char *workdir = _chdir_savedir(s);
- TEST_DIR_OR_QUIT(workdir);
if (_savegame_indices_nr < 0) {
- char *game_id_file_name = (char*)sci_malloc(strlen(game_id) + strlen(FREESCI_ID_SUFFIX) + 1);
-
- strcpy(game_id_file_name, game_id);
- strcat(game_id_file_name, FREESCI_ID_SUFFIX);
warning("Savegame index list not initialized");
- update_savegame_indices(game_id_file_name);
+ update_savegame_indices();
}
savedir_nr = _savegame_indices[savedir_nr].id;
if (savedir_nr > MAX_SAVEGAME_NR - 1) {
- _chdir_restoredir(workdir);
return NULL_REG;
}
- s->r_acc = make_reg(0, test_savegame(s, (buf = _k_get_savedir_name(savedir_nr)), NULL, 0));
+ Common::SaveFileManager *saveFileMan = g_engine->getSaveFileManager();
+ Common::String filename = ((Sci::SciEngine*)g_engine)->getSavegameName(savedir_nr);
+ Common::SeekableReadStream *in;
+ if ((in = saveFileMan->openForLoading(filename.c_str()))) {
+ // found a savegame file
- _chdir_restoredir(workdir);
- free(buf);
+ SavegameMetadata meta;
+ if (!get_savegame_metadata(in, &meta)) {
+ // invalid
+ s->r_acc = make_reg(0, 0);
+ } else {
+ s->r_acc = make_reg(0, 1);
+ }
+ delete in;
+ } else {
+ s->r_acc = make_reg(0, 1);
+ }
return s->r_acc;
}
reg_t kGetSaveFiles(state_t *s, int funct_nr, int argc, reg_t *argv) {
- char *game_id = kernel_dereference_char_pointer(s, argv[0], 0);
+ //char *game_id = kernel_dereference_char_pointer(s, argv[0], 0);
char *nametarget = kernel_dereference_char_pointer(s, argv[1], 0);
reg_t nametarget_base = argv[1];
reg_t *nameoffsets = kernel_dereference_reg_pointer(s, argv[2], 0);
- int gfname_len = strlen(game_id) + strlen(FREESCI_ID_SUFFIX) + 1;
- char *gfname = (char*)sci_malloc(gfname_len);
int i;
- char *workdir = _chdir_savedir(s);
- TEST_DIR_OR_QUIT(workdir);
-
- strcpy(gfname, game_id);
- strcat(gfname, FREESCI_ID_SUFFIX); // This file is used to identify in-game savegames
- update_savegame_indices(gfname);
+ update_savegame_indices();
s->r_acc = NULL_REG;
+ Common::SaveFileManager *saveFileMan = g_engine->getSaveFileManager();
for (i = 0; i < _savegame_indices_nr; i++) {
- char *savedir_name = _k_get_savedir_name(_savegame_indices[i].id);
- FILE *idfile;
-
- if (!chdir(savedir_name)) {
- if ((idfile = sci_fopen(gfname, "r"))) { // Valid game ID file: Assume valid game
- char namebuf[SCI_MAX_SAVENAME_LENGTH]; // Save game name buffer
- fgets(namebuf, SCI_MAX_SAVENAME_LENGTH - 1, idfile);
- if (strlen(namebuf) > 0) {
- if (namebuf[strlen(namebuf) - 1] == '\n')
- namebuf[strlen(namebuf) - 1] = 0; // Remove trailing newline
-
- *nameoffsets = s->r_acc; // Store savegame ID
- ++s->r_acc.offset; // Increase number of files found
-
- nameoffsets++; // Make sure the next ID string address is written to the next pointer
- strncpy(nametarget, namebuf, SCI_MAX_SAVENAME_LENGTH); // Copy identifier string
- *(nametarget + SCI_MAX_SAVENAME_LENGTH - 1) = 0; // Make sure it's terminated
- nametarget += SCI_MAX_SAVENAME_LENGTH; // Increase name offset pointer accordingly
- nametarget_base.offset += SCI_MAX_SAVENAME_LENGTH;
- fclose(idfile);
- }
+ Common::String filename = ((Sci::SciEngine*)g_engine)->getSavegameName(_savegame_indices[i].id);
+ Common::SeekableReadStream *in;
+ if ((in = saveFileMan->openForLoading(filename.c_str()))) {
+ // found a savegame file
+
+ SavegameMetadata meta;
+ if (!get_savegame_metadata(in, &meta)) {
+ // invalid
+ delete in;
+ continue;
+ }
+
+ char namebuf[SCI_MAX_SAVENAME_LENGTH]; // Save game name buffer
+ strncpy(namebuf, meta.savegame_name, SCI_MAX_SAVENAME_LENGTH);
+ namebuf[SCI_MAX_SAVENAME_LENGTH-1] = 0;
+
+ if (strlen(namebuf) > 0) {
+ if (namebuf[strlen(namebuf) - 1] == '\n')
+ namebuf[strlen(namebuf) - 1] = 0; // Remove trailing newline
+
+ *nameoffsets = s->r_acc; // Store savegame ID
+ ++s->r_acc.offset; // Increase number of files found
+
+ nameoffsets++; // Make sure the next ID string address is written to the next pointer
+ strncpy(nametarget, namebuf, SCI_MAX_SAVENAME_LENGTH); // Copy identifier string
+ *(nametarget + SCI_MAX_SAVENAME_LENGTH - 1) = 0; // Make sure it's terminated
+ nametarget += SCI_MAX_SAVENAME_LENGTH; // Increase name offset pointer accordingly
+ nametarget_base.offset += SCI_MAX_SAVENAME_LENGTH;
}
- chdir("..");
+ delete in;
}
- free(savedir_name);
}
- free(gfname);
+ //free(gfname);
*nametarget = 0; // Terminate list
- _chdir_restoredir(workdir);
return s->r_acc;
}
reg_t kSaveGame(state_t *s, int funct_nr, int argc, reg_t *argv) {
- char *game_id = (char*)kernel_dereference_bulk_pointer(s, argv[0], 0);
- char *savegame_dir;
+ //char *game_id = (char*)kernel_dereference_bulk_pointer(s, argv[0], 0);
int savedir_nr = UKPV(1);
int savedir_id; // Savegame ID, derived from savedir_nr and the savegame ID list
- char *game_id_file_name = (char*)sci_malloc(strlen(game_id) + strlen(FREESCI_ID_SUFFIX) + 1);
char *game_description = (char*)kernel_dereference_bulk_pointer(s, argv[2], 0);
- char *workdir = _chdir_savedir(s);
char *version = argc > 3 ? strdup((char*)kernel_dereference_bulk_pointer(s, argv[3], 0)) : NULL;
- TEST_DIR_OR_QUIT(workdir);
s->game_version = version;
- strcpy(game_id_file_name, game_id);
- strcat(game_id_file_name, FREESCI_ID_SUFFIX);
+ update_savegame_indices();
- update_savegame_indices(game_id_file_name);
+ fprintf(stderr, "savedir_nr = %d\n", savedir_nr);
if (savedir_nr >= 0 && savedir_nr < _savegame_indices_nr)
// Overwrite
@@ -770,6 +656,8 @@ reg_t kSaveGame(state_t *s, int funct_nr, int argc, reg_t *argv) {
else if (savedir_nr >= 0 && savedir_nr < MAX_SAVEGAME_NR) {
int i = 0;
+ fprintf(stderr, "searching for hole\n");
+
savedir_id = 0;
// First, look for holes
@@ -790,31 +678,29 @@ reg_t kSaveGame(state_t *s, int funct_nr, int argc, reg_t *argv) {
return NULL_REG;
}
- savegame_dir = _k_get_savedir_name(savedir_id);
+ Common::String filename = ((Sci::SciEngine*)g_engine)->getSavegameName(savedir_id);
+ Common::SaveFileManager *saveFileMan = g_engine->getSaveFileManager();
+ Common::OutSaveFile *out;
+ if (!(out = saveFileMan->openForSaving(filename.c_str()))) {
+ sciprintf("Error opening savegame \"%s\" for writing\n", filename.c_str());
+ s->r_acc = NULL_REG;
+ return NULL_REG;
+ }
- if (gamestate_save(s, savegame_dir)) {
+ if (gamestate_save(s, out, game_description)) {
sciprintf("Saving the game failed.\n");
s->r_acc = NULL_REG;
} else {
- FILE *idfile;
-
- chdir(savegame_dir);
-
- if ((idfile = sci_fopen(game_id_file_name, "w"))) {
- fprintf(idfile, "%s", game_description);
- fclose(idfile);
- } else {
- sciprintf("Creating the game ID file failed.\n");
- sciprintf("You can still restore from inside the debugger with \"restore_game %s\"\n", savegame_dir);
+ out->finalize();
+ if (out->err()) {
+ delete out;
+ sciprintf("Writing the savegame failed.\n");
s->r_acc = NULL_REG;
+ } else {
+ delete out;
+ s->r_acc = make_reg(0, 1);
}
-
- chdir("..");
- s->r_acc = make_reg(0, 1);
}
- free(game_id_file_name);
- _chdir_restoredir(workdir);
-
free(s->game_version);
s->game_version = NULL;
@@ -824,39 +710,38 @@ reg_t kSaveGame(state_t *s, int funct_nr, int argc, reg_t *argv) {
reg_t kRestoreGame(state_t *s, int funct_nr, int argc, reg_t *argv) {
char *game_id = (char*)kernel_dereference_bulk_pointer(s, argv[0], 0);
int savedir_nr = UKPV(1);
- char *workdir = _chdir_savedir(s);
- TEST_DIR_OR_QUIT(workdir);
if (_savegame_indices_nr < 0) {
- char *game_id_file_name = (char*)sci_malloc(strlen(game_id) + strlen(FREESCI_ID_SUFFIX) + 1);
-
- strcpy(game_id_file_name, game_id);
- strcat(game_id_file_name, FREESCI_ID_SUFFIX);
warning("Savegame index list not initialized");
- update_savegame_indices(game_id_file_name);
+ update_savegame_indices();
}
savedir_nr = _savegame_indices[savedir_nr].id;
if (savedir_nr > -1) {
- char *savedir_name = _k_get_savedir_name(savedir_nr);
- state_t *newstate = gamestate_restore(s, savedir_name);
-
- free(savedir_name);
- if (newstate) {
- s->successor = newstate;
- script_abort_flag = SCRIPT_ABORT_WITH_REPLAY; // Abort current game
- s->execution_stack_pos = s->execution_stack_base;
- } else {
- s->r_acc = make_reg(0, 1);
- sciprintf("Restoring failed (game_id = '%s').\n", game_id);
+ Common::SaveFileManager *saveFileMan = g_engine->getSaveFileManager();
+ Common::String filename = ((Sci::SciEngine*)g_engine)->getSavegameName(savedir_nr);
+ Common::SeekableReadStream *in;
+ if ((in = saveFileMan->openForLoading(filename.c_str()))) {
+ // found a savegame file
+
+ state_t *newstate = gamestate_restore(s, in);
+ delete in;
+
+ if (newstate) {
+ s->successor = newstate;
+ script_abort_flag = SCRIPT_ABORT_WITH_REPLAY; // Abort current game
+ s->execution_stack_pos = s->execution_stack_base;
+ } else {
+ s->r_acc = make_reg(0, 1);
+ sciprintf("Restoring failed (game_id = '%s').\n", game_id);
+ }
+ return s->r_acc;
}
- } else {
- s->r_acc = make_reg(0, 1);
- sciprintf("Savegame #%d not found", savedir_nr);
}
- _chdir_restoredir(workdir);
+ s->r_acc = make_reg(0, 1);
+ sciprintf("Savegame #%d not found!\n", savedir_nr);
return s->r_acc;
}
diff --git a/engines/sci/engine/savegame.cfsml b/engines/sci/engine/savegame.cfsml
index bc36a5f53d..e9a8edc7e6 100644
--- a/engines/sci/engine/savegame.cfsml
+++ b/engines/sci/engine/savegame.cfsml
@@ -24,16 +24,19 @@
*/
/* Savegame handling for state_t structs. Makes heavy use of cfsml magic. */
-/* DON'T EDIT savegame.c ! Only modify savegame.cfsml, if something needs
+/* DON'T EDIT savegame.cpp ! Only modify savegame.cfsml, if something needs
** to be changed. Refer to freesci/docs/misc/cfsml.spec if you don't understand
** savegame.cfsml. If this doesn't solve your problem, contact the maintainer.
*/
+#include <stdarg.h>
#include "sci/include/sci_memory.h"
#include "sci/include/gfx_operations.h"
#include "sci/include/sfx_engine.h"
#include "sci/include/engine.h"
#include "sci/engine/heap.h"
+#include "common/stream.h"
+#include "common/system.h"
#ifdef _MSC_VER
#include <direct.h>
@@ -50,16 +53,77 @@
** - File input/output state (this is likely not to happen)
*/
+
+const unsigned int PRINTFBUFLEN = 128;
+int WSprintf(Common::WriteStream* str, const char *format, ...) {
+ va_list args;
+ char buf[PRINTFBUFLEN]; // default buffer to prevent new in common case
+ char* writebuf = buf;
+
+ unsigned int s = PRINTFBUFLEN;
+ unsigned int outsize;
+ while (true) {
+ va_start(args, format);
+ outsize = vsnprintf(writebuf, s, format, args);
+ va_end(args);
+
+ if (outsize == s) {
+ if (s > 16384) { // there are limits...
+ delete[] writebuf;
+ warning("Saving failed: line much too long");
+ return 0;
+ }
+ s *= 2;
+ if (writebuf != buf) delete[] writebuf;
+ writebuf = new char[s];
+ } else {
+ break;
+ }
+ }
+
+ uint32 ret = str->write(writebuf, outsize);
+
+ if (writebuf != buf) delete[] writebuf;
+
+ return ret;
+}
+
+// Only supports scanf on a full line
+int SRSscanf(Common::SeekableReadStream* str, const char *format, ...) {
+ assert(strlen(format) > 0 && format[strlen(format)-1] == '\n');
+ va_list args;
+ Common::String line = str->readLine() + "\n";
+
+ va_start(args, format);
+ int ret = vsscanf(line.c_str(), format, args);
+ va_end(args);
+
+ return ret;
+}
+
+int SRSgetc(Common::SeekableReadStream* str) {
+ char c = str->readSByte();
+ if (str->err() || str->eos())
+ return EOF;
+ return c;
+}
+
+char* SRSgets(char* s, int size, Common::SeekableReadStream* str) {
+ return str->readLine_NEW(s, size);
+}
+
+
+
static state_t *_global_save_state;
// Needed for some graphical stuff.
#define FILE_VERSION _global_save_state->savegame_version
-void write_reg_t(FILE *fh, reg_t *foo) {
- fprintf(fh, PREG, PRINT_REG(*foo));
+void write_reg_t(Common::WriteStream *fh, reg_t *foo) {
+ WSprintf(fh, PREG, PRINT_REG(*foo));
}
-int read_reg_t(FILE *fh, reg_t *foo, const char *lastval, int *line, int *hiteof) {
+int read_reg_t(Common::SeekableReadStream *fh, reg_t *foo, const char *lastval, int *line, int *hiteof) {
int segment, offset;
if (sscanf(lastval, PREG, &segment, &offset) < 2) {
@@ -71,22 +135,22 @@ int read_reg_t(FILE *fh, reg_t *foo, const char *lastval, int *line, int *hiteof
return 0;
}
-void write_sci_version(FILE *fh, sci_version_t *foo) {
- fprintf(fh, "%d.%03d.%03d", SCI_VERSION_MAJOR(*foo), SCI_VERSION_MINOR(*foo), SCI_VERSION_PATCHLEVEL(*foo));
+void write_sci_version(Common::WriteStream *fh, sci_version_t *foo) {
+ WSprintf(fh, "%d.%03d.%03d", SCI_VERSION_MAJOR(*foo), SCI_VERSION_MINOR(*foo), SCI_VERSION_PATCHLEVEL(*foo));
}
-int read_sci_version(FILE *fh, sci_version_t *foo, const char *lastval, int *line, int *hiteof) {
+int read_sci_version(Common::SeekableReadStream *fh, sci_version_t *foo, const char *lastval, int *line, int *hiteof) {
return version_parse(lastval, foo);
}
-void write_PTN(FILE *fh, parse_tree_node_t *foo) {
+void write_PTN(Common::WriteStream *fh, parse_tree_node_t *foo) {
if (foo->type == PARSE_TREE_NODE_LEAF)
- fprintf(fh, "L%d", foo->content.value);
+ WSprintf(fh, "L%d", foo->content.value);
else
- fprintf(fh, "B(%d,%d)", foo->content.branches[0], foo->content.branches[1]);
+ WSprintf(fh, "B(%d,%d)", foo->content.branches[0], foo->content.branches[1]);
}
-int read_PTN(FILE *fh, parse_tree_node_t *foo, const char *lastval, int *line, int *hiteof) {
+int read_PTN(Common::SeekableReadStream *fh, parse_tree_node_t *foo, const char *lastval, int *line, int *hiteof) {
if (lastval[0] == 'L') {
const char *c = lastval + 1;
char *strend;
@@ -140,22 +204,22 @@ int read_PTN(FILE *fh, parse_tree_node_t *foo, const char *lastval, int *line, i
}
-void write_menubar_tp(FILE *fh, menubar_t **foo);
-int read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof);
+void write_menubar_tp(Common::WriteStream *fh, menubar_t **foo);
+int read_menubar_tp(Common::SeekableReadStream *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof);
-void write_mem_obj_tp(FILE *fh, mem_obj_t **foo);
-int read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof);
+void write_mem_obj_tp(Common::WriteStream *fh, mem_obj_t **foo);
+int read_mem_obj_tp(Common::SeekableReadStream *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof);
-void write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo);
-int read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof);
+void write_int_hash_map_tp(Common::WriteStream *fh, int_hash_map_t **foo);
+int read_int_hash_map_tp(Common::SeekableReadStream *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof);
-void write_songlib_t(FILE *fh, songlib_t *foo);
-int read_songlib_t(FILE *fh, songlib_t *foo, const char *lastval, int *line, int *hiteof);
+void write_songlib_t(Common::WriteStream *fh, songlib_t *foo);
+int read_songlib_t(Common::SeekableReadStream *fh, songlib_t *foo, const char *lastval, int *line, int *hiteof);
-void write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo);
-int read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof);
+void write_int_hash_map_node_tp(Common::WriteStream *fh, int_hash_map_t::node_t **foo);
+int read_int_hash_map_node_tp(Common::SeekableReadStream *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof);
-int read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof);
+int read_song_tp(Common::SeekableReadStream *fh, song_t **foo, const char *lastval, int *line, int *hiteof);
typedef mem_obj_t *mem_obj_ptr;
@@ -254,6 +318,15 @@ RECORD sfx_state_t "sfx_state_t" {
songlib_t songlib;
}
+RECORD SavegameMetadata "SavegameMetadata" {
+ string savegame_name;
+ int savegame_version;
+ string game_version;
+ sci_version_t version;
+ int savegame_date;
+ int savegame_time;
+}
+
RECORD state_t "state_t" {
int savegame_version;
@@ -382,41 +455,45 @@ RECORD dynmem_t "dynmem_t" {
%END CFSML
-void write_songlib_t(FILE *fh, songlib_t *songlib) {
+void write_songlib_t(Common::WriteStream *fh, songlib_t *songlib) {
song_t *seeker = *(songlib->lib);
int songcount = song_lib_count(*songlib);
- fprintf(fh, "{\n");
- fprintf(fh, "songcount = %d\n", songcount);
- fprintf(fh, "list = \n");
- fprintf(fh, "[\n");
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "songcount = %d\n", songcount);
+ WSprintf(fh, "list = \n");
+ WSprintf(fh, "[\n");
while (seeker) {
seeker->restore_time = seeker->it->get_timepos(seeker->it);
%CFSMLWRITE song_t seeker INTO fh;
seeker = seeker->next;
}
- fprintf(fh, "]\n");
- fprintf(fh, "}\n");
+ WSprintf(fh, "]\n");
+ WSprintf(fh, "}\n");
}
-int read_songlib_t(FILE *fh, songlib_t *songlib, const char *lastval, int *line, int *hiteof) {
+int read_songlib_t(Common::SeekableReadStream *fh, songlib_t *songlib, const char *lastval, int *line, int *hiteof) {
int songcount;
int i;
song_t *newsong;
int oldstatus;
- fscanf(fh, "{\n");
- fscanf(fh, "songcount = %d\n", &songcount);
- fscanf(fh, "list = \n");
- fscanf(fh, "[\n");
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Opening brackets expected at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ // FIXME: error checking
+ SRSscanf(fh, "songcount = %d\n", &songcount);
+ SRSscanf(fh, "list = \n");
+ SRSscanf(fh, "[\n");
*line += 4;
song_lib_init(songlib);
for (i = 0; i < songcount; i++) {
%CFSMLREAD song_tp &newsong FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line;
song_lib_add(*songlib, newsong);
}
- fscanf(fh, "]\n");
- fscanf(fh, "}\n");;
+ SRSscanf(fh, "]\n");
+ SRSscanf(fh, "}\n");
*line += 2;
return 0;
}
@@ -449,17 +526,17 @@ int mem_obj_string_to_enum(const char *str) {
static int bucket_length;
-void write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo) {
+void write_int_hash_map_tp(Common::WriteStream *fh, int_hash_map_t **foo) {
%CFSMLWRITE int_hash_map_t *foo INTO fh;
}
-void write_song_tp(FILE *fh, song_t **foo) {
+void write_song_tp(Common::WriteStream *fh, song_t **foo) {
%CFSMLWRITE song_t *foo INTO fh;
}
song_iterator_t *build_iterator(state_t *s, int song_nr, int type, songit_id_t id);
-int read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof) {
+int read_song_tp(Common::SeekableReadStream *fh, song_t **foo, const char *lastval, int *line, int *hiteof) {
char *token;
int assignment;
*foo = (song_t*) malloc(sizeof(song_t));
@@ -471,27 +548,27 @@ int read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hi
return 0;
}
-int read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof) {
+int read_int_hash_map_tp(Common::SeekableReadStream *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof) {
*foo = new int_hash_map_t;
%CFSMLREAD int_hash_map_t (*foo) FROM fh ERRVAR *hiteof FIRSTTOKEN lastval LINECOUNTER *line;
(*foo)->holes = NULL;
return 0;
}
-void write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo) {
+void write_int_hash_map_node_tp(Common::WriteStream *fh, int_hash_map_t::node_t **foo) {
if (!(*foo)) {
- fputs("\\null", fh);
+ WSprintf(fh, "\\null");
} else {
- fprintf(fh,"[\n%d=>%d\n", (*foo)->name, (*foo)->value);
+ WSprintf(fh,"[\n%d=>%d\n", (*foo)->name, (*foo)->value);
if ((*foo)->next) {
%CFSMLWRITE int_hash_map_node_tp &((*foo)->next) INTO fh;
} else
- fputc('L', fh);
- fputs("]", fh);
+ WSprintf(fh, "L");
+ WSprintf(fh, "]");
}
}
-int read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof) {
+int read_int_hash_map_node_tp(Common::SeekableReadStream *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof) {
static char buffer[80];
if (lastval[0] == '\\') {
@@ -505,7 +582,7 @@ int read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char
do {
(*line)++;
- fgets(buffer, 80, fh);
+ SRSgets(buffer, 80, fh);
if (buffer[0] == 'L') {
(*foo)->next = NULL;
buffer[0] = buffer[1];
@@ -527,16 +604,16 @@ int read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char
return 0;
}
-void write_menubar_tp(FILE *fh, menubar_t **foo) {
+void write_menubar_tp(Common::WriteStream *fh, menubar_t **foo) {
if (*foo) {
%CFSMLWRITE menubar_t (*foo) INTO fh;
} else { // Nothing to write
- fputs("\\null\\", fh);
+ WSprintf(fh, "\\null\\");
}
}
-int read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof) {
+int read_menubar_tp(Common::SeekableReadStream *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof) {
if (lastval[0] == '\\') {
*foo = NULL; // No menu bar
} else {
@@ -546,8 +623,8 @@ int read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, i
return *hiteof;
}
-void write_mem_obj_t(FILE *fh, mem_obj_t *foo) {
- fprintf(fh, "%s\n", mem_obj_string_names[foo->type].name);
+void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t *foo) {
+ WSprintf(fh, "%s\n", mem_obj_string_names[foo->type].name);
%CFSMLWRITE int &foo->segmgr_id INTO fh;
switch (foo->type) {
case MEM_OBJ_SCRIPT:
@@ -579,7 +656,7 @@ void write_mem_obj_t(FILE *fh, mem_obj_t *foo) {
}
}
-int read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hiteof) {
+int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *lastval, int *line, int *hiteof) {
char buffer[80];
foo->type = mem_obj_string_to_enum(lastval);
if (foo->type < 0) {
@@ -622,15 +699,15 @@ int read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int
return *hiteof;
}
-void write_mem_obj_tp(FILE *fh, mem_obj_t **foo) {
+void write_mem_obj_tp(Common::WriteStream *fh, mem_obj_t **foo) {
if (*foo) {
%CFSMLWRITE mem_obj_t (*foo) INTO fh;
} else { // Nothing to write
- fputs("\\null\\", fh);
+ WSprintf(fh, "\\null\\");
}
}
-int read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof) {
+int read_mem_obj_tp(Common::SeekableReadStream *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof) {
if (lastval[0] == '\\') {
*foo = NULL; // No menu bar
} else {
@@ -648,12 +725,23 @@ void _gamestate_unfrob(state_t *s) {
}
-int gamestate_save(state_t *s, char *dirname) {
- FILE *fh;
+int gamestate_save(state_t *s, Common::WriteStream *fh, const char* savename) {
sci_dir_t dir;
char *filename;
int fd;
+ tm curTime;
+ g_system->getTimeAndDate(curTime);
+
+ SavegameMetadata *meta = new SavegameMetadata;
+ meta->savegame_version = FREESCI_CURRENT_SAVEGAME_VERSION;
+ meta->savegame_name = savename;
+ meta->version = s->version;
+ meta->game_version = s->game_version;
+ meta->savegame_date = ((curTime.tm_mday & 0xFF) << 24) | (((curTime.tm_mon + 1) & 0xFF) << 16) | ((curTime.tm_year + 1900) & 0xFFFF);
+ meta->savegame_time = ((curTime.tm_hour & 0xFF) << 16) | (((curTime.tm_min) & 0xFF) << 8) | ((curTime.tm_sec) & 0xFF);
+ fprintf(stderr, "date/time: %d %d\n", meta->savegame_date, meta->savegame_time);
+
_global_save_state = s;
s->savegame_version = FREESCI_CURRENT_SAVEGAME_VERSION;
s->dyn_views_list_serial = (s->dyn_views)? s->dyn_views->serial : -2;
@@ -665,22 +753,6 @@ int gamestate_save(state_t *s, char *dirname) {
return 1;
}
- scimkdir (dirname, 0700);
-
- if (chdir(dirname)) {
- sciprintf("Could not enter directory '%s'\n", dirname);
- return 1;
- }
-
- sci_init_dir(&dir);
- filename = sci_find_first(&dir, "*");
- while (filename) {
- if (strcmp(filename, "..") && strcmp(filename, "."))
- unlink(filename); // Delete all files in directory
- filename = sci_find_next(&dir);
- }
- sci_finish_find(&dir);
-
/*
if (s->sound_server) {
if ((s->sound_server->save)(s, dirname)) {
@@ -690,19 +762,16 @@ int gamestate_save(state_t *s, char *dirname) {
}
}
*/
- fh = fopen("state", "w" FO_TEXT);
-
// Calculate the time spent with this game
s->game_time = time(NULL) - s->game_start_time.tv_sec;
+ %CFSMLWRITE SavegameMetadata meta INTO fh;
%CFSMLWRITE state_t s INTO fh;
- fclose(fh);
+ delete meta;
_gamestate_unfrob(s);
- chdir("..");
-
return 0;
}
@@ -948,19 +1017,13 @@ static void reconstruct_sounds(state_t *s) {
}
}
-state_t *gamestate_restore(state_t *s, char *dirname) {
- FILE *fh;
+state_t *gamestate_restore(state_t *s, Common::SeekableReadStream *fh) {
int fd;
int i;
int read_eof = 0;
state_t *retval;
songlib_t temp;
- if (chdir(dirname)) {
- sciprintf("Game state '%s' does not exist\n", dirname);
- return NULL;
- }
-
/*
if (s->sound_server) {
if ((s->sound_server->restore)(s, dirname)) {
@@ -978,12 +1041,23 @@ state_t *gamestate_restore(state_t *s, char *dirname) {
_global_save_state = retval;
retval->gfx_state = s->gfx_state;
- fh = fopen("state", "r" FO_TEXT);
- if (!fh) {
- free(retval);
+ SavegameMetadata* meta = new SavegameMetadata;
+ memset(retval, 0, sizeof(SavegameMetadata));
+
+ %CFSMLREAD-ATOMIC SavegameMetadata meta FROM fh ERRVAR read_eof;
+ if ((meta->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) ||
+ (meta->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) {
+ if (meta->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION)
+ sciprintf("Old savegame version detected- can't load\n");
+ else
+ sciprintf("Savegame version is %d- maximum supported is %0d\n", meta->savegame_version, FREESCI_CURRENT_SAVEGAME_VERSION);
+
+ delete meta;
return NULL;
}
+ delete meta;
+
// Backwards compatibility settings
retval->dyn_views = NULL;
retval->drop_views = NULL;
@@ -995,19 +1069,6 @@ state_t *gamestate_restore(state_t *s, char *dirname) {
%CFSMLREAD-ATOMIC state_t retval FROM fh ERRVAR read_eof;
- fclose(fh);
-
- if ((retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) || (retval->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) {
- if (retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION)
- sciprintf("Old savegame version detected- can't load\n");
- else
- sciprintf("Savegame version is %d- maximum supported is %0d\n", retval->savegame_version, FREESCI_CURRENT_SAVEGAME_VERSION);
-
- chdir("..");
- free(retval);
- return NULL;
- }
-
sfx_exit(&s->sound);
_gamestate_unfrob(retval);
@@ -1097,7 +1158,27 @@ state_t *gamestate_restore(state_t *s, char *dirname) {
retval->sound.debug = s->sound.debug;
reconstruct_sounds(retval);
- chdir ("..");
-
return retval;
}
+
+bool get_savegame_metadata(Common::SeekableReadStream* stream, SavegameMetadata* meta) {
+ int read_eof = 0;
+
+ %CFSMLREAD-ATOMIC SavegameMetadata meta FROM stream ERRVAR read_eof;
+
+ if (read_eof)
+ return false;
+
+ if ((meta->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) ||
+ (meta->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) {
+ if (meta->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION)
+ sciprintf("Old savegame version detected- can't load\n");
+ else
+ sciprintf("Savegame version is %d- maximum supported is %0d\n", meta->savegame_version, FREESCI_CURRENT_SAVEGAME_VERSION);
+
+ return false;
+ }
+
+ return true;
+}
+
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp
index a64f76ccae..c075b03def 100644
--- a/engines/sci/engine/savegame.cpp
+++ b/engines/sci/engine/savegame.cpp
@@ -24,16 +24,19 @@
*/
/* Savegame handling for state_t structs. Makes heavy use of cfsml magic. */
-/* DON'T EDIT savegame.c ! Only modify savegame.cfsml, if something needs
+/* DON'T EDIT savegame.cpp ! Only modify savegame.cfsml, if something needs
** to be changed. Refer to freesci/docs/misc/cfsml.spec if you don't understand
** savegame.cfsml. If this doesn't solve your problem, contact the maintainer.
*/
+#include <stdarg.h>
#include "sci/include/sci_memory.h"
#include "sci/include/gfx_operations.h"
#include "sci/include/sfx_engine.h"
#include "sci/include/engine.h"
#include "sci/engine/heap.h"
+#include "common/stream.h"
+#include "common/system.h"
#ifdef _MSC_VER
#include <direct.h>
@@ -50,16 +53,77 @@
** - File input/output state (this is likely not to happen)
*/
+
+const unsigned int PRINTFBUFLEN = 128;
+int WSprintf(Common::WriteStream* str, const char *format, ...) {
+ va_list args;
+ char buf[PRINTFBUFLEN]; // default buffer to prevent new in common case
+ char* writebuf = buf;
+
+ unsigned int s = PRINTFBUFLEN;
+ unsigned int outsize;
+ while (true) {
+ va_start(args, format);
+ outsize = vsnprintf(writebuf, s, format, args);
+ va_end(args);
+
+ if (outsize == s) {
+ if (s > 16384) { // there are limits...
+ delete[] writebuf;
+ warning("Saving failed: line much too long");
+ return 0;
+ }
+ s *= 2;
+ if (writebuf != buf) delete[] writebuf;
+ writebuf = new char[s];
+ } else {
+ break;
+ }
+ }
+
+ uint32 ret = str->write(writebuf, outsize);
+
+ if (writebuf != buf) delete[] writebuf;
+
+ return ret;
+}
+
+// Only supports scanf on a full line
+int SRSscanf(Common::SeekableReadStream* str, const char *format, ...) {
+ assert(strlen(format) > 0 && format[strlen(format)-1] == '\n');
+ va_list args;
+ Common::String line = str->readLine() + "\n";
+
+ va_start(args, format);
+ int ret = vsscanf(line.c_str(), format, args);
+ va_end(args);
+
+ return ret;
+}
+
+int SRSgetc(Common::SeekableReadStream* str) {
+ char c = str->readSByte();
+ if (str->err() || str->eos())
+ return EOF;
+ return c;
+}
+
+char* SRSgets(char* s, int size, Common::SeekableReadStream* str) {
+ return str->readLine_NEW(s, size);
+}
+
+
+
static state_t *_global_save_state;
// Needed for some graphical stuff.
#define FILE_VERSION _global_save_state->savegame_version
-void write_reg_t(FILE *fh, reg_t *foo) {
- fprintf(fh, PREG, PRINT_REG(*foo));
+void write_reg_t(Common::WriteStream *fh, reg_t *foo) {
+ WSprintf(fh, PREG, PRINT_REG(*foo));
}
-int read_reg_t(FILE *fh, reg_t *foo, const char *lastval, int *line, int *hiteof) {
+int read_reg_t(Common::SeekableReadStream *fh, reg_t *foo, const char *lastval, int *line, int *hiteof) {
int segment, offset;
if (sscanf(lastval, PREG, &segment, &offset) < 2) {
@@ -71,22 +135,22 @@ int read_reg_t(FILE *fh, reg_t *foo, const char *lastval, int *line, int *hiteof
return 0;
}
-void write_sci_version(FILE *fh, sci_version_t *foo) {
- fprintf(fh, "%d.%03d.%03d", SCI_VERSION_MAJOR(*foo), SCI_VERSION_MINOR(*foo), SCI_VERSION_PATCHLEVEL(*foo));
+void write_sci_version(Common::WriteStream *fh, sci_version_t *foo) {
+ WSprintf(fh, "%d.%03d.%03d", SCI_VERSION_MAJOR(*foo), SCI_VERSION_MINOR(*foo), SCI_VERSION_PATCHLEVEL(*foo));
}
-int read_sci_version(FILE *fh, sci_version_t *foo, const char *lastval, int *line, int *hiteof) {
+int read_sci_version(Common::SeekableReadStream *fh, sci_version_t *foo, const char *lastval, int *line, int *hiteof) {
return version_parse(lastval, foo);
}
-void write_PTN(FILE *fh, parse_tree_node_t *foo) {
+void write_PTN(Common::WriteStream *fh, parse_tree_node_t *foo) {
if (foo->type == PARSE_TREE_NODE_LEAF)
- fprintf(fh, "L%d", foo->content.value);
+ WSprintf(fh, "L%d", foo->content.value);
else
- fprintf(fh, "B(%d,%d)", foo->content.branches[0], foo->content.branches[1]);
+ WSprintf(fh, "B(%d,%d)", foo->content.branches[0], foo->content.branches[1]);
}
-int read_PTN(FILE *fh, parse_tree_node_t *foo, const char *lastval, int *line, int *hiteof) {
+int read_PTN(Common::SeekableReadStream *fh, parse_tree_node_t *foo, const char *lastval, int *line, int *hiteof) {
if (lastval[0] == 'L') {
const char *c = lastval + 1;
char *strend;
@@ -140,22 +204,22 @@ int read_PTN(FILE *fh, parse_tree_node_t *foo, const char *lastval, int *line, i
}
-void write_menubar_tp(FILE *fh, menubar_t **foo);
-int read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof);
+void write_menubar_tp(Common::WriteStream *fh, menubar_t **foo);
+int read_menubar_tp(Common::SeekableReadStream *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof);
-void write_mem_obj_tp(FILE *fh, mem_obj_t **foo);
-int read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof);
+void write_mem_obj_tp(Common::WriteStream *fh, mem_obj_t **foo);
+int read_mem_obj_tp(Common::SeekableReadStream *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof);
-void write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo);
-int read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof);
+void write_int_hash_map_tp(Common::WriteStream *fh, int_hash_map_t **foo);
+int read_int_hash_map_tp(Common::SeekableReadStream *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof);
-void write_songlib_t(FILE *fh, songlib_t *foo);
-int read_songlib_t(FILE *fh, songlib_t *foo, const char *lastval, int *line, int *hiteof);
+void write_songlib_t(Common::WriteStream *fh, songlib_t *foo);
+int read_songlib_t(Common::SeekableReadStream *fh, songlib_t *foo, const char *lastval, int *line, int *hiteof);
-void write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo);
-int read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof);
+void write_int_hash_map_node_tp(Common::WriteStream *fh, int_hash_map_t::node_t **foo);
+int read_int_hash_map_node_tp(Common::SeekableReadStream *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof);
-int read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof);
+int read_song_tp(Common::SeekableReadStream *fh, song_t **foo, const char *lastval, int *line, int *hiteof);
typedef mem_obj_t *mem_obj_ptr;
@@ -173,7 +237,7 @@ RECORD synonym_t "synonym_t" {
// Auto-generated CFSML declaration and function block
-#line 740 "savegame.cfsml"
+#line 739 "savegame.cfsml"
#define CFSML_SUCCESS 0
#define CFSML_FAILURE 1
@@ -283,7 +347,7 @@ static char *_cfsml_unmangle_string(const char *s, unsigned int length) {
return (char *)sci_realloc(target, strlen(target) + 1);
}
-static char *_cfsml_get_identifier(FILE *fd, int *line, int *hiteof, int *assignment) {
+static char *_cfsml_get_identifier(Common::SeekableReadStream *fd, int *line, int *hiteof, int *assignment) {
int c;
int mem = 32;
int pos = 0;
@@ -295,7 +359,7 @@ static char *_cfsml_get_identifier(FILE *fd, int *line, int *hiteof, int *assign
_cfsml_last_identifier_retrieved = NULL;
}
- while (isspace(c = fgetc(fd)) && (c != EOF));
+ while (isspace(c = SRSgetc(fd)) && (c != EOF));
if (c == EOF) {
_cfsml_error("Unexpected end of file at line %d\n", *line);
free(retval);
@@ -303,12 +367,11 @@ static char *_cfsml_get_identifier(FILE *fd, int *line, int *hiteof, int *assign
return NULL;
}
- ungetc(c, fd);
-
- while (((c = fgetc(fd)) != EOF) && ((pos == 0) || (c != '\n')) && (c != '=')) {
+ int first = 1;
+ while ((first || (c = SRSgetc(fd)) != EOF) && ((pos == 0) || (c != '\n')) && (c != '=')) {
+ first = 0;
if (pos == mem - 1) // Need more memory?
retval = (char *)sci_realloc(retval, mem *= 2);
-
if (!isspace(c)) {
if (done) {
_cfsml_error("Single word identifier expected at line %d\n", *line);
@@ -348,12 +411,12 @@ static char *_cfsml_get_identifier(FILE *fd, int *line, int *hiteof, int *assign
retval = (char *)sci_realloc(retval, mem += 1);
retval[pos] = 0; // Terminate string
-#line 282 "savegame.cfsml"
+#line 281 "savegame.cfsml"
return _cfsml_last_identifier_retrieved = retval;
}
-static char *_cfsml_get_value(FILE *fd, int *line, int *hiteof) {
+static char *_cfsml_get_value(Common::SeekableReadStream *fd, int *line, int *hiteof) {
int c;
int mem = 64;
int pos = 0;
@@ -364,7 +427,7 @@ static char *_cfsml_get_value(FILE *fd, int *line, int *hiteof) {
_cfsml_last_value_retrieved = NULL;
}
- while (((c = fgetc(fd)) != EOF) && (c != '\n')) {
+ while (((c = SRSgetc(fd)) != EOF) && (c != '\n')) {
if (pos == mem - 1) // Need more memory?
retval = (char *)sci_realloc(retval, mem *= 2);
@@ -391,151 +454,155 @@ static char *_cfsml_get_value(FILE *fd, int *line, int *hiteof) {
retval = (char *)sci_realloc(retval, mem += 1);
retval[pos] = 0; // Terminate string
-#line 334 "savegame.cfsml"
+#line 333 "savegame.cfsml"
return (_cfsml_last_value_retrieved = (char *)sci_realloc(retval, strlen(retval) + 1));
// Re-allocate; this value might be used for quite some while (if we are restoring a string)
}
-#line 384 "savegame.cfsml"
-static void _cfsml_write_sfx_state_t(FILE *fh, sfx_state_t* save_struc);
-static int _cfsml_read_sfx_state_t(FILE *fh, sfx_state_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_sfx_state_t(Common::WriteStream *fh, sfx_state_t* save_struc);
+static int _cfsml_read_sfx_state_t(Common::SeekableReadStream *fh, sfx_state_t* save_struc, const char *lastval, int *line, int *hiteof);
+
+#line 383 "savegame.cfsml"
+static void _cfsml_write_clone_entry_t(Common::WriteStream *fh, clone_entry_t* save_struc);
+static int _cfsml_read_clone_entry_t(Common::SeekableReadStream *fh, clone_entry_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_clone_entry_t(FILE *fh, clone_entry_t* save_struc);
-static int _cfsml_read_clone_entry_t(FILE *fh, clone_entry_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_object_t(Common::WriteStream *fh, object_t* save_struc);
+static int _cfsml_read_object_t(Common::SeekableReadStream *fh, object_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_object_t(FILE *fh, object_t* save_struc);
-static int _cfsml_read_object_t(FILE *fh, object_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_string(Common::WriteStream *fh, char ** save_struc);
+static int _cfsml_read_string(Common::SeekableReadStream *fh, char ** save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_string(FILE *fh, char ** save_struc);
-static int _cfsml_read_string(FILE *fh, char ** save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_menubar_t(Common::WriteStream *fh, menubar_t* save_struc);
+static int _cfsml_read_menubar_t(Common::SeekableReadStream *fh, menubar_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_menubar_t(FILE *fh, menubar_t* save_struc);
-static int _cfsml_read_menubar_t(FILE *fh, menubar_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_size_t(Common::WriteStream *fh, size_t* save_struc);
+static int _cfsml_read_size_t(Common::SeekableReadStream *fh, size_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_size_t(FILE *fh, size_t* save_struc);
-static int _cfsml_read_size_t(FILE *fh, size_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_list_entry_t(Common::WriteStream *fh, list_entry_t* save_struc);
+static int _cfsml_read_list_entry_t(Common::SeekableReadStream *fh, list_entry_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_list_entry_t(FILE *fh, list_entry_t* save_struc);
-static int _cfsml_read_list_entry_t(FILE *fh, list_entry_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_int_hash_map_t(Common::WriteStream *fh, int_hash_map_t* save_struc);
+static int _cfsml_read_int_hash_map_t(Common::SeekableReadStream *fh, int_hash_map_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc);
-static int _cfsml_read_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_song_t(Common::WriteStream *fh, song_t* save_struc);
+static int _cfsml_read_song_t(Common::SeekableReadStream *fh, song_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_song_t(FILE *fh, song_t* save_struc);
-static int _cfsml_read_song_t(FILE *fh, song_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_menu_item_t(Common::WriteStream *fh, menu_item_t* save_struc);
+static int _cfsml_read_menu_item_t(Common::SeekableReadStream *fh, menu_item_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_menu_item_t(FILE *fh, menu_item_t* save_struc);
-static int _cfsml_read_menu_item_t(FILE *fh, menu_item_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_node_entry_t(Common::WriteStream *fh, node_entry_t* save_struc);
+static int _cfsml_read_node_entry_t(Common::SeekableReadStream *fh, node_entry_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_node_entry_t(FILE *fh, node_entry_t* save_struc);
-static int _cfsml_read_node_entry_t(FILE *fh, node_entry_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_seg_id_t(Common::WriteStream *fh, seg_id_t* save_struc);
+static int _cfsml_read_seg_id_t(Common::SeekableReadStream *fh, seg_id_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_seg_id_t(FILE *fh, seg_id_t* save_struc);
-static int _cfsml_read_seg_id_t(FILE *fh, seg_id_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_dynmem_t(Common::WriteStream *fh, dynmem_t* save_struc);
+static int _cfsml_read_dynmem_t(Common::SeekableReadStream *fh, dynmem_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_dynmem_t(FILE *fh, dynmem_t* save_struc);
-static int _cfsml_read_dynmem_t(FILE *fh, dynmem_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_local_variables_t(Common::WriteStream *fh, local_variables_t* save_struc);
+static int _cfsml_read_local_variables_t(Common::SeekableReadStream *fh, local_variables_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_local_variables_t(FILE *fh, local_variables_t* save_struc);
-static int _cfsml_read_local_variables_t(FILE *fh, local_variables_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_state_t(Common::WriteStream *fh, state_t* save_struc);
+static int _cfsml_read_state_t(Common::SeekableReadStream *fh, state_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_state_t(FILE *fh, state_t* save_struc);
-static int _cfsml_read_state_t(FILE *fh, state_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_node_table_t(Common::WriteStream *fh, node_table_t* save_struc);
+static int _cfsml_read_node_table_t(Common::SeekableReadStream *fh, node_table_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_node_table_t(FILE *fh, node_table_t* save_struc);
-static int _cfsml_read_node_table_t(FILE *fh, node_table_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_sys_strings_t(Common::WriteStream *fh, sys_strings_t* save_struc);
+static int _cfsml_read_sys_strings_t(Common::SeekableReadStream *fh, sys_strings_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_sys_strings_t(FILE *fh, sys_strings_t* save_struc);
-static int _cfsml_read_sys_strings_t(FILE *fh, sys_strings_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_byte(Common::WriteStream *fh, byte* save_struc);
+static int _cfsml_read_byte(Common::SeekableReadStream *fh, byte* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_byte(FILE *fh, byte* save_struc);
-static int _cfsml_read_byte(FILE *fh, byte* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_node_t(Common::WriteStream *fh, node_t* save_struc);
+static int _cfsml_read_node_t(Common::SeekableReadStream *fh, node_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_node_t(FILE *fh, node_t* save_struc);
-static int _cfsml_read_node_t(FILE *fh, node_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_list_table_t(Common::WriteStream *fh, list_table_t* save_struc);
+static int _cfsml_read_list_table_t(Common::SeekableReadStream *fh, list_table_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_list_table_t(FILE *fh, list_table_t* save_struc);
-static int _cfsml_read_list_table_t(FILE *fh, list_table_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_class_t(Common::WriteStream *fh, class_t* save_struc);
+static int _cfsml_read_class_t(Common::SeekableReadStream *fh, class_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_class_t(FILE *fh, class_t* save_struc);
-static int _cfsml_read_class_t(FILE *fh, class_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_song_handle_t(Common::WriteStream *fh, song_handle_t* save_struc);
+static int _cfsml_read_song_handle_t(Common::SeekableReadStream *fh, song_handle_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_song_handle_t(FILE *fh, song_handle_t* save_struc);
-static int _cfsml_read_song_handle_t(FILE *fh, song_handle_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_int(Common::WriteStream *fh, int* save_struc);
+static int _cfsml_read_int(Common::SeekableReadStream *fh, int* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_int(FILE *fh, int* save_struc);
-static int _cfsml_read_int(FILE *fh, int* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_SavegameMetadata(Common::WriteStream *fh, SavegameMetadata* save_struc);
+static int _cfsml_read_SavegameMetadata(Common::SeekableReadStream *fh, SavegameMetadata* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_menu_t(FILE *fh, menu_t* save_struc);
-static int _cfsml_read_menu_t(FILE *fh, menu_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_menu_t(Common::WriteStream *fh, menu_t* save_struc);
+static int _cfsml_read_menu_t(Common::SeekableReadStream *fh, menu_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_clone_table_t(FILE *fh, clone_table_t* save_struc);
-static int _cfsml_read_clone_table_t(FILE *fh, clone_table_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_clone_table_t(Common::WriteStream *fh, clone_table_t* save_struc);
+static int _cfsml_read_clone_table_t(Common::SeekableReadStream *fh, clone_table_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_clone_t(FILE *fh, clone_t* save_struc);
-static int _cfsml_read_clone_t(FILE *fh, clone_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_clone_t(Common::WriteStream *fh, clone_t* save_struc);
+static int _cfsml_read_clone_t(Common::SeekableReadStream *fh, clone_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_list_t(FILE *fh, list_t* save_struc);
-static int _cfsml_read_list_t(FILE *fh, list_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_list_t(Common::WriteStream *fh, list_t* save_struc);
+static int _cfsml_read_list_t(Common::SeekableReadStream *fh, list_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_sys_string_t(FILE *fh, sys_string_t* save_struc);
-static int _cfsml_read_sys_string_t(FILE *fh, sys_string_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_sys_string_t(Common::WriteStream *fh, sys_string_t* save_struc);
+static int _cfsml_read_sys_string_t(Common::SeekableReadStream *fh, sys_string_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_script_t(FILE *fh, script_t* save_struc);
-static int _cfsml_read_script_t(FILE *fh, script_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_script_t(Common::WriteStream *fh, script_t* save_struc);
+static int _cfsml_read_script_t(Common::SeekableReadStream *fh, script_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 384 "savegame.cfsml"
-static void _cfsml_write_seg_manager_t(FILE *fh, seg_manager_t* save_struc);
-static int _cfsml_read_seg_manager_t(FILE *fh, seg_manager_t* save_struc, const char *lastval, int *line, int *hiteof);
+#line 383 "savegame.cfsml"
+static void _cfsml_write_seg_manager_t(Common::WriteStream *fh, seg_manager_t* save_struc);
+static int _cfsml_read_seg_manager_t(Common::SeekableReadStream *fh, seg_manager_t* save_struc, const char *lastval, int *line, int *hiteof);
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_sfx_state_t(FILE *fh, sfx_state_t* save_struc)
+_cfsml_write_sfx_state_t(Common::WriteStream *fh, sfx_state_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "songlib = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "songlib = ");
write_songlib_t(fh, (songlib_t*) &(save_struc->songlib));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_sfx_state_t(FILE *fh, sfx_state_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_sfx_state_t(Common::SeekableReadStream *fh, sfx_state_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -567,13 +634,13 @@ _cfsml_read_sfx_state_t(FILE *fh, sfx_state_t* save_struc, const char *lastval,
return CFSML_FAILURE;
}
if (!strcmp(token, "songlib")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (read_songlib_t(fh, (songlib_t*) &(save_struc->songlib), value, line, hiteof)) {
_cfsml_error("Token expected by read_songlib_t() for songlib at line %d\n", *line);
return CFSML_FAILURE;
}
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("sfx_state_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -583,30 +650,30 @@ _cfsml_read_sfx_state_t(FILE *fh, sfx_state_t* save_struc, const char *lastval,
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_clone_entry_t(FILE *fh, clone_entry_t* save_struc)
+_cfsml_write_clone_entry_t(Common::WriteStream *fh, clone_entry_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "next_free = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "next_free = ");
_cfsml_write_int(fh, (int*) &(save_struc->next_free));
- fprintf(fh, "\n");
- fprintf(fh, "entry = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "entry = ");
_cfsml_write_clone_t(fh, (clone_t*) &(save_struc->entry));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_clone_entry_t(FILE *fh, clone_entry_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_clone_entry_t(Common::SeekableReadStream *fh, clone_entry_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -638,20 +705,20 @@ _cfsml_read_clone_entry_t(FILE *fh, clone_entry_t* save_struc, const char *lastv
return CFSML_FAILURE;
}
if (!strcmp(token, "next_free")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "entry")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_clone_t(fh, (clone_t*) &(save_struc->entry), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_clone_t() for entry at line %d\n", *line);
return CFSML_FAILURE;
}
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("clone_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -661,51 +728,51 @@ _cfsml_read_clone_entry_t(FILE *fh, clone_entry_t* save_struc, const char *lastv
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_object_t(FILE *fh, object_t* save_struc)
+_cfsml_write_object_t(Common::WriteStream *fh, object_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "flags = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "flags = ");
_cfsml_write_int(fh, (int*) &(save_struc->flags));
- fprintf(fh, "\n");
- fprintf(fh, "pos = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "pos = ");
write_reg_t(fh, (reg_t*) &(save_struc->pos));
- fprintf(fh, "\n");
- fprintf(fh, "variables_nr = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "variables_nr = ");
_cfsml_write_int(fh, (int*) &(save_struc->variables_nr));
- fprintf(fh, "\n");
- fprintf(fh, "variable_names_nr = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "variable_names_nr = ");
_cfsml_write_int(fh, (int*) &(save_struc->variable_names_nr));
- fprintf(fh, "\n");
- fprintf(fh, "methods_nr = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "methods_nr = ");
_cfsml_write_int(fh, (int*) &(save_struc->methods_nr));
- fprintf(fh, "\n");
- fprintf(fh, "variables = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "variables = ");
min = max = save_struc->variables_nr;
if (!save_struc->variables)
min = max = 0; /* Don't write if it points to NULL */
-#line 442 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
+#line 441 "savegame.cfsml"
+ WSprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
write_reg_t(fh, &(save_struc->variables[i]));
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
}
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "]");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_object_t(FILE *fh, object_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_object_t(Common::SeekableReadStream *fh, object_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -737,47 +804,47 @@ _cfsml_read_object_t(FILE *fh, object_t* save_struc, const char *lastval, int *l
return CFSML_FAILURE;
}
if (!strcmp(token, "flags")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "pos")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->pos), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for pos at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "variables_nr")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->variables_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for variables_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "variable_names_nr")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->variable_names_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for variable_names_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "methods_nr")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->methods_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for methods_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "variables")) {
-#line 609 "savegame.cfsml"
+#line 608 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
-#line 619 "savegame.cfsml"
+#line 618 "savegame.cfsml"
// Prepare to restore dynamic array
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -793,11 +860,11 @@ _cfsml_read_object_t(FILE *fh, object_t* save_struc, const char *lastval, int *l
_cfsml_register_pointer(save_struc->variables);
} else
save_struc->variables = NULL;
-#line 643 "savegame.cfsml"
+#line 642 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 651 "savegame.cfsml"
+#line 650 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -815,7 +882,7 @@ _cfsml_read_object_t(FILE *fh, object_t* save_struc, const char *lastval, int *l
} while (!done);
save_struc->variables_nr = max ; // Set array size accordingly
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("object_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -825,26 +892,26 @@ _cfsml_read_object_t(FILE *fh, object_t* save_struc, const char *lastval, int *l
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_string(FILE *fh, char ** save_struc)
+_cfsml_write_string(Common::WriteStream *fh, char ** save_struc)
{
-#line 406 "savegame.cfsml"
+#line 405 "savegame.cfsml"
if (!(*save_struc))
- fprintf(fh, "\\null\\");
+ WSprintf(fh, "\\null\\");
else {
char *token = _cfsml_mangle_string((const char *) *save_struc);
- fprintf(fh, "\"%s\"", token);
+ WSprintf(fh, "\"%s\"", token);
free(token);
}
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_string(FILE *fh, char ** save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_string(Common::SeekableReadStream *fh, char ** save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
-#line 525 "savegame.cfsml"
+#line 524 "savegame.cfsml"
if (strcmp(lastval, "\\null\\")) { // null pointer?
unsigned int length = strlen(lastval);
@@ -869,36 +936,36 @@ _cfsml_read_string(FILE *fh, char ** save_struc, const char *lastval, int *line,
}
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_menubar_t(FILE *fh, menubar_t* save_struc)
+_cfsml_write_menubar_t(Common::WriteStream *fh, menubar_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "menus = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "menus = ");
min = max = save_struc->menus_nr;
if (!save_struc->menus)
min = max = 0; /* Don't write if it points to NULL */
-#line 442 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
+#line 441 "savegame.cfsml"
+ WSprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
_cfsml_write_menu_t(fh, &(save_struc->menus[i]));
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
}
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "]");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_menubar_t(FILE *fh, menubar_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_menubar_t(Common::SeekableReadStream *fh, menubar_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -930,12 +997,12 @@ _cfsml_read_menubar_t(FILE *fh, menubar_t* save_struc, const char *lastval, int
return CFSML_FAILURE;
}
if (!strcmp(token, "menus")) {
-#line 609 "savegame.cfsml"
+#line 608 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
-#line 619 "savegame.cfsml"
+#line 618 "savegame.cfsml"
// Prepare to restore dynamic array
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -951,11 +1018,11 @@ _cfsml_read_menubar_t(FILE *fh, menubar_t* save_struc, const char *lastval, int
_cfsml_register_pointer(save_struc->menus);
} else
save_struc->menus = NULL;
-#line 643 "savegame.cfsml"
+#line 642 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 651 "savegame.cfsml"
+#line 650 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -973,7 +1040,7 @@ _cfsml_read_menubar_t(FILE *fh, menubar_t* save_struc, const char *lastval, int
} while (!done);
save_struc->menus_nr = max ; // Set array size accordingly
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("menubar_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -983,19 +1050,19 @@ _cfsml_read_menubar_t(FILE *fh, menubar_t* save_struc, const char *lastval, int
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_size_t(FILE *fh, size_t* save_struc)
+_cfsml_write_size_t(Common::WriteStream *fh, size_t* save_struc)
{
- fprintf(fh, "%li", (long)*save_struc);
+ WSprintf(fh, "%li", (long)*save_struc);
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_size_t(FILE *fh, size_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_size_t(Common::SeekableReadStream *fh, size_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
-#line 513 "savegame.cfsml"
+#line 512 "savegame.cfsml"
*save_struc = strtol(lastval, &token, 0);
if ((*save_struc == 0) && (token == lastval)) {
@@ -1009,30 +1076,30 @@ _cfsml_read_size_t(FILE *fh, size_t* save_struc, const char *lastval, int *line,
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_list_entry_t(FILE *fh, list_entry_t* save_struc)
+_cfsml_write_list_entry_t(Common::WriteStream *fh, list_entry_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "next_free = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "next_free = ");
_cfsml_write_int(fh, (int*) &(save_struc->next_free));
- fprintf(fh, "\n");
- fprintf(fh, "entry = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "entry = ");
_cfsml_write_list_t(fh, (list_t*) &(save_struc->entry));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_list_entry_t(FILE *fh, list_entry_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_list_entry_t(Common::SeekableReadStream *fh, list_entry_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -1064,20 +1131,20 @@ _cfsml_read_list_entry_t(FILE *fh, list_entry_t* save_struc, const char *lastval
return CFSML_FAILURE;
}
if (!strcmp(token, "next_free")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "entry")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_list_t(fh, (list_t*) &(save_struc->entry), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_list_t() for entry at line %d\n", *line);
return CFSML_FAILURE;
}
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("list_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -1087,37 +1154,37 @@ _cfsml_read_list_entry_t(FILE *fh, list_entry_t* save_struc, const char *lastval
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc)
+_cfsml_write_int_hash_map_t(Common::WriteStream *fh, int_hash_map_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "base_value = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "base_value = ");
_cfsml_write_int(fh, (int*) &(save_struc->base_value));
- fprintf(fh, "\n");
- fprintf(fh, "nodes = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "nodes = ");
min = max = DCS_INT_HASH_MAX+1;
-#line 442 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
+#line 441 "savegame.cfsml"
+ WSprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
write_int_hash_map_node_tp(fh, &(save_struc->nodes[i]));
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
}
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "]");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_int_hash_map_t(Common::SeekableReadStream *fh, int_hash_map_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -1149,25 +1216,25 @@ _cfsml_read_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc, const char *las
return CFSML_FAILURE;
}
if (!strcmp(token, "base_value")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->base_value), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for base_value at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "nodes")) {
-#line 609 "savegame.cfsml"
+#line 608 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
// Prepare to restore static array
max = DCS_INT_HASH_MAX+1;
-#line 643 "savegame.cfsml"
+#line 642 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 651 "savegame.cfsml"
+#line 650 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -1184,7 +1251,7 @@ _cfsml_read_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc, const char *las
done = 1;
} while (!done);
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("int_hash_map_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -1194,48 +1261,48 @@ _cfsml_read_int_hash_map_t(FILE *fh, int_hash_map_t* save_struc, const char *las
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_song_t(FILE *fh, song_t* save_struc)
+_cfsml_write_song_t(Common::WriteStream *fh, song_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "handle = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "handle = ");
_cfsml_write_song_handle_t(fh, (song_handle_t*) &(save_struc->handle));
- fprintf(fh, "\n");
- fprintf(fh, "resource_num = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "resource_num = ");
_cfsml_write_int(fh, (int*) &(save_struc->resource_num));
- fprintf(fh, "\n");
- fprintf(fh, "priority = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "priority = ");
_cfsml_write_int(fh, (int*) &(save_struc->priority));
- fprintf(fh, "\n");
- fprintf(fh, "status = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "status = ");
_cfsml_write_int(fh, (int*) &(save_struc->status));
- fprintf(fh, "\n");
- fprintf(fh, "restore_behavior = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "restore_behavior = ");
_cfsml_write_int(fh, (int*) &(save_struc->restore_behavior));
- fprintf(fh, "\n");
- fprintf(fh, "restore_time = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "restore_time = ");
_cfsml_write_int(fh, (int*) &(save_struc->restore_time));
- fprintf(fh, "\n");
- fprintf(fh, "loops = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "loops = ");
_cfsml_write_int(fh, (int*) &(save_struc->loops));
- fprintf(fh, "\n");
- fprintf(fh, "hold = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "hold = ");
_cfsml_write_int(fh, (int*) &(save_struc->hold));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_song_t(FILE *fh, song_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_song_t(Common::SeekableReadStream *fh, song_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -1267,62 +1334,62 @@ _cfsml_read_song_t(FILE *fh, song_t* save_struc, const char *lastval, int *line,
return CFSML_FAILURE;
}
if (!strcmp(token, "handle")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_song_handle_t(fh, (song_handle_t*) &(save_struc->handle), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_song_handle_t() for handle at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "resource_num")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->resource_num), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for resource_num at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "priority")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->priority), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for priority at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "status")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->status), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for status at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "restore_behavior")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->restore_behavior), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for restore_behavior at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "restore_time")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->restore_time), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for restore_time at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "loops")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->loops), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for loops at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "hold")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->hold), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for hold at line %d\n", *line);
return CFSML_FAILURE;
}
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("song_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -1332,67 +1399,67 @@ _cfsml_read_song_t(FILE *fh, song_t* save_struc, const char *lastval, int *line,
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_menu_item_t(FILE *fh, menu_item_t* save_struc)
+_cfsml_write_menu_item_t(Common::WriteStream *fh, menu_item_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "type = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "type = ");
_cfsml_write_int(fh, (int*) &(save_struc->type));
- fprintf(fh, "\n");
- fprintf(fh, "keytext = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "keytext = ");
_cfsml_write_string(fh, (char **) &(save_struc->keytext));
- fprintf(fh, "\n");
- fprintf(fh, "keytext_size = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "keytext_size = ");
_cfsml_write_int(fh, (int*) &(save_struc->keytext_size));
- fprintf(fh, "\n");
- fprintf(fh, "flags = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "flags = ");
_cfsml_write_int(fh, (int*) &(save_struc->flags));
- fprintf(fh, "\n");
- fprintf(fh, "said = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "said = ");
min = max = MENU_SAID_SPEC_SIZE;
-#line 442 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
+#line 441 "savegame.cfsml"
+ WSprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
_cfsml_write_byte(fh, &(save_struc->said[i]));
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
}
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "said_pos = ");
+ WSprintf(fh, "]");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "said_pos = ");
write_reg_t(fh, (reg_t*) &(save_struc->said_pos));
- fprintf(fh, "\n");
- fprintf(fh, "text = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "text = ");
_cfsml_write_string(fh, (char **) &(save_struc->text));
- fprintf(fh, "\n");
- fprintf(fh, "text_pos = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "text_pos = ");
write_reg_t(fh, (reg_t*) &(save_struc->text_pos));
- fprintf(fh, "\n");
- fprintf(fh, "modifiers = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "modifiers = ");
_cfsml_write_int(fh, (int*) &(save_struc->modifiers));
- fprintf(fh, "\n");
- fprintf(fh, "key = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "key = ");
_cfsml_write_int(fh, (int*) &(save_struc->key));
- fprintf(fh, "\n");
- fprintf(fh, "enabled = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "enabled = ");
_cfsml_write_int(fh, (int*) &(save_struc->enabled));
- fprintf(fh, "\n");
- fprintf(fh, "tag = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "tag = ");
_cfsml_write_int(fh, (int*) &(save_struc->tag));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_menu_item_t(FILE *fh, menu_item_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_menu_item_t(Common::SeekableReadStream *fh, menu_item_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -1424,46 +1491,46 @@ _cfsml_read_menu_item_t(FILE *fh, menu_item_t* save_struc, const char *lastval,
return CFSML_FAILURE;
}
if (!strcmp(token, "type")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->type), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for type at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "keytext")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_string(fh, (char **) &(save_struc->keytext), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_string() for keytext at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "keytext_size")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->keytext_size), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for keytext_size at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "flags")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "said")) {
-#line 609 "savegame.cfsml"
+#line 608 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
// Prepare to restore static array
max = MENU_SAID_SPEC_SIZE;
-#line 643 "savegame.cfsml"
+#line 642 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 651 "savegame.cfsml"
+#line 650 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -1481,55 +1548,55 @@ _cfsml_read_menu_item_t(FILE *fh, menu_item_t* save_struc, const char *lastval,
} while (!done);
} else
if (!strcmp(token, "said_pos")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->said_pos), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for said_pos at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "text")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_string(fh, (char **) &(save_struc->text), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_string() for text at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "text_pos")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->text_pos), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for text_pos at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "modifiers")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->modifiers), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for modifiers at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "key")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->key), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for key at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "enabled")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->enabled), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for enabled at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "tag")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->tag), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for tag at line %d\n", *line);
return CFSML_FAILURE;
}
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("menu_item_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -1539,30 +1606,30 @@ _cfsml_read_menu_item_t(FILE *fh, menu_item_t* save_struc, const char *lastval,
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_node_entry_t(FILE *fh, node_entry_t* save_struc)
+_cfsml_write_node_entry_t(Common::WriteStream *fh, node_entry_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "next_free = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "next_free = ");
_cfsml_write_int(fh, (int*) &(save_struc->next_free));
- fprintf(fh, "\n");
- fprintf(fh, "entry = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "entry = ");
_cfsml_write_node_t(fh, (node_t*) &(save_struc->entry));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_node_entry_t(FILE *fh, node_entry_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_node_entry_t(Common::SeekableReadStream *fh, node_entry_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -1594,20 +1661,20 @@ _cfsml_read_node_entry_t(FILE *fh, node_entry_t* save_struc, const char *lastval
return CFSML_FAILURE;
}
if (!strcmp(token, "next_free")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->next_free), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for next_free at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "entry")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_node_t(fh, (node_t*) &(save_struc->entry), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_node_t() for entry at line %d\n", *line);
return CFSML_FAILURE;
}
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("node_entry_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -1617,19 +1684,19 @@ _cfsml_read_node_entry_t(FILE *fh, node_entry_t* save_struc, const char *lastval
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_seg_id_t(FILE *fh, seg_id_t* save_struc)
+_cfsml_write_seg_id_t(Common::WriteStream *fh, seg_id_t* save_struc)
{
- fprintf(fh, "%li", (long)*save_struc);
+ WSprintf(fh, "%li", (long)*save_struc);
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_seg_id_t(FILE *fh, seg_id_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_seg_id_t(Common::SeekableReadStream *fh, seg_id_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
-#line 513 "savegame.cfsml"
+#line 512 "savegame.cfsml"
*save_struc = strtol(lastval, &token, 0);
if ((*save_struc == 0) && (token == lastval)) {
@@ -1643,42 +1710,42 @@ _cfsml_read_seg_id_t(FILE *fh, seg_id_t* save_struc, const char *lastval, int *l
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_dynmem_t(FILE *fh, dynmem_t* save_struc)
+_cfsml_write_dynmem_t(Common::WriteStream *fh, dynmem_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "size = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "size = ");
_cfsml_write_int(fh, (int*) &(save_struc->size));
- fprintf(fh, "\n");
- fprintf(fh, "description = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "description = ");
_cfsml_write_string(fh, (char **) &(save_struc->description));
- fprintf(fh, "\n");
- fprintf(fh, "buf = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "buf = ");
min = max = save_struc->size;
if (!save_struc->buf)
min = max = 0; /* Don't write if it points to NULL */
-#line 442 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
+#line 441 "savegame.cfsml"
+ WSprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
_cfsml_write_byte(fh, &(save_struc->buf[i]));
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
}
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "]");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_dynmem_t(FILE *fh, dynmem_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_dynmem_t(Common::SeekableReadStream *fh, dynmem_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -1710,26 +1777,26 @@ _cfsml_read_dynmem_t(FILE *fh, dynmem_t* save_struc, const char *lastval, int *l
return CFSML_FAILURE;
}
if (!strcmp(token, "size")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->size), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for size at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "description")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_string(fh, (char **) &(save_struc->description), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_string() for description at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "buf")) {
-#line 609 "savegame.cfsml"
+#line 608 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
-#line 619 "savegame.cfsml"
+#line 618 "savegame.cfsml"
// Prepare to restore dynamic array
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -1745,11 +1812,11 @@ _cfsml_read_dynmem_t(FILE *fh, dynmem_t* save_struc, const char *lastval, int *l
_cfsml_register_pointer(save_struc->buf);
} else
save_struc->buf = NULL;
-#line 643 "savegame.cfsml"
+#line 642 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 651 "savegame.cfsml"
+#line 650 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -1767,7 +1834,7 @@ _cfsml_read_dynmem_t(FILE *fh, dynmem_t* save_struc, const char *lastval, int *l
} while (!done);
save_struc->size = max ; // Set array size accordingly
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("dynmem_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -1777,42 +1844,42 @@ _cfsml_read_dynmem_t(FILE *fh, dynmem_t* save_struc, const char *lastval, int *l
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_local_variables_t(FILE *fh, local_variables_t* save_struc)
+_cfsml_write_local_variables_t(Common::WriteStream *fh, local_variables_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "script_id = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "script_id = ");
_cfsml_write_int(fh, (int*) &(save_struc->script_id));
- fprintf(fh, "\n");
- fprintf(fh, "nr = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "nr = ");
_cfsml_write_int(fh, (int*) &(save_struc->nr));
- fprintf(fh, "\n");
- fprintf(fh, "locals = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "locals = ");
min = max = save_struc->nr;
if (!save_struc->locals)
min = max = 0; /* Don't write if it points to NULL */
-#line 442 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
+#line 441 "savegame.cfsml"
+ WSprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
write_reg_t(fh, &(save_struc->locals[i]));
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
}
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "]");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_local_variables_t(FILE *fh, local_variables_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_local_variables_t(Common::SeekableReadStream *fh, local_variables_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -1844,26 +1911,26 @@ _cfsml_read_local_variables_t(FILE *fh, local_variables_t* save_struc, const cha
return CFSML_FAILURE;
}
if (!strcmp(token, "script_id")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->script_id), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for script_id at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "nr")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "locals")) {
-#line 609 "savegame.cfsml"
+#line 608 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
-#line 619 "savegame.cfsml"
+#line 618 "savegame.cfsml"
// Prepare to restore dynamic array
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -1879,11 +1946,11 @@ _cfsml_read_local_variables_t(FILE *fh, local_variables_t* save_struc, const cha
_cfsml_register_pointer(save_struc->locals);
} else
save_struc->locals = NULL;
-#line 643 "savegame.cfsml"
+#line 642 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 651 "savegame.cfsml"
+#line 650 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -1901,7 +1968,7 @@ _cfsml_read_local_variables_t(FILE *fh, local_variables_t* save_struc, const cha
} while (!done);
save_struc->nr = max ; // Set array size accordingly
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("local_variables_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -1911,63 +1978,63 @@ _cfsml_read_local_variables_t(FILE *fh, local_variables_t* save_struc, const cha
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_state_t(FILE *fh, state_t* save_struc)
+_cfsml_write_state_t(Common::WriteStream *fh, state_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "savegame_version = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "savegame_version = ");
_cfsml_write_int(fh, (int*) &(save_struc->savegame_version));
- fprintf(fh, "\n");
- fprintf(fh, "game_version = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "game_version = ");
_cfsml_write_string(fh, (char **) &(save_struc->game_version));
- fprintf(fh, "\n");
- fprintf(fh, "version = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "version = ");
write_sci_version(fh, (sci_version_t*) &(save_struc->version));
- fprintf(fh, "\n");
- fprintf(fh, "menubar = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "menubar = ");
write_menubar_tp(fh, (menubar_t **) &(save_struc->menubar));
- fprintf(fh, "\n");
- fprintf(fh, "status_bar_foreground = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "status_bar_foreground = ");
_cfsml_write_int(fh, (int*) &(save_struc->status_bar_foreground));
- fprintf(fh, "\n");
- fprintf(fh, "status_bar_background = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "status_bar_background = ");
_cfsml_write_int(fh, (int*) &(save_struc->status_bar_background));
- fprintf(fh, "\n");
- fprintf(fh, "seg_manager = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "seg_manager = ");
_cfsml_write_seg_manager_t(fh, (seg_manager_t*) &(save_struc->seg_manager));
- fprintf(fh, "\n");
- fprintf(fh, "classtable_size = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "classtable_size = ");
_cfsml_write_int(fh, (int*) &(save_struc->classtable_size));
- fprintf(fh, "\n");
- fprintf(fh, "classtable = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "classtable = ");
min = max = save_struc->classtable_size;
if (!save_struc->classtable)
min = max = 0; /* Don't write if it points to NULL */
-#line 442 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
+#line 441 "savegame.cfsml"
+ WSprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
_cfsml_write_class_t(fh, &(save_struc->classtable[i]));
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
}
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "sound = ");
+ WSprintf(fh, "]");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "sound = ");
_cfsml_write_sfx_state_t(fh, (sfx_state_t*) &(save_struc->sound));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_state_t(FILE *fh, state_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_state_t(Common::SeekableReadStream *fh, state_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -1999,68 +2066,68 @@ _cfsml_read_state_t(FILE *fh, state_t* save_struc, const char *lastval, int *lin
return CFSML_FAILURE;
}
if (!strcmp(token, "savegame_version")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->savegame_version), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for savegame_version at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "game_version")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_string(fh, (char **) &(save_struc->game_version), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_string() for game_version at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "version")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (read_sci_version(fh, (sci_version_t*) &(save_struc->version), value, line, hiteof)) {
_cfsml_error("Token expected by read_sci_version() for version at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "menubar")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (read_menubar_tp(fh, (menubar_t **) &(save_struc->menubar), value, line, hiteof)) {
_cfsml_error("Token expected by read_menubar_tp() for menubar at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "status_bar_foreground")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->status_bar_foreground), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for status_bar_foreground at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "status_bar_background")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->status_bar_background), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for status_bar_background at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "seg_manager")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_seg_manager_t(fh, (seg_manager_t*) &(save_struc->seg_manager), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_seg_manager_t() for seg_manager at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "classtable_size")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->classtable_size), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for classtable_size at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "classtable")) {
-#line 609 "savegame.cfsml"
+#line 608 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
-#line 619 "savegame.cfsml"
+#line 618 "savegame.cfsml"
// Prepare to restore dynamic array
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -2076,11 +2143,11 @@ _cfsml_read_state_t(FILE *fh, state_t* save_struc, const char *lastval, int *lin
_cfsml_register_pointer(save_struc->classtable);
} else
save_struc->classtable = NULL;
-#line 643 "savegame.cfsml"
+#line 642 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 651 "savegame.cfsml"
+#line 650 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -2099,13 +2166,13 @@ _cfsml_read_state_t(FILE *fh, state_t* save_struc, const char *lastval, int *lin
save_struc->classtable_size = max ; // Set array size accordingly
} else
if (!strcmp(token, "sound")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_sfx_state_t(fh, (sfx_state_t*) &(save_struc->sound), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_sfx_state_t() for sound at line %d\n", *line);
return CFSML_FAILURE;
}
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("state_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -2115,48 +2182,48 @@ _cfsml_read_state_t(FILE *fh, state_t* save_struc, const char *lastval, int *lin
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_node_table_t(FILE *fh, node_table_t* save_struc)
+_cfsml_write_node_table_t(Common::WriteStream *fh, node_table_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "entries_nr = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "entries_nr = ");
_cfsml_write_int(fh, (int*) &(save_struc->entries_nr));
- fprintf(fh, "\n");
- fprintf(fh, "first_free = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "first_free = ");
_cfsml_write_int(fh, (int*) &(save_struc->first_free));
- fprintf(fh, "\n");
- fprintf(fh, "entries_used = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "entries_used = ");
_cfsml_write_int(fh, (int*) &(save_struc->entries_used));
- fprintf(fh, "\n");
- fprintf(fh, "max_entry = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "max_entry = ");
_cfsml_write_int(fh, (int*) &(save_struc->max_entry));
- fprintf(fh, "\n");
- fprintf(fh, "table = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "table = ");
min = max = save_struc->entries_nr;
if (!save_struc->table)
min = max = 0; /* Don't write if it points to NULL */
-#line 442 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
+#line 441 "savegame.cfsml"
+ WSprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
_cfsml_write_node_entry_t(fh, &(save_struc->table[i]));
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
}
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "]");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_node_table_t(FILE *fh, node_table_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_node_table_t(Common::SeekableReadStream *fh, node_table_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -2188,40 +2255,40 @@ _cfsml_read_node_table_t(FILE *fh, node_table_t* save_struc, const char *lastval
return CFSML_FAILURE;
}
if (!strcmp(token, "entries_nr")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "first_free")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "entries_used")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "max_entry")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "table")) {
-#line 609 "savegame.cfsml"
+#line 608 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
-#line 619 "savegame.cfsml"
+#line 618 "savegame.cfsml"
// Prepare to restore dynamic array
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -2237,11 +2304,11 @@ _cfsml_read_node_table_t(FILE *fh, node_table_t* save_struc, const char *lastval
_cfsml_register_pointer(save_struc->table);
} else
save_struc->table = NULL;
-#line 643 "savegame.cfsml"
+#line 642 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 651 "savegame.cfsml"
+#line 650 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -2259,7 +2326,7 @@ _cfsml_read_node_table_t(FILE *fh, node_table_t* save_struc, const char *lastval
} while (!done);
save_struc->entries_nr = max ; // Set array size accordingly
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("node_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -2269,34 +2336,34 @@ _cfsml_read_node_table_t(FILE *fh, node_table_t* save_struc, const char *lastval
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_sys_strings_t(FILE *fh, sys_strings_t* save_struc)
+_cfsml_write_sys_strings_t(Common::WriteStream *fh, sys_strings_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "strings = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "strings = ");
min = max = SYS_STRINGS_MAX;
-#line 442 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
+#line 441 "savegame.cfsml"
+ WSprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
_cfsml_write_sys_string_t(fh, &(save_struc->strings[i]));
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
}
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "]");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_sys_strings_t(FILE *fh, sys_strings_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_sys_strings_t(Common::SeekableReadStream *fh, sys_strings_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -2328,18 +2395,18 @@ _cfsml_read_sys_strings_t(FILE *fh, sys_strings_t* save_struc, const char *lastv
return CFSML_FAILURE;
}
if (!strcmp(token, "strings")) {
-#line 609 "savegame.cfsml"
+#line 608 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
// Prepare to restore static array
max = SYS_STRINGS_MAX;
-#line 643 "savegame.cfsml"
+#line 642 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 651 "savegame.cfsml"
+#line 650 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -2356,7 +2423,7 @@ _cfsml_read_sys_strings_t(FILE *fh, sys_strings_t* save_struc, const char *lastv
done = 1;
} while (!done);
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("sys_strings_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -2366,19 +2433,19 @@ _cfsml_read_sys_strings_t(FILE *fh, sys_strings_t* save_struc, const char *lastv
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_byte(FILE *fh, byte* save_struc)
+_cfsml_write_byte(Common::WriteStream *fh, byte* save_struc)
{
- fprintf(fh, "%li", (long)*save_struc);
+ WSprintf(fh, "%li", (long)*save_struc);
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_byte(FILE *fh, byte* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_byte(Common::SeekableReadStream *fh, byte* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
-#line 513 "savegame.cfsml"
+#line 512 "savegame.cfsml"
*save_struc = strtol(lastval, &token, 0);
if ((*save_struc == 0) && (token == lastval)) {
@@ -2392,36 +2459,36 @@ _cfsml_read_byte(FILE *fh, byte* save_struc, const char *lastval, int *line, int
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_node_t(FILE *fh, node_t* save_struc)
+_cfsml_write_node_t(Common::WriteStream *fh, node_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "pred = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "pred = ");
write_reg_t(fh, (reg_t*) &(save_struc->pred));
- fprintf(fh, "\n");
- fprintf(fh, "succ = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "succ = ");
write_reg_t(fh, (reg_t*) &(save_struc->succ));
- fprintf(fh, "\n");
- fprintf(fh, "key = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "key = ");
write_reg_t(fh, (reg_t*) &(save_struc->key));
- fprintf(fh, "\n");
- fprintf(fh, "value = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "value = ");
write_reg_t(fh, (reg_t*) &(save_struc->value));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_node_t(FILE *fh, node_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_node_t(Common::SeekableReadStream *fh, node_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -2453,34 +2520,34 @@ _cfsml_read_node_t(FILE *fh, node_t* save_struc, const char *lastval, int *line,
return CFSML_FAILURE;
}
if (!strcmp(token, "pred")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->pred), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for pred at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "succ")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->succ), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for succ at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "key")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->key), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for key at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "value")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->value), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for value at line %d\n", *line);
return CFSML_FAILURE;
}
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("node_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -2490,48 +2557,48 @@ _cfsml_read_node_t(FILE *fh, node_t* save_struc, const char *lastval, int *line,
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_list_table_t(FILE *fh, list_table_t* save_struc)
+_cfsml_write_list_table_t(Common::WriteStream *fh, list_table_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "entries_nr = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "entries_nr = ");
_cfsml_write_int(fh, (int*) &(save_struc->entries_nr));
- fprintf(fh, "\n");
- fprintf(fh, "first_free = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "first_free = ");
_cfsml_write_int(fh, (int*) &(save_struc->first_free));
- fprintf(fh, "\n");
- fprintf(fh, "entries_used = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "entries_used = ");
_cfsml_write_int(fh, (int*) &(save_struc->entries_used));
- fprintf(fh, "\n");
- fprintf(fh, "max_entry = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "max_entry = ");
_cfsml_write_int(fh, (int*) &(save_struc->max_entry));
- fprintf(fh, "\n");
- fprintf(fh, "table = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "table = ");
min = max = save_struc->entries_nr;
if (!save_struc->table)
min = max = 0; /* Don't write if it points to NULL */
-#line 442 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
+#line 441 "savegame.cfsml"
+ WSprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
_cfsml_write_list_entry_t(fh, &(save_struc->table[i]));
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
}
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "]");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_list_table_t(FILE *fh, list_table_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_list_table_t(Common::SeekableReadStream *fh, list_table_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -2563,40 +2630,40 @@ _cfsml_read_list_table_t(FILE *fh, list_table_t* save_struc, const char *lastval
return CFSML_FAILURE;
}
if (!strcmp(token, "entries_nr")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "first_free")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "entries_used")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "max_entry")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "table")) {
-#line 609 "savegame.cfsml"
+#line 608 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
-#line 619 "savegame.cfsml"
+#line 618 "savegame.cfsml"
// Prepare to restore dynamic array
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -2612,11 +2679,11 @@ _cfsml_read_list_table_t(FILE *fh, list_table_t* save_struc, const char *lastval
_cfsml_register_pointer(save_struc->table);
} else
save_struc->table = NULL;
-#line 643 "savegame.cfsml"
+#line 642 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 651 "savegame.cfsml"
+#line 650 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -2634,7 +2701,7 @@ _cfsml_read_list_table_t(FILE *fh, list_table_t* save_struc, const char *lastval
} while (!done);
save_struc->entries_nr = max ; // Set array size accordingly
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("list_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -2644,30 +2711,30 @@ _cfsml_read_list_table_t(FILE *fh, list_table_t* save_struc, const char *lastval
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_class_t(FILE *fh, class_t* save_struc)
+_cfsml_write_class_t(Common::WriteStream *fh, class_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "script = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "script = ");
_cfsml_write_int(fh, (int*) &(save_struc->script));
- fprintf(fh, "\n");
- fprintf(fh, "reg = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "reg = ");
write_reg_t(fh, (reg_t*) &(save_struc->reg));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_class_t(FILE *fh, class_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_class_t(Common::SeekableReadStream *fh, class_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -2699,20 +2766,20 @@ _cfsml_read_class_t(FILE *fh, class_t* save_struc, const char *lastval, int *lin
return CFSML_FAILURE;
}
if (!strcmp(token, "script")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->script), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for script at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "reg")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->reg), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for reg at line %d\n", *line);
return CFSML_FAILURE;
}
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("class_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -2722,19 +2789,19 @@ _cfsml_read_class_t(FILE *fh, class_t* save_struc, const char *lastval, int *lin
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_song_handle_t(FILE *fh, song_handle_t* save_struc)
+_cfsml_write_song_handle_t(Common::WriteStream *fh, song_handle_t* save_struc)
{
- fprintf(fh, "%li", (long)*save_struc);
+ WSprintf(fh, "%li", (long)*save_struc);
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_song_handle_t(FILE *fh, song_handle_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_song_handle_t(Common::SeekableReadStream *fh, song_handle_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
-#line 513 "savegame.cfsml"
+#line 512 "savegame.cfsml"
*save_struc = strtol(lastval, &token, 0);
if ((*save_struc == 0) && (token == lastval)) {
@@ -2748,19 +2815,19 @@ _cfsml_read_song_handle_t(FILE *fh, song_handle_t* save_struc, const char *lastv
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_int(FILE *fh, int* save_struc)
+_cfsml_write_int(Common::WriteStream *fh, int* save_struc)
{
- fprintf(fh, "%li", (long)*save_struc);
+ WSprintf(fh, "%li", (long)*save_struc);
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_int(FILE *fh, int* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_int(Common::SeekableReadStream *fh, int* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
-#line 513 "savegame.cfsml"
+#line 512 "savegame.cfsml"
*save_struc = strtol(lastval, &token, 0);
if ((*save_struc == 0) && (token == lastval)) {
@@ -2774,45 +2841,163 @@ _cfsml_read_int(FILE *fh, int* save_struc, const char *lastval, int *line, int *
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
+static void
+_cfsml_write_SavegameMetadata(Common::WriteStream *fh, SavegameMetadata* save_struc)
+{
+ int min, max, i;
+
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "savegame_name = ");
+ _cfsml_write_string(fh, (char **) &(save_struc->savegame_name));
+ WSprintf(fh, "\n");
+ WSprintf(fh, "savegame_version = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->savegame_version));
+ WSprintf(fh, "\n");
+ WSprintf(fh, "game_version = ");
+ _cfsml_write_string(fh, (char **) &(save_struc->game_version));
+ WSprintf(fh, "\n");
+ WSprintf(fh, "version = ");
+ write_sci_version(fh, (sci_version_t*) &(save_struc->version));
+ WSprintf(fh, "\n");
+ WSprintf(fh, "savegame_date = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->savegame_date));
+ WSprintf(fh, "\n");
+ WSprintf(fh, "savegame_time = ");
+ _cfsml_write_int(fh, (int*) &(save_struc->savegame_time));
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
+}
+
+#line 488 "savegame.cfsml"
+static int
+_cfsml_read_SavegameMetadata(Common::SeekableReadStream *fh, SavegameMetadata* save_struc, const char *lastval, int *line, int *hiteof)
+{
+ char *token;
+ int min, max, i;
+#line 546 "savegame.cfsml"
+ int assignment, closed, done;
+
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Reading record SavegameMetadata; expected opening braces in line %d, got \"%s\"\n", *line, lastval);
+ return CFSML_FAILURE;
+ };
+ closed = 0;
+ do {
+ const char *value;
+ token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
+
+ if (!token) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!assignment) {
+ if (!strcmp(token, "}"))
+ closed = 1;
+ else {
+ _cfsml_error("Expected assignment or closing braces in line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else {
+ value = "";
+ while (!value || !strcmp(value, ""))
+ value = _cfsml_get_value(fh, line, hiteof);
+ if (!value) {
+ _cfsml_error("Expected token at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ if (!strcmp(token, "savegame_name")) {
+#line 693 "savegame.cfsml"
+ if (_cfsml_read_string(fh, (char **) &(save_struc->savegame_name), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_string() for savegame_name at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "savegame_version")) {
+#line 693 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->savegame_version), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for savegame_version at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "game_version")) {
+#line 693 "savegame.cfsml"
+ if (_cfsml_read_string(fh, (char **) &(save_struc->game_version), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_string() for game_version at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "version")) {
+#line 693 "savegame.cfsml"
+ if (read_sci_version(fh, (sci_version_t*) &(save_struc->version), value, line, hiteof)) {
+ _cfsml_error("Token expected by read_sci_version() for version at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "savegame_date")) {
+#line 693 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->savegame_date), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for savegame_date at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+ if (!strcmp(token, "savegame_time")) {
+#line 693 "savegame.cfsml"
+ if (_cfsml_read_int(fh, (int*) &(save_struc->savegame_time), value, line, hiteof)) {
+ _cfsml_error("Token expected by _cfsml_read_int() for savegame_time at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ } else
+#line 702 "savegame.cfsml"
+ {
+ _cfsml_error("SavegameMetadata: Assignment to invalid identifier '%s' in line %d\n", token, *line);
+ return CFSML_FAILURE;
+ }
+ }
+ } while (!closed); // Until closing braces are hit
+ return CFSML_SUCCESS;
+}
+
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_menu_t(FILE *fh, menu_t* save_struc)
+_cfsml_write_menu_t(Common::WriteStream *fh, menu_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "title = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "title = ");
_cfsml_write_string(fh, (char **) &(save_struc->title));
- fprintf(fh, "\n");
- fprintf(fh, "title_width = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "title_width = ");
_cfsml_write_int(fh, (int*) &(save_struc->title_width));
- fprintf(fh, "\n");
- fprintf(fh, "width = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "width = ");
_cfsml_write_int(fh, (int*) &(save_struc->width));
- fprintf(fh, "\n");
- fprintf(fh, "items = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "items = ");
min = max = save_struc->items_nr;
if (!save_struc->items)
min = max = 0; /* Don't write if it points to NULL */
-#line 442 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
+#line 441 "savegame.cfsml"
+ WSprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
_cfsml_write_menu_item_t(fh, &(save_struc->items[i]));
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
}
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "]");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_menu_t(FILE *fh, menu_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_menu_t(Common::SeekableReadStream *fh, menu_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -2844,33 +3029,33 @@ _cfsml_read_menu_t(FILE *fh, menu_t* save_struc, const char *lastval, int *line,
return CFSML_FAILURE;
}
if (!strcmp(token, "title")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_string(fh, (char **) &(save_struc->title), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_string() for title at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "title_width")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->title_width), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for title_width at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "width")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->width), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for width at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "items")) {
-#line 609 "savegame.cfsml"
+#line 608 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
-#line 619 "savegame.cfsml"
+#line 618 "savegame.cfsml"
// Prepare to restore dynamic array
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -2886,11 +3071,11 @@ _cfsml_read_menu_t(FILE *fh, menu_t* save_struc, const char *lastval, int *line,
_cfsml_register_pointer(save_struc->items);
} else
save_struc->items = NULL;
-#line 643 "savegame.cfsml"
+#line 642 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 651 "savegame.cfsml"
+#line 650 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -2908,7 +3093,7 @@ _cfsml_read_menu_t(FILE *fh, menu_t* save_struc, const char *lastval, int *line,
} while (!done);
save_struc->items_nr = max ; // Set array size accordingly
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("menu_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -2918,48 +3103,48 @@ _cfsml_read_menu_t(FILE *fh, menu_t* save_struc, const char *lastval, int *line,
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_clone_table_t(FILE *fh, clone_table_t* save_struc)
+_cfsml_write_clone_table_t(Common::WriteStream *fh, clone_table_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "entries_nr = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "entries_nr = ");
_cfsml_write_int(fh, (int*) &(save_struc->entries_nr));
- fprintf(fh, "\n");
- fprintf(fh, "first_free = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "first_free = ");
_cfsml_write_int(fh, (int*) &(save_struc->first_free));
- fprintf(fh, "\n");
- fprintf(fh, "entries_used = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "entries_used = ");
_cfsml_write_int(fh, (int*) &(save_struc->entries_used));
- fprintf(fh, "\n");
- fprintf(fh, "max_entry = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "max_entry = ");
_cfsml_write_int(fh, (int*) &(save_struc->max_entry));
- fprintf(fh, "\n");
- fprintf(fh, "table = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "table = ");
min = max = save_struc->entries_nr;
if (!save_struc->table)
min = max = 0; /* Don't write if it points to NULL */
-#line 442 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
+#line 441 "savegame.cfsml"
+ WSprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
_cfsml_write_clone_entry_t(fh, &(save_struc->table[i]));
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
}
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "]");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_clone_table_t(FILE *fh, clone_table_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_clone_table_t(Common::SeekableReadStream *fh, clone_table_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -2991,40 +3176,40 @@ _cfsml_read_clone_table_t(FILE *fh, clone_table_t* save_struc, const char *lastv
return CFSML_FAILURE;
}
if (!strcmp(token, "entries_nr")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->entries_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for entries_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "first_free")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->first_free), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for first_free at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "entries_used")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->entries_used), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for entries_used at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "max_entry")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->max_entry), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for max_entry at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "table")) {
-#line 609 "savegame.cfsml"
+#line 608 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
-#line 619 "savegame.cfsml"
+#line 618 "savegame.cfsml"
// Prepare to restore dynamic array
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -3040,11 +3225,11 @@ _cfsml_read_clone_table_t(FILE *fh, clone_table_t* save_struc, const char *lastv
_cfsml_register_pointer(save_struc->table);
} else
save_struc->table = NULL;
-#line 643 "savegame.cfsml"
+#line 642 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 651 "savegame.cfsml"
+#line 650 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -3062,7 +3247,7 @@ _cfsml_read_clone_table_t(FILE *fh, clone_table_t* save_struc, const char *lastv
} while (!done);
save_struc->entries_nr = max ; // Set array size accordingly
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("clone_table_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -3072,51 +3257,51 @@ _cfsml_read_clone_table_t(FILE *fh, clone_table_t* save_struc, const char *lastv
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_clone_t(FILE *fh, clone_t* save_struc)
+_cfsml_write_clone_t(Common::WriteStream *fh, clone_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "flags = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "flags = ");
_cfsml_write_int(fh, (int*) &(save_struc->flags));
- fprintf(fh, "\n");
- fprintf(fh, "pos = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "pos = ");
write_reg_t(fh, (reg_t*) &(save_struc->pos));
- fprintf(fh, "\n");
- fprintf(fh, "variables_nr = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "variables_nr = ");
_cfsml_write_int(fh, (int*) &(save_struc->variables_nr));
- fprintf(fh, "\n");
- fprintf(fh, "variable_names_nr = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "variable_names_nr = ");
_cfsml_write_int(fh, (int*) &(save_struc->variable_names_nr));
- fprintf(fh, "\n");
- fprintf(fh, "methods_nr = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "methods_nr = ");
_cfsml_write_int(fh, (int*) &(save_struc->methods_nr));
- fprintf(fh, "\n");
- fprintf(fh, "variables = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "variables = ");
min = max = save_struc->variables_nr;
if (!save_struc->variables)
min = max = 0; /* Don't write if it points to NULL */
-#line 442 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
+#line 441 "savegame.cfsml"
+ WSprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
write_reg_t(fh, &(save_struc->variables[i]));
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
}
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "]");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_clone_t(FILE *fh, clone_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_clone_t(Common::SeekableReadStream *fh, clone_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -3148,47 +3333,47 @@ _cfsml_read_clone_t(FILE *fh, clone_t* save_struc, const char *lastval, int *lin
return CFSML_FAILURE;
}
if (!strcmp(token, "flags")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->flags), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for flags at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "pos")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->pos), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for pos at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "variables_nr")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->variables_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for variables_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "variable_names_nr")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->variable_names_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for variable_names_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "methods_nr")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->methods_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for methods_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "variables")) {
-#line 609 "savegame.cfsml"
+#line 608 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
-#line 619 "savegame.cfsml"
+#line 618 "savegame.cfsml"
// Prepare to restore dynamic array
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -3204,11 +3389,11 @@ _cfsml_read_clone_t(FILE *fh, clone_t* save_struc, const char *lastval, int *lin
_cfsml_register_pointer(save_struc->variables);
} else
save_struc->variables = NULL;
-#line 643 "savegame.cfsml"
+#line 642 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 651 "savegame.cfsml"
+#line 650 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -3226,7 +3411,7 @@ _cfsml_read_clone_t(FILE *fh, clone_t* save_struc, const char *lastval, int *lin
} while (!done);
save_struc->variables_nr = max ; // Set array size accordingly
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("clone_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -3236,30 +3421,30 @@ _cfsml_read_clone_t(FILE *fh, clone_t* save_struc, const char *lastval, int *lin
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_list_t(FILE *fh, list_t* save_struc)
+_cfsml_write_list_t(Common::WriteStream *fh, list_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "first = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "first = ");
write_reg_t(fh, (reg_t*) &(save_struc->first));
- fprintf(fh, "\n");
- fprintf(fh, "last = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "last = ");
write_reg_t(fh, (reg_t*) &(save_struc->last));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_list_t(FILE *fh, list_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_list_t(Common::SeekableReadStream *fh, list_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -3291,20 +3476,20 @@ _cfsml_read_list_t(FILE *fh, list_t* save_struc, const char *lastval, int *line,
return CFSML_FAILURE;
}
if (!strcmp(token, "first")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->first), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for first at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "last")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (read_reg_t(fh, (reg_t*) &(save_struc->last), value, line, hiteof)) {
_cfsml_error("Token expected by read_reg_t() for last at line %d\n", *line);
return CFSML_FAILURE;
}
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("list_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -3314,33 +3499,33 @@ _cfsml_read_list_t(FILE *fh, list_t* save_struc, const char *lastval, int *line,
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_sys_string_t(FILE *fh, sys_string_t* save_struc)
+_cfsml_write_sys_string_t(Common::WriteStream *fh, sys_string_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "name = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "name = ");
_cfsml_write_string(fh, (char **) &(save_struc->name));
- fprintf(fh, "\n");
- fprintf(fh, "max_size = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "max_size = ");
_cfsml_write_int(fh, (int*) &(save_struc->max_size));
- fprintf(fh, "\n");
- fprintf(fh, "value = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "value = ");
_cfsml_write_string(fh, (char **) &(save_struc->value));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_sys_string_t(FILE *fh, sys_string_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_sys_string_t(Common::SeekableReadStream *fh, sys_string_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -3372,27 +3557,27 @@ _cfsml_read_sys_string_t(FILE *fh, sys_string_t* save_struc, const char *lastval
return CFSML_FAILURE;
}
if (!strcmp(token, "name")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_string(fh, (char **) &(save_struc->name), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_string() for name at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "max_size")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->max_size), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for max_size at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "value")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_string(fh, (char **) &(save_struc->value), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_string() for value at line %d\n", *line);
return CFSML_FAILURE;
}
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("sys_string_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -3402,75 +3587,75 @@ _cfsml_read_sys_string_t(FILE *fh, sys_string_t* save_struc, const char *lastval
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_script_t(FILE *fh, script_t* save_struc)
+_cfsml_write_script_t(Common::WriteStream *fh, script_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "nr = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "nr = ");
_cfsml_write_int(fh, (int*) &(save_struc->nr));
- fprintf(fh, "\n");
- fprintf(fh, "buf_size = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "buf_size = ");
_cfsml_write_size_t(fh, (size_t*) &(save_struc->buf_size));
- fprintf(fh, "\n");
- fprintf(fh, "script_size = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "script_size = ");
_cfsml_write_size_t(fh, (size_t*) &(save_struc->script_size));
- fprintf(fh, "\n");
- fprintf(fh, "heap_size = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "heap_size = ");
_cfsml_write_size_t(fh, (size_t*) &(save_struc->heap_size));
- fprintf(fh, "\n");
- fprintf(fh, "obj_indices = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "obj_indices = ");
write_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->obj_indices));
- fprintf(fh, "\n");
- fprintf(fh, "exports_nr = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "exports_nr = ");
_cfsml_write_int(fh, (int*) &(save_struc->exports_nr));
- fprintf(fh, "\n");
- fprintf(fh, "synonyms_nr = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "synonyms_nr = ");
_cfsml_write_int(fh, (int*) &(save_struc->synonyms_nr));
- fprintf(fh, "\n");
- fprintf(fh, "lockers = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "lockers = ");
_cfsml_write_int(fh, (int*) &(save_struc->lockers));
- fprintf(fh, "\n");
- fprintf(fh, "objects_allocated = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "objects_allocated = ");
_cfsml_write_int(fh, (int*) &(save_struc->objects_allocated));
- fprintf(fh, "\n");
- fprintf(fh, "objects_nr = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "objects_nr = ");
_cfsml_write_int(fh, (int*) &(save_struc->objects_nr));
- fprintf(fh, "\n");
- fprintf(fh, "objects = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "objects = ");
min = max = save_struc->objects_allocated;
if (!save_struc->objects)
min = max = 0; /* Don't write if it points to NULL */
-#line 442 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
+#line 441 "savegame.cfsml"
+ WSprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
_cfsml_write_object_t(fh, &(save_struc->objects[i]));
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
}
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "locals_offset = ");
+ WSprintf(fh, "]");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "locals_offset = ");
_cfsml_write_int(fh, (int*) &(save_struc->locals_offset));
- fprintf(fh, "\n");
- fprintf(fh, "locals_segment = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "locals_segment = ");
_cfsml_write_int(fh, (int*) &(save_struc->locals_segment));
- fprintf(fh, "\n");
- fprintf(fh, "marked_as_deleted = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "marked_as_deleted = ");
_cfsml_write_int(fh, (int*) &(save_struc->marked_as_deleted));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_script_t(FILE *fh, script_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_script_t(Common::SeekableReadStream *fh, script_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -3502,82 +3687,82 @@ _cfsml_read_script_t(FILE *fh, script_t* save_struc, const char *lastval, int *l
return CFSML_FAILURE;
}
if (!strcmp(token, "nr")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "buf_size")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->buf_size), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_size_t() for buf_size at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "script_size")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->script_size), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_size_t() for script_size at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "heap_size")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->heap_size), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_size_t() for heap_size at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "obj_indices")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (read_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->obj_indices), value, line, hiteof)) {
_cfsml_error("Token expected by read_int_hash_map_tp() for obj_indices at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "exports_nr")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->exports_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for exports_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "synonyms_nr")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->synonyms_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for synonyms_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "lockers")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->lockers), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for lockers at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "objects_allocated")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->objects_allocated), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for objects_allocated at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "objects_nr")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->objects_nr), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for objects_nr at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "objects")) {
-#line 609 "savegame.cfsml"
+#line 608 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
-#line 619 "savegame.cfsml"
+#line 618 "savegame.cfsml"
// Prepare to restore dynamic array
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -3593,11 +3778,11 @@ _cfsml_read_script_t(FILE *fh, script_t* save_struc, const char *lastval, int *l
_cfsml_register_pointer(save_struc->objects);
} else
save_struc->objects = NULL;
-#line 643 "savegame.cfsml"
+#line 642 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 651 "savegame.cfsml"
+#line 650 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -3616,27 +3801,27 @@ _cfsml_read_script_t(FILE *fh, script_t* save_struc, const char *lastval, int *l
save_struc->objects_allocated = max ; // Set array size accordingly
} else
if (!strcmp(token, "locals_offset")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->locals_offset), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for locals_offset at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "locals_segment")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->locals_segment), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for locals_segment at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "marked_as_deleted")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->marked_as_deleted), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for marked_as_deleted at line %d\n", *line);
return CFSML_FAILURE;
}
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("script_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -3646,66 +3831,66 @@ _cfsml_read_script_t(FILE *fh, script_t* save_struc, const char *lastval, int *l
return CFSML_SUCCESS;
}
-#line 396 "savegame.cfsml"
+#line 395 "savegame.cfsml"
static void
-_cfsml_write_seg_manager_t(FILE *fh, seg_manager_t* save_struc)
+_cfsml_write_seg_manager_t(Common::WriteStream *fh, seg_manager_t* save_struc)
{
int min, max, i;
-#line 416 "savegame.cfsml"
- fprintf(fh, "{\n");
- fprintf(fh, "id_seg_map = ");
+#line 415 "savegame.cfsml"
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "id_seg_map = ");
write_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->id_seg_map));
- fprintf(fh, "\n");
- fprintf(fh, "heap = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "heap = ");
min = max = save_struc->heap_size;
if (!save_struc->heap)
min = max = 0; /* Don't write if it points to NULL */
-#line 442 "savegame.cfsml"
- fprintf(fh, "[%d][\n", max);
+#line 441 "savegame.cfsml"
+ WSprintf(fh, "[%d][\n", max);
for (i = 0; i < min; i++) {
write_mem_obj_tp(fh, &(save_struc->heap[i]));
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
}
- fprintf(fh, "]");
- fprintf(fh, "\n");
- fprintf(fh, "heap_size = ");
+ WSprintf(fh, "]");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "heap_size = ");
_cfsml_write_int(fh, (int*) &(save_struc->heap_size));
- fprintf(fh, "\n");
- fprintf(fh, "reserved_id = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "reserved_id = ");
_cfsml_write_int(fh, (int*) &(save_struc->reserved_id));
- fprintf(fh, "\n");
- fprintf(fh, "exports_wide = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "exports_wide = ");
_cfsml_write_int(fh, (int*) &(save_struc->exports_wide));
- fprintf(fh, "\n");
- fprintf(fh, "sci1_1 = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "sci1_1 = ");
_cfsml_write_int(fh, (int*) &(save_struc->sci1_1));
- fprintf(fh, "\n");
- fprintf(fh, "gc_mark_bits = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "gc_mark_bits = ");
_cfsml_write_int(fh, (int*) &(save_struc->gc_mark_bits));
- fprintf(fh, "\n");
- fprintf(fh, "mem_allocated = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "mem_allocated = ");
_cfsml_write_size_t(fh, (size_t*) &(save_struc->mem_allocated));
- fprintf(fh, "\n");
- fprintf(fh, "clones_seg_id = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "clones_seg_id = ");
_cfsml_write_seg_id_t(fh, (seg_id_t*) &(save_struc->clones_seg_id));
- fprintf(fh, "\n");
- fprintf(fh, "lists_seg_id = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "lists_seg_id = ");
_cfsml_write_seg_id_t(fh, (seg_id_t*) &(save_struc->lists_seg_id));
- fprintf(fh, "\n");
- fprintf(fh, "nodes_seg_id = ");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "nodes_seg_id = ");
_cfsml_write_seg_id_t(fh, (seg_id_t*) &(save_struc->nodes_seg_id));
- fprintf(fh, "\n");
- fprintf(fh, "}");
+ WSprintf(fh, "\n");
+ WSprintf(fh, "}");
}
-#line 489 "savegame.cfsml"
+#line 488 "savegame.cfsml"
static int
-_cfsml_read_seg_manager_t(FILE *fh, seg_manager_t* save_struc, const char *lastval, int *line, int *hiteof)
+_cfsml_read_seg_manager_t(Common::SeekableReadStream *fh, seg_manager_t* save_struc, const char *lastval, int *line, int *hiteof)
{
char *token;
int min, max, i;
-#line 547 "savegame.cfsml"
+#line 546 "savegame.cfsml"
int assignment, closed, done;
if (strcmp(lastval, "{")) {
@@ -3737,19 +3922,19 @@ _cfsml_read_seg_manager_t(FILE *fh, seg_manager_t* save_struc, const char *lastv
return CFSML_FAILURE;
}
if (!strcmp(token, "id_seg_map")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (read_int_hash_map_tp(fh, (int_hash_map_t **) &(save_struc->id_seg_map), value, line, hiteof)) {
_cfsml_error("Token expected by read_int_hash_map_tp() for id_seg_map at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "heap")) {
-#line 609 "savegame.cfsml"
+#line 608 "savegame.cfsml"
if ((value[0] != '[') || (value[strlen(value) - 1] != '[')) {
_cfsml_error("Opening brackets expected at line %d\n", *line);
return CFSML_FAILURE;
}
-#line 619 "savegame.cfsml"
+#line 618 "savegame.cfsml"
// Prepare to restore dynamic array
max = strtol(value + 1, NULL, 0);
if (max < 0) {
@@ -3765,11 +3950,11 @@ _cfsml_read_seg_manager_t(FILE *fh, seg_manager_t* save_struc, const char *lastv
_cfsml_register_pointer(save_struc->heap);
} else
save_struc->heap = NULL;
-#line 643 "savegame.cfsml"
+#line 642 "savegame.cfsml"
done = i = 0;
do {
if (!(value = _cfsml_get_identifier(fh, line, hiteof, NULL))) {
-#line 651 "savegame.cfsml"
+#line 650 "savegame.cfsml"
_cfsml_error("Token expected at line %d\n", *line);
return 1;
}
@@ -3788,69 +3973,69 @@ _cfsml_read_seg_manager_t(FILE *fh, seg_manager_t* save_struc, const char *lastv
save_struc->heap_size = max ; // Set array size accordingly
} else
if (!strcmp(token, "heap_size")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->heap_size), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for heap_size at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "reserved_id")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->reserved_id), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for reserved_id at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "exports_wide")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->exports_wide), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for exports_wide at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "sci1_1")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->sci1_1), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for sci1_1 at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "gc_mark_bits")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_int(fh, (int*) &(save_struc->gc_mark_bits), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_int() for gc_mark_bits at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "mem_allocated")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_size_t(fh, (size_t*) &(save_struc->mem_allocated), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_size_t() for mem_allocated at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "clones_seg_id")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->clones_seg_id), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_seg_id_t() for clones_seg_id at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "lists_seg_id")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->lists_seg_id), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_seg_id_t() for lists_seg_id at line %d\n", *line);
return CFSML_FAILURE;
}
} else
if (!strcmp(token, "nodes_seg_id")) {
-#line 694 "savegame.cfsml"
+#line 693 "savegame.cfsml"
if (_cfsml_read_seg_id_t(fh, (seg_id_t*) &(save_struc->nodes_seg_id), value, line, hiteof)) {
_cfsml_error("Token expected by _cfsml_read_seg_id_t() for nodes_seg_id at line %d\n", *line);
return CFSML_FAILURE;
}
} else
-#line 703 "savegame.cfsml"
+#line 702 "savegame.cfsml"
{
_cfsml_error("seg_manager_t: Assignment to invalid identifier '%s' in line %d\n", token, *line);
return CFSML_FAILURE;
@@ -3863,56 +4048,60 @@ _cfsml_read_seg_manager_t(FILE *fh, seg_manager_t* save_struc, const char *lastv
// Auto-generated CFSML declaration and function block ends here
// Auto-generation performed by cfsml.pl 0.8.2
-#line 384 "savegame.cfsml"
+#line 457 "savegame.cfsml"
-void write_songlib_t(FILE *fh, songlib_t *songlib) {
+void write_songlib_t(Common::WriteStream *fh, songlib_t *songlib) {
song_t *seeker = *(songlib->lib);
int songcount = song_lib_count(*songlib);
- fprintf(fh, "{\n");
- fprintf(fh, "songcount = %d\n", songcount);
- fprintf(fh, "list = \n");
- fprintf(fh, "[\n");
+ WSprintf(fh, "{\n");
+ WSprintf(fh, "songcount = %d\n", songcount);
+ WSprintf(fh, "list = \n");
+ WSprintf(fh, "[\n");
while (seeker) {
seeker->restore_time = seeker->it->get_timepos(seeker->it);
-#line 819 "savegame.cfsml"
+#line 818 "savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_song_t(fh, seeker);
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 396 "savegame.cfsml"
+#line 469 "savegame.cfsml"
seeker = seeker->next;
}
- fprintf(fh, "]\n");
- fprintf(fh, "}\n");
+ WSprintf(fh, "]\n");
+ WSprintf(fh, "}\n");
}
-int read_songlib_t(FILE *fh, songlib_t *songlib, const char *lastval, int *line, int *hiteof) {
+int read_songlib_t(Common::SeekableReadStream *fh, songlib_t *songlib, const char *lastval, int *line, int *hiteof) {
int songcount;
int i;
song_t *newsong;
int oldstatus;
- fscanf(fh, "{\n");
- fscanf(fh, "songcount = %d\n", &songcount);
- fscanf(fh, "list = \n");
- fscanf(fh, "[\n");
+ if (strcmp(lastval, "{")) {
+ _cfsml_error("Opening brackets expected at line %d\n", *line);
+ return CFSML_FAILURE;
+ }
+ // FIXME: error checking
+ SRSscanf(fh, "songcount = %d\n", &songcount);
+ SRSscanf(fh, "list = \n");
+ SRSscanf(fh, "[\n");
*line += 4;
song_lib_init(songlib);
for (i = 0; i < songcount; i++) {
// Auto-generated CFSML data reader code
-#line 767 "savegame.cfsml"
+#line 766 "savegame.cfsml"
{
-#line 778 "savegame.cfsml"
+#line 777 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
-#line 783 "savegame.cfsml"
+#line 782 "savegame.cfsml"
const char *_cfsml_inp = lastval;
-#line 790 "savegame.cfsml"
+#line 789 "savegame.cfsml"
_cfsml_error = read_song_tp(fh, &newsong, _cfsml_inp, &(*line), &_cfsml_eof);
-#line 794 "savegame.cfsml"
+#line 793 "savegame.cfsml"
*hiteof = _cfsml_error;
-#line 801 "savegame.cfsml"
+#line 800 "savegame.cfsml"
if (_cfsml_last_value_retrieved) {
free(_cfsml_last_value_retrieved);
_cfsml_last_value_retrieved = NULL;
@@ -3923,11 +4112,11 @@ int read_songlib_t(FILE *fh, songlib_t *songlib, const char *lastval, int *line,
}
}
// End of auto-generated CFSML data reader code
-#line 416 "savegame.cfsml"
+#line 493 "savegame.cfsml"
song_lib_add(*songlib, newsong);
}
- fscanf(fh, "]\n");
- fscanf(fh, "}\n");;
+ SRSscanf(fh, "]\n");
+ SRSscanf(fh, "}\n");
*line += 2;
return 0;
}
@@ -3960,44 +4149,44 @@ int mem_obj_string_to_enum(const char *str) {
static int bucket_length;
-void write_int_hash_map_tp(FILE *fh, int_hash_map_t **foo) {
-#line 819 "savegame.cfsml"
+void write_int_hash_map_tp(Common::WriteStream *fh, int_hash_map_t **foo) {
+#line 818 "savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_int_hash_map_t(fh, *foo);
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 454 "savegame.cfsml"
+#line 531 "savegame.cfsml"
}
-void write_song_tp(FILE *fh, song_t **foo) {
-#line 819 "savegame.cfsml"
+void write_song_tp(Common::WriteStream *fh, song_t **foo) {
+#line 818 "savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_song_t(fh, *foo);
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 458 "savegame.cfsml"
+#line 535 "savegame.cfsml"
}
song_iterator_t *build_iterator(state_t *s, int song_nr, int type, songit_id_t id);
-int read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hiteof) {
+int read_song_tp(Common::SeekableReadStream *fh, song_t **foo, const char *lastval, int *line, int *hiteof) {
char *token;
int assignment;
*foo = (song_t*) malloc(sizeof(song_t));
token = _cfsml_get_identifier(fh, line, hiteof, &assignment);
// Auto-generated CFSML data reader code
-#line 767 "savegame.cfsml"
+#line 766 "savegame.cfsml"
{
-#line 778 "savegame.cfsml"
+#line 777 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
-#line 783 "savegame.cfsml"
+#line 782 "savegame.cfsml"
const char *_cfsml_inp = token;
-#line 790 "savegame.cfsml"
+#line 789 "savegame.cfsml"
_cfsml_error = _cfsml_read_song_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof);
-#line 794 "savegame.cfsml"
+#line 793 "savegame.cfsml"
*hiteof = _cfsml_error;
-#line 801 "savegame.cfsml"
+#line 800 "savegame.cfsml"
if (_cfsml_last_value_retrieved) {
free(_cfsml_last_value_retrieved);
_cfsml_last_value_retrieved = NULL;
@@ -4008,28 +4197,28 @@ int read_song_tp(FILE *fh, song_t **foo, const char *lastval, int *line, int *hi
}
}
// End of auto-generated CFSML data reader code
-#line 468 "savegame.cfsml"
+#line 545 "savegame.cfsml"
(*foo)->delay = 0;
(*foo)->it = NULL;
(*foo)->next_playing = (*foo)->next_stopping = (*foo)->next = NULL;
return 0;
}
-int read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof) {
+int read_int_hash_map_tp(Common::SeekableReadStream *fh, int_hash_map_t **foo, const char *lastval, int *line, int *hiteof) {
*foo = new int_hash_map_t;
// Auto-generated CFSML data reader code
-#line 767 "savegame.cfsml"
+#line 766 "savegame.cfsml"
{
-#line 778 "savegame.cfsml"
+#line 777 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
-#line 783 "savegame.cfsml"
+#line 782 "savegame.cfsml"
const char *_cfsml_inp = lastval;
-#line 790 "savegame.cfsml"
+#line 789 "savegame.cfsml"
_cfsml_error = _cfsml_read_int_hash_map_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof);
-#line 794 "savegame.cfsml"
+#line 793 "savegame.cfsml"
*hiteof = _cfsml_error;
-#line 801 "savegame.cfsml"
+#line 800 "savegame.cfsml"
if (_cfsml_last_value_retrieved) {
free(_cfsml_last_value_retrieved);
_cfsml_last_value_retrieved = NULL;
@@ -4040,30 +4229,30 @@ int read_int_hash_map_tp(FILE *fh, int_hash_map_t **foo, const char *lastval, in
}
}
// End of auto-generated CFSML data reader code
-#line 477 "savegame.cfsml"
+#line 554 "savegame.cfsml"
(*foo)->holes = NULL;
return 0;
}
-void write_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo) {
+void write_int_hash_map_node_tp(Common::WriteStream *fh, int_hash_map_t::node_t **foo) {
if (!(*foo)) {
- fputs("\\null", fh);
+ WSprintf(fh, "\\null");
} else {
- fprintf(fh,"[\n%d=>%d\n", (*foo)->name, (*foo)->value);
+ WSprintf(fh,"[\n%d=>%d\n", (*foo)->name, (*foo)->value);
if ((*foo)->next) {
-#line 819 "savegame.cfsml"
+#line 818 "savegame.cfsml"
// Auto-generated CFSML data writer code
write_int_hash_map_node_tp(fh, &((*foo)->next));
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 488 "savegame.cfsml"
+#line 565 "savegame.cfsml"
} else
- fputc('L', fh);
- fputs("]", fh);
+ WSprintf(fh, "L");
+ WSprintf(fh, "]");
}
}
-int read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof) {
+int read_int_hash_map_node_tp(Common::SeekableReadStream *fh, int_hash_map_t::node_t **foo, const char *lastval, int *line, int *hiteof) {
static char buffer[80];
if (lastval[0] == '\\') {
@@ -4077,7 +4266,7 @@ int read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char
do {
(*line)++;
- fgets(buffer, 80, fh);
+ SRSgets(buffer, 80, fh);
if (buffer[0] == 'L') {
(*foo)->next = NULL;
buffer[0] = buffer[1];
@@ -4099,38 +4288,38 @@ int read_int_hash_map_node_tp(FILE *fh, int_hash_map_t::node_t **foo, const char
return 0;
}
-void write_menubar_tp(FILE *fh, menubar_t **foo) {
+void write_menubar_tp(Common::WriteStream *fh, menubar_t **foo) {
if (*foo) {
-#line 819 "savegame.cfsml"
+#line 818 "savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_menubar_t(fh, (*foo));
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 533 "savegame.cfsml"
+#line 610 "savegame.cfsml"
} else { // Nothing to write
- fputs("\\null\\", fh);
+ WSprintf(fh, "\\null\\");
}
}
-int read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof) {
+int read_menubar_tp(Common::SeekableReadStream *fh, menubar_t **foo, const char *lastval, int *line, int *hiteof) {
if (lastval[0] == '\\') {
*foo = NULL; // No menu bar
} else {
*foo = (menubar_t *) sci_malloc(sizeof(menubar_t));
// Auto-generated CFSML data reader code
-#line 767 "savegame.cfsml"
+#line 766 "savegame.cfsml"
{
-#line 778 "savegame.cfsml"
+#line 777 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
-#line 783 "savegame.cfsml"
+#line 782 "savegame.cfsml"
const char *_cfsml_inp = lastval;
-#line 790 "savegame.cfsml"
+#line 789 "savegame.cfsml"
_cfsml_error = _cfsml_read_menubar_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof);
-#line 794 "savegame.cfsml"
+#line 793 "savegame.cfsml"
*hiteof = _cfsml_error;
-#line 801 "savegame.cfsml"
+#line 800 "savegame.cfsml"
if (_cfsml_last_value_retrieved) {
free(_cfsml_last_value_retrieved);
_cfsml_last_value_retrieved = NULL;
@@ -4141,90 +4330,90 @@ int read_menubar_tp(FILE *fh, menubar_t **foo, const char *lastval, int *line, i
}
}
// End of auto-generated CFSML data reader code
-#line 545 "savegame.cfsml"
+#line 622 "savegame.cfsml"
}
return *hiteof;
}
-void write_mem_obj_t(FILE *fh, mem_obj_t *foo) {
- fprintf(fh, "%s\n", mem_obj_string_names[foo->type].name);
-#line 819 "savegame.cfsml"
+void write_mem_obj_t(Common::WriteStream *fh, mem_obj_t *foo) {
+ WSprintf(fh, "%s\n", mem_obj_string_names[foo->type].name);
+#line 818 "savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_int(fh, &foo->segmgr_id);
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 552 "savegame.cfsml"
+#line 629 "savegame.cfsml"
switch (foo->type) {
case MEM_OBJ_SCRIPT:
-#line 819 "savegame.cfsml"
+#line 818 "savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_script_t(fh, &foo->data.script);
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 555 "savegame.cfsml"
+#line 632 "savegame.cfsml"
break;
case MEM_OBJ_CLONES:
-#line 819 "savegame.cfsml"
+#line 818 "savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_clone_table_t(fh, &foo->data.clones);
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 558 "savegame.cfsml"
+#line 635 "savegame.cfsml"
break;
case MEM_OBJ_LOCALS:
-#line 819 "savegame.cfsml"
+#line 818 "savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_local_variables_t(fh, &foo->data.locals);
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 561 "savegame.cfsml"
+#line 638 "savegame.cfsml"
break;
case MEM_OBJ_SYS_STRINGS:
-#line 819 "savegame.cfsml"
+#line 818 "savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_sys_strings_t(fh, &foo->data.sys_strings);
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 564 "savegame.cfsml"
+#line 641 "savegame.cfsml"
break;
case MEM_OBJ_STACK:
-#line 819 "savegame.cfsml"
+#line 818 "savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_int(fh, &foo->data.stack.nr);
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 567 "savegame.cfsml"
+#line 644 "savegame.cfsml"
break;
case MEM_OBJ_HUNK:
break;
case MEM_OBJ_LISTS:
-#line 819 "savegame.cfsml"
+#line 818 "savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_list_table_t(fh, &foo->data.lists);
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 572 "savegame.cfsml"
+#line 649 "savegame.cfsml"
break;
case MEM_OBJ_NODES:
-#line 819 "savegame.cfsml"
+#line 818 "savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_node_table_t(fh, &foo->data.nodes);
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 575 "savegame.cfsml"
+#line 652 "savegame.cfsml"
break;
case MEM_OBJ_DYNMEM:
-#line 819 "savegame.cfsml"
+#line 818 "savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_dynmem_t(fh, &foo->data.dynmem);
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 578 "savegame.cfsml"
+#line 655 "savegame.cfsml"
break;
}
}
-int read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int *hiteof) {
+int read_mem_obj_t(Common::SeekableReadStream *fh, mem_obj_t *foo, const char *lastval, int *line, int *hiteof) {
char buffer[80];
foo->type = mem_obj_string_to_enum(lastval);
if (foo->type < 0) {
@@ -4233,19 +4422,19 @@ int read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int
}
// Auto-generated CFSML data reader code
-#line 767 "savegame.cfsml"
+#line 766 "savegame.cfsml"
{
-#line 778 "savegame.cfsml"
+#line 777 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
-#line 786 "savegame.cfsml"
+#line 785 "savegame.cfsml"
const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
-#line 790 "savegame.cfsml"
+#line 789 "savegame.cfsml"
_cfsml_error = _cfsml_read_int(fh, &foo->segmgr_id, _cfsml_inp, &(*line), &_cfsml_eof);
-#line 794 "savegame.cfsml"
+#line 793 "savegame.cfsml"
*hiteof = _cfsml_error;
-#line 801 "savegame.cfsml"
+#line 800 "savegame.cfsml"
if (_cfsml_last_value_retrieved) {
free(_cfsml_last_value_retrieved);
_cfsml_last_value_retrieved = NULL;
@@ -4256,23 +4445,23 @@ int read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int
}
}
// End of auto-generated CFSML data reader code
-#line 591 "savegame.cfsml"
+#line 668 "savegame.cfsml"
switch (foo->type) {
case MEM_OBJ_SCRIPT:
// Auto-generated CFSML data reader code
-#line 767 "savegame.cfsml"
+#line 766 "savegame.cfsml"
{
-#line 778 "savegame.cfsml"
+#line 777 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
-#line 786 "savegame.cfsml"
+#line 785 "savegame.cfsml"
const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
-#line 790 "savegame.cfsml"
+#line 789 "savegame.cfsml"
_cfsml_error = _cfsml_read_script_t(fh, &foo->data.script, _cfsml_inp, &(*line), &_cfsml_eof);
-#line 794 "savegame.cfsml"
+#line 793 "savegame.cfsml"
*hiteof = _cfsml_error;
-#line 801 "savegame.cfsml"
+#line 800 "savegame.cfsml"
if (_cfsml_last_value_retrieved) {
free(_cfsml_last_value_retrieved);
_cfsml_last_value_retrieved = NULL;
@@ -4283,23 +4472,23 @@ int read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int
}
}
// End of auto-generated CFSML data reader code
-#line 594 "savegame.cfsml"
+#line 671 "savegame.cfsml"
break;
case MEM_OBJ_CLONES:
// Auto-generated CFSML data reader code
-#line 767 "savegame.cfsml"
+#line 766 "savegame.cfsml"
{
-#line 778 "savegame.cfsml"
+#line 777 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
-#line 786 "savegame.cfsml"
+#line 785 "savegame.cfsml"
const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
-#line 790 "savegame.cfsml"
+#line 789 "savegame.cfsml"
_cfsml_error = _cfsml_read_clone_table_t(fh, &foo->data.clones, _cfsml_inp, &(*line), &_cfsml_eof);
-#line 794 "savegame.cfsml"
+#line 793 "savegame.cfsml"
*hiteof = _cfsml_error;
-#line 801 "savegame.cfsml"
+#line 800 "savegame.cfsml"
if (_cfsml_last_value_retrieved) {
free(_cfsml_last_value_retrieved);
_cfsml_last_value_retrieved = NULL;
@@ -4310,23 +4499,23 @@ int read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int
}
}
// End of auto-generated CFSML data reader code
-#line 597 "savegame.cfsml"
+#line 674 "savegame.cfsml"
break;
case MEM_OBJ_LOCALS:
// Auto-generated CFSML data reader code
-#line 767 "savegame.cfsml"
+#line 766 "savegame.cfsml"
{
-#line 778 "savegame.cfsml"
+#line 777 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
-#line 786 "savegame.cfsml"
+#line 785 "savegame.cfsml"
const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
-#line 790 "savegame.cfsml"
+#line 789 "savegame.cfsml"
_cfsml_error = _cfsml_read_local_variables_t(fh, &foo->data.locals, _cfsml_inp, &(*line), &_cfsml_eof);
-#line 794 "savegame.cfsml"
+#line 793 "savegame.cfsml"
*hiteof = _cfsml_error;
-#line 801 "savegame.cfsml"
+#line 800 "savegame.cfsml"
if (_cfsml_last_value_retrieved) {
free(_cfsml_last_value_retrieved);
_cfsml_last_value_retrieved = NULL;
@@ -4337,23 +4526,23 @@ int read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int
}
}
// End of auto-generated CFSML data reader code
-#line 600 "savegame.cfsml"
+#line 677 "savegame.cfsml"
break;
case MEM_OBJ_SYS_STRINGS:
// Auto-generated CFSML data reader code
-#line 767 "savegame.cfsml"
+#line 766 "savegame.cfsml"
{
-#line 778 "savegame.cfsml"
+#line 777 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
-#line 786 "savegame.cfsml"
+#line 785 "savegame.cfsml"
const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
-#line 790 "savegame.cfsml"
+#line 789 "savegame.cfsml"
_cfsml_error = _cfsml_read_sys_strings_t(fh, &foo->data.sys_strings, _cfsml_inp, &(*line), &_cfsml_eof);
-#line 794 "savegame.cfsml"
+#line 793 "savegame.cfsml"
*hiteof = _cfsml_error;
-#line 801 "savegame.cfsml"
+#line 800 "savegame.cfsml"
if (_cfsml_last_value_retrieved) {
free(_cfsml_last_value_retrieved);
_cfsml_last_value_retrieved = NULL;
@@ -4364,23 +4553,23 @@ int read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int
}
}
// End of auto-generated CFSML data reader code
-#line 603 "savegame.cfsml"
+#line 680 "savegame.cfsml"
break;
case MEM_OBJ_LISTS:
// Auto-generated CFSML data reader code
-#line 767 "savegame.cfsml"
+#line 766 "savegame.cfsml"
{
-#line 778 "savegame.cfsml"
+#line 777 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
-#line 786 "savegame.cfsml"
+#line 785 "savegame.cfsml"
const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
-#line 790 "savegame.cfsml"
+#line 789 "savegame.cfsml"
_cfsml_error = _cfsml_read_list_table_t(fh, &foo->data.lists, _cfsml_inp, &(*line), &_cfsml_eof);
-#line 794 "savegame.cfsml"
+#line 793 "savegame.cfsml"
*hiteof = _cfsml_error;
-#line 801 "savegame.cfsml"
+#line 800 "savegame.cfsml"
if (_cfsml_last_value_retrieved) {
free(_cfsml_last_value_retrieved);
_cfsml_last_value_retrieved = NULL;
@@ -4391,23 +4580,23 @@ int read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int
}
}
// End of auto-generated CFSML data reader code
-#line 606 "savegame.cfsml"
+#line 683 "savegame.cfsml"
break;
case MEM_OBJ_NODES:
// Auto-generated CFSML data reader code
-#line 767 "savegame.cfsml"
+#line 766 "savegame.cfsml"
{
-#line 778 "savegame.cfsml"
+#line 777 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
-#line 786 "savegame.cfsml"
+#line 785 "savegame.cfsml"
const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
-#line 790 "savegame.cfsml"
+#line 789 "savegame.cfsml"
_cfsml_error = _cfsml_read_node_table_t(fh, &foo->data.nodes, _cfsml_inp, &(*line), &_cfsml_eof);
-#line 794 "savegame.cfsml"
+#line 793 "savegame.cfsml"
*hiteof = _cfsml_error;
-#line 801 "savegame.cfsml"
+#line 800 "savegame.cfsml"
if (_cfsml_last_value_retrieved) {
free(_cfsml_last_value_retrieved);
_cfsml_last_value_retrieved = NULL;
@@ -4418,23 +4607,23 @@ int read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int
}
}
// End of auto-generated CFSML data reader code
-#line 609 "savegame.cfsml"
+#line 686 "savegame.cfsml"
break;
case MEM_OBJ_STACK:
// Auto-generated CFSML data reader code
-#line 767 "savegame.cfsml"
+#line 766 "savegame.cfsml"
{
-#line 778 "savegame.cfsml"
+#line 777 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
-#line 786 "savegame.cfsml"
+#line 785 "savegame.cfsml"
const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
-#line 790 "savegame.cfsml"
+#line 789 "savegame.cfsml"
_cfsml_error = _cfsml_read_int(fh, &foo->data.stack.nr, _cfsml_inp, &(*line), &_cfsml_eof);
-#line 794 "savegame.cfsml"
+#line 793 "savegame.cfsml"
*hiteof = _cfsml_error;
-#line 801 "savegame.cfsml"
+#line 800 "savegame.cfsml"
if (_cfsml_last_value_retrieved) {
free(_cfsml_last_value_retrieved);
_cfsml_last_value_retrieved = NULL;
@@ -4445,7 +4634,7 @@ int read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int
}
}
// End of auto-generated CFSML data reader code
-#line 612 "savegame.cfsml"
+#line 689 "savegame.cfsml"
foo->data.stack.entries = (reg_t *)sci_calloc(foo->data.stack.nr, sizeof(reg_t));
break;
case MEM_OBJ_HUNK:
@@ -4453,19 +4642,19 @@ int read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int
break;
case MEM_OBJ_DYNMEM:
// Auto-generated CFSML data reader code
-#line 767 "savegame.cfsml"
+#line 766 "savegame.cfsml"
{
-#line 778 "savegame.cfsml"
+#line 777 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
-#line 786 "savegame.cfsml"
+#line 785 "savegame.cfsml"
const char *_cfsml_inp = _cfsml_get_identifier(fh, &(*line), &_cfsml_eof, &dummy);
-#line 790 "savegame.cfsml"
+#line 789 "savegame.cfsml"
_cfsml_error = _cfsml_read_dynmem_t(fh, &foo->data.dynmem, _cfsml_inp, &(*line), &_cfsml_eof);
-#line 794 "savegame.cfsml"
+#line 793 "savegame.cfsml"
*hiteof = _cfsml_error;
-#line 801 "savegame.cfsml"
+#line 800 "savegame.cfsml"
if (_cfsml_last_value_retrieved) {
free(_cfsml_last_value_retrieved);
_cfsml_last_value_retrieved = NULL;
@@ -4476,44 +4665,44 @@ int read_mem_obj_t(FILE *fh, mem_obj_t *foo, const char *lastval, int *line, int
}
}
// End of auto-generated CFSML data reader code
-#line 619 "savegame.cfsml"
+#line 696 "savegame.cfsml"
break;
}
return *hiteof;
}
-void write_mem_obj_tp(FILE *fh, mem_obj_t **foo) {
+void write_mem_obj_tp(Common::WriteStream *fh, mem_obj_t **foo) {
if (*foo) {
-#line 819 "savegame.cfsml"
+#line 818 "savegame.cfsml"
// Auto-generated CFSML data writer code
write_mem_obj_t(fh, (*foo));
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 628 "savegame.cfsml"
+#line 705 "savegame.cfsml"
} else { // Nothing to write
- fputs("\\null\\", fh);
+ WSprintf(fh, "\\null\\");
}
}
-int read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof) {
+int read_mem_obj_tp(Common::SeekableReadStream *fh, mem_obj_t **foo, const char *lastval, int *line, int *hiteof) {
if (lastval[0] == '\\') {
*foo = NULL; // No menu bar
} else {
*foo = (mem_obj_t *)sci_malloc(sizeof(mem_obj_t));
// Auto-generated CFSML data reader code
-#line 767 "savegame.cfsml"
+#line 766 "savegame.cfsml"
{
-#line 778 "savegame.cfsml"
+#line 777 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
-#line 783 "savegame.cfsml"
+#line 782 "savegame.cfsml"
const char *_cfsml_inp = lastval;
-#line 790 "savegame.cfsml"
+#line 789 "savegame.cfsml"
_cfsml_error = read_mem_obj_t(fh, (*foo), _cfsml_inp, &(*line), &_cfsml_eof);
-#line 794 "savegame.cfsml"
+#line 793 "savegame.cfsml"
*hiteof = _cfsml_error;
-#line 801 "savegame.cfsml"
+#line 800 "savegame.cfsml"
if (_cfsml_last_value_retrieved) {
free(_cfsml_last_value_retrieved);
_cfsml_last_value_retrieved = NULL;
@@ -4524,7 +4713,7 @@ int read_mem_obj_tp(FILE *fh, mem_obj_t **foo, const char *lastval, int *line, i
}
}
// End of auto-generated CFSML data reader code
-#line 639 "savegame.cfsml"
+#line 716 "savegame.cfsml"
return *hiteof;
}
return 0;
@@ -4537,12 +4726,23 @@ void _gamestate_unfrob(state_t *s) {
}
-int gamestate_save(state_t *s, char *dirname) {
- FILE *fh;
+int gamestate_save(state_t *s, Common::WriteStream *fh, const char* savename) {
sci_dir_t dir;
char *filename;
int fd;
+ tm curTime;
+ g_system->getTimeAndDate(curTime);
+
+ SavegameMetadata *meta = new SavegameMetadata;
+ meta->savegame_version = FREESCI_CURRENT_SAVEGAME_VERSION;
+ meta->savegame_name = savename;
+ meta->version = s->version;
+ meta->game_version = s->game_version;
+ meta->savegame_date = ((curTime.tm_mday & 0xFF) << 24) | (((curTime.tm_mon + 1) & 0xFF) << 16) | ((curTime.tm_year + 1900) & 0xFFFF);
+ meta->savegame_time = ((curTime.tm_hour & 0xFF) << 16) | (((curTime.tm_min) & 0xFF) << 8) | ((curTime.tm_sec) & 0xFF);
+ fprintf(stderr, "date/time: %d %d\n", meta->savegame_date, meta->savegame_time);
+
_global_save_state = s;
s->savegame_version = FREESCI_CURRENT_SAVEGAME_VERSION;
s->dyn_views_list_serial = (s->dyn_views)? s->dyn_views->serial : -2;
@@ -4554,22 +4754,6 @@ int gamestate_save(state_t *s, char *dirname) {
return 1;
}
- scimkdir (dirname, 0700);
-
- if (chdir(dirname)) {
- sciprintf("Could not enter directory '%s'\n", dirname);
- return 1;
- }
-
- sci_init_dir(&dir);
- filename = sci_find_first(&dir, "*");
- while (filename) {
- if (strcmp(filename, "..") && strcmp(filename, "."))
- unlink(filename); // Delete all files in directory
- filename = sci_find_next(&dir);
- }
- sci_finish_find(&dir);
-
/*
if (s->sound_server) {
if ((s->sound_server->save)(s, dirname)) {
@@ -4579,24 +4763,26 @@ int gamestate_save(state_t *s, char *dirname) {
}
}
*/
- fh = fopen("state", "w" FO_TEXT);
-
// Calculate the time spent with this game
s->game_time = time(NULL) - s->game_start_time.tv_sec;
-#line 819 "savegame.cfsml"
+#line 818 "savegame.cfsml"
+// Auto-generated CFSML data writer code
+ _cfsml_write_SavegameMetadata(fh, meta);
+ WSprintf(fh, "\n");
+// End of auto-generated CFSML data writer code
+#line 769 "savegame.cfsml"
+#line 818 "savegame.cfsml"
// Auto-generated CFSML data writer code
_cfsml_write_state_t(fh, s);
- fprintf(fh, "\n");
+ WSprintf(fh, "\n");
// End of auto-generated CFSML data writer code
-#line 699 "savegame.cfsml"
+#line 770 "savegame.cfsml"
- fclose(fh);
+ delete meta;
_gamestate_unfrob(s);
- chdir("..");
-
return 0;
}
@@ -4842,19 +5028,13 @@ static void reconstruct_sounds(state_t *s) {
}
}
-state_t *gamestate_restore(state_t *s, char *dirname) {
- FILE *fh;
+state_t *gamestate_restore(state_t *s, Common::SeekableReadStream *fh) {
int fd;
int i;
int read_eof = 0;
state_t *retval;
songlib_t temp;
- if (chdir(dirname)) {
- sciprintf("Game state '%s' does not exist\n", dirname);
- return NULL;
- }
-
/*
if (s->sound_server) {
if ((s->sound_server->restore)(s, dirname)) {
@@ -4872,12 +5052,53 @@ state_t *gamestate_restore(state_t *s, char *dirname) {
_global_save_state = retval;
retval->gfx_state = s->gfx_state;
- fh = fopen("state", "r" FO_TEXT);
- if (!fh) {
- free(retval);
+ SavegameMetadata* meta = new SavegameMetadata;
+ memset(retval, 0, sizeof(SavegameMetadata));
+
+// Auto-generated CFSML data reader code
+#line 766 "savegame.cfsml"
+ {
+#line 769 "savegame.cfsml"
+ int _cfsml_line_ctr = 0;
+#line 774 "savegame.cfsml"
+ struct _cfsml_pointer_refstruct **_cfsml_myptrrefptr = _cfsml_get_current_refpointer();
+#line 777 "savegame.cfsml"
+ int _cfsml_eof = 0, _cfsml_error;
+ int dummy;
+#line 785 "savegame.cfsml"
+ const char *_cfsml_inp = _cfsml_get_identifier(fh, &(_cfsml_line_ctr), &_cfsml_eof, &dummy);
+
+#line 789 "savegame.cfsml"
+ _cfsml_error = _cfsml_read_SavegameMetadata(fh, meta, _cfsml_inp, &(_cfsml_line_ctr), &_cfsml_eof);
+#line 793 "savegame.cfsml"
+ read_eof = _cfsml_error;
+#line 797 "savegame.cfsml"
+ _cfsml_free_pointer_references(_cfsml_myptrrefptr, _cfsml_error);
+#line 800 "savegame.cfsml"
+ if (_cfsml_last_value_retrieved) {
+ free(_cfsml_last_value_retrieved);
+ _cfsml_last_value_retrieved = NULL;
+ }
+ if (_cfsml_last_identifier_retrieved) {
+ free(_cfsml_last_identifier_retrieved);
+ _cfsml_last_identifier_retrieved = NULL;
+ }
+ }
+// End of auto-generated CFSML data reader code
+#line 1048 "savegame.cfsml"
+ if ((meta->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) ||
+ (meta->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) {
+ if (meta->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION)
+ sciprintf("Old savegame version detected- can't load\n");
+ else
+ sciprintf("Savegame version is %d- maximum supported is %0d\n", meta->savegame_version, FREESCI_CURRENT_SAVEGAME_VERSION);
+
+ delete meta;
return NULL;
}
+ delete meta;
+
// Backwards compatibility settings
retval->dyn_views = NULL;
retval->drop_views = NULL;
@@ -4888,25 +5109,25 @@ state_t *gamestate_restore(state_t *s, char *dirname) {
retval->sound_volume = s->sound_volume;
// Auto-generated CFSML data reader code
-#line 767 "savegame.cfsml"
+#line 766 "savegame.cfsml"
{
-#line 770 "savegame.cfsml"
+#line 769 "savegame.cfsml"
int _cfsml_line_ctr = 0;
-#line 775 "savegame.cfsml"
+#line 774 "savegame.cfsml"
struct _cfsml_pointer_refstruct **_cfsml_myptrrefptr = _cfsml_get_current_refpointer();
-#line 778 "savegame.cfsml"
+#line 777 "savegame.cfsml"
int _cfsml_eof = 0, _cfsml_error;
int dummy;
-#line 786 "savegame.cfsml"
+#line 785 "savegame.cfsml"
const char *_cfsml_inp = _cfsml_get_identifier(fh, &(_cfsml_line_ctr), &_cfsml_eof, &dummy);
-#line 790 "savegame.cfsml"
+#line 789 "savegame.cfsml"
_cfsml_error = _cfsml_read_state_t(fh, retval, _cfsml_inp, &(_cfsml_line_ctr), &_cfsml_eof);
-#line 794 "savegame.cfsml"
+#line 793 "savegame.cfsml"
read_eof = _cfsml_error;
-#line 798 "savegame.cfsml"
+#line 797 "savegame.cfsml"
_cfsml_free_pointer_references(_cfsml_myptrrefptr, _cfsml_error);
-#line 801 "savegame.cfsml"
+#line 800 "savegame.cfsml"
if (_cfsml_last_value_retrieved) {
free(_cfsml_last_value_retrieved);
_cfsml_last_value_retrieved = NULL;
@@ -4917,20 +5138,7 @@ state_t *gamestate_restore(state_t *s, char *dirname) {
}
}
// End of auto-generated CFSML data reader code
-#line 997 "savegame.cfsml"
-
- fclose(fh);
-
- if ((retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) || (retval->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) {
- if (retval->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION)
- sciprintf("Old savegame version detected- can't load\n");
- else
- sciprintf("Savegame version is %d- maximum supported is %0d\n", retval->savegame_version, FREESCI_CURRENT_SAVEGAME_VERSION);
-
- chdir("..");
- free(retval);
- return NULL;
- }
+#line 1071 "savegame.cfsml"
sfx_exit(&s->sound);
_gamestate_unfrob(retval);
@@ -5021,7 +5229,57 @@ state_t *gamestate_restore(state_t *s, char *dirname) {
retval->sound.debug = s->sound.debug;
reconstruct_sounds(retval);
- chdir ("..");
-
return retval;
}
+
+bool get_savegame_metadata(Common::SeekableReadStream* stream, SavegameMetadata* meta) {
+ int read_eof = 0;
+
+// Auto-generated CFSML data reader code
+#line 766 "savegame.cfsml"
+ {
+#line 769 "savegame.cfsml"
+ int _cfsml_line_ctr = 0;
+#line 774 "savegame.cfsml"
+ struct _cfsml_pointer_refstruct **_cfsml_myptrrefptr = _cfsml_get_current_refpointer();
+#line 777 "savegame.cfsml"
+ int _cfsml_eof = 0, _cfsml_error;
+ int dummy;
+#line 785 "savegame.cfsml"
+ const char *_cfsml_inp = _cfsml_get_identifier(stream, &(_cfsml_line_ctr), &_cfsml_eof, &dummy);
+
+#line 789 "savegame.cfsml"
+ _cfsml_error = _cfsml_read_SavegameMetadata(stream, meta, _cfsml_inp, &(_cfsml_line_ctr), &_cfsml_eof);
+#line 793 "savegame.cfsml"
+ read_eof = _cfsml_error;
+#line 797 "savegame.cfsml"
+ _cfsml_free_pointer_references(_cfsml_myptrrefptr, _cfsml_error);
+#line 800 "savegame.cfsml"
+ if (_cfsml_last_value_retrieved) {
+ free(_cfsml_last_value_retrieved);
+ _cfsml_last_value_retrieved = NULL;
+ }
+ if (_cfsml_last_identifier_retrieved) {
+ free(_cfsml_last_identifier_retrieved);
+ _cfsml_last_identifier_retrieved = NULL;
+ }
+ }
+// End of auto-generated CFSML data reader code
+#line 1168 "savegame.cfsml"
+
+ if (read_eof)
+ return false;
+
+ if ((meta->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION) ||
+ (meta->savegame_version > FREESCI_CURRENT_SAVEGAME_VERSION)) {
+ if (meta->savegame_version < FREESCI_MINIMUM_SAVEGAME_VERSION)
+ sciprintf("Old savegame version detected- can't load\n");
+ else
+ sciprintf("Savegame version is %d- maximum supported is %0d\n", meta->savegame_version, FREESCI_CURRENT_SAVEGAME_VERSION);
+
+ return false;
+ }
+
+ return true;
+}
+
diff --git a/engines/sci/engine/scriptdebug.cpp b/engines/sci/engine/scriptdebug.cpp
index 1b2ee0c3e7..af072e2451 100644
--- a/engines/sci/engine/scriptdebug.cpp
+++ b/engines/sci/engine/scriptdebug.cpp
@@ -55,8 +55,10 @@
#include "sci/engine/kernel_types.h"
#include "sci/include/sci_midi.h"
#include "sci/include/sci_widgets.h"
+#include "sci/sci.h"
#include "common/util.h"
+#include "common/savefile.h"
#ifdef HAVE_UNISTD_H
# include <unistd.h>
@@ -1084,7 +1086,15 @@ int c_save_game(state_t *s) {
}
}
- if (gamestate_save(s, cmd_params[0].str)) {
+ Common::SaveFileManager *saveFileMan = g_engine->getSaveFileManager();
+ Common::OutSaveFile *out;
+ if (!(out = saveFileMan->openForSaving(cmd_params[0].str))) {
+ sciprintf("Error opening savegame \"%s\" for writing\n", cmd_params[0].str);
+ return 0;
+ }
+
+ // TODO: enable custom descriptions? force filename into a specific format?
+ if (gamestate_save(s, out, "debugging")) {
sciprintf("Saving the game state to '%s' failed\n", cmd_params[0].str);
}
@@ -1092,14 +1102,20 @@ int c_save_game(state_t *s) {
}
int c_restore_game(state_t *s) {
- state_t *newstate;
+ state_t *newstate = NULL;
if (!s) {
sciprintf("Not in debug state\n");
return 1;
}
- newstate = gamestate_restore(s, cmd_params[0].str);
+ Common::SaveFileManager *saveFileMan = g_engine->getSaveFileManager();
+ Common::SeekableReadStream *in;
+ if (!(in = saveFileMan->openForLoading(cmd_params[0].str))) {
+ // found a savegame file
+ newstate = gamestate_restore(s, in);
+ delete in;
+ }
if (newstate) {
s->successor = newstate; // Set successor
diff --git a/engines/sci/engine/vm.cpp b/engines/sci/engine/vm.cpp
index 7cd3057a33..12fa5b19d8 100644
--- a/engines/sci/engine/vm.cpp
+++ b/engines/sci/engine/vm.cpp
@@ -2113,6 +2113,7 @@ int game_run(state_t **_s) {
return 0;
}
+#if 0
int game_restore(state_t **_s, char *game_name) {
state_t *s;
int debug_state = _debugstate_valid;
@@ -2139,6 +2140,7 @@ int game_restore(state_t **_s, char *game_name) {
sciprintf(" Game::play() finished.\n");
return 0;
}
+#endif
object_t *obj_get(state_t *s, reg_t offset) {
mem_obj_t *memobj = GET_OBJECT_SEGMENT(s->seg_manager, offset.segment);
diff --git a/engines/sci/include/engine.h b/engines/sci/include/engine.h
index 5b6330587f..374572d510 100644
--- a/engines/sci/include/engine.h
+++ b/engines/sci/include/engine.h
@@ -28,6 +28,11 @@
#include "common/scummsys.h"
+namespace Common {
+ class SeekableReadStream;
+ class WriteStream;
+}
+
// FIXME. Remove after transiton to File class
#include <sys/stat.h>
@@ -44,8 +49,8 @@
#include "sci/include/gfx_state_internal.h"
#include "sci/include/sfx_engine.h"
-#define FREESCI_CURRENT_SAVEGAME_VERSION 7
-#define FREESCI_MINIMUM_SAVEGAME_VERSION 7
+#define FREESCI_CURRENT_SAVEGAME_VERSION 8
+#define FREESCI_MINIMUM_SAVEGAME_VERSION 8
#ifdef WIN32
# define FREESCI_GAMEDIR "FreeSCI"
@@ -81,6 +86,16 @@ typedef struct {
int palette;
} drawn_pic_t;
+// Savegame metadata
+struct SavegameMetadata {
+ const char *savegame_name;
+ int savegame_version;
+ char *game_version;
+ sci_version_t version;
+ int savegame_date;
+ int savegame_time;
+};
+
typedef struct _state {
int savegame_version;
@@ -266,21 +281,26 @@ typedef struct _state {
#define STATE_T_DEFINED
int
-gamestate_save(state_t *s, char *dirname);
+gamestate_save(state_t *s, Common::WriteStream *save, const char *savename);
/* Saves a game state to the hard disk in a portable way
** Parameters: (state_t *) s: The state to save
-** (char *) dirname: The subdirectory to store it in
+** (WriteStream *) save: The stream to save to
+** (char *) savename: The description of the savegame
** Returns : (int) 0 on success, 1 otherwise
*/
state_t *
-gamestate_restore(state_t *s, char *dirname);
+gamestate_restore(state_t *s, Common::SeekableReadStream *save);
/* Restores a game state from a directory
** Parameters: (state_t *) s: An older state from the same game
** (char *) dirname: The subdirectory to restore from
** Returns : (state_t *) NULL on failure, a pointer to a valid state_t otherwise
*/
+bool get_savegame_metadata(Common::SeekableReadStream* stream, SavegameMetadata* meta);
+/* Read the header from a savegame
+*/
+
gfx_pixmap_color_t *
get_pic_color(state_t *s, int color);
/* Retrieves the gfx_pixmap_color_t associated with a game color index
diff --git a/engines/sci/include/vm.h b/engines/sci/include/vm.h
index 019dcd8a67..6df7723022 100644
--- a/engines/sci/include/vm.h
+++ b/engines/sci/include/vm.h
@@ -821,16 +821,4 @@ obj_get(struct _state *s, reg_t offset);
** Returns : (object_t *) The object in question, or NULL if there is none
*/
-int
-test_savegame(struct _state *s, char *savegame_id, char *savegame_name, int savegame_name_length);
-/* Simple savegame validity check
-** Parameters: (state_t *) s: Pointer to the state_t to operate on
-** (char *) savegame_id: Name of the savegame to check
-** (char *) savegame_name: Pointer to a static buffer the savegame
-** name string should be stored in
-** (int) savegame_name_length: Max. number of bytes to write into the
-** static string
-** Returns : (int) 1 if it might be a savegame, 0 if not
-*/
-
#endif /* !_SCI_VM_H */
diff --git a/engines/sci/sci.cpp b/engines/sci/sci.cpp
index 8d1a0b5095..23e143b13d 100644
--- a/engines/sci/sci.cpp
+++ b/engines/sci/sci.cpp
@@ -348,4 +348,10 @@ uint32 SciEngine::getFlags() const {
return _gameDescription->desc.flags;
}
+Common::String SciEngine::getSavegameName(int nr) const {
+ char extension[6];
+ snprintf(extension, sizeof(extension), ".%03d", nr);
+ return _targetName + extension;
+}
+
} // End of namespace Sci
diff --git a/engines/sci/sci.h b/engines/sci/sci.h
index 2c1686c286..a454b7e23f 100644
--- a/engines/sci/sci.h
+++ b/engines/sci/sci.h
@@ -28,6 +28,7 @@
#include "engines/engine.h"
#include "engines/advancedDetector.h"
+#include "engines/advancedDetector.h"
namespace Sci {
@@ -83,6 +84,8 @@ public:
Common::Platform getPlatform() const;
uint32 getFlags() const;
+ Common::String getSavegameName(int nr) const;
+
private:
const SciGameDescription *_gameDescription;
Console *_console;