diff options
author | Martin Kiewitz | 2009-10-08 20:13:52 +0000 |
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committer | Martin Kiewitz | 2009-10-08 20:13:52 +0000 |
commit | b0eeb3636ca801e2f40ef05b014d3ec40488704f (patch) | |
tree | 92b51a4dc56892661d06618c4b0049e0a780187d /engines/sci | |
parent | d56d072fb21fe201d533b4d92a698284549a0cbe (diff) | |
download | scummvm-rg350-b0eeb3636ca801e2f40ef05b014d3ec40488704f.tar.gz scummvm-rg350-b0eeb3636ca801e2f40ef05b014d3ec40488704f.tar.bz2 scummvm-rg350-b0eeb3636ca801e2f40ef05b014d3ec40488704f.zip |
SCI/newgui: cleanup, fixing uninitialized variable in SciGuiPalette
svn-id: r44796
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/gui/gui.cpp | 4 | ||||
-rw-r--r-- | engines/sci/gui/gui_gfx.cpp | 89 | ||||
-rw-r--r-- | engines/sci/gui/gui_gfx.h | 1 | ||||
-rw-r--r-- | engines/sci/gui/gui_palette.cpp | 39 | ||||
-rw-r--r-- | engines/sci/gui/gui_palette.h | 3 |
5 files changed, 72 insertions, 64 deletions
diff --git a/engines/sci/gui/gui.cpp b/engines/sci/gui/gui.cpp index 279b88bf89..3754634287 100644 --- a/engines/sci/gui/gui.cpp +++ b/engines/sci/gui/gui.cpp @@ -402,9 +402,9 @@ void SciGui::animate(reg_t listReference, bool cycle, int argc, reg_t *argv) { // _gfx->AnimateSort(); if (old_picNotValid) { - //_windowMgr->BeginUpdate(_windowMgr->_picWind); + _windowMgr->BeginUpdate(_windowMgr->_picWind); _gfx->AnimateUpdate(list); - //_windowMgr->EndUpdate(_windowMgr->_picWind); + _windowMgr->EndUpdate(_windowMgr->_picWind); } _gfx->AnimateDrawCels(list); diff --git a/engines/sci/gui/gui_gfx.cpp b/engines/sci/gui/gui_gfx.cpp index c8ceaf9b87..7a673ae8a4 100644 --- a/engines/sci/gui/gui_gfx.cpp +++ b/engines/sci/gui/gui_gfx.cpp @@ -1067,17 +1067,17 @@ void SciGuiGfx::AnimateDisposeLastCast() { } enum { - SCI_ANIMATE_MASK_STOPUPDATE = 0x0001, - SCI_ANIMATE_MASK_VIEWUPDATED = 0x0002, - SCI_ANIMATE_MASK_NOUPDATE = 0x0004, - SCI_ANIMATE_MASK_HIDDEN = 0x0008, - SCI_ANIMATE_MASK_FIXEDPRIORITY = 0x0010, - SCI_ANIMATE_MASK_ALWAYSUPDATE = 0x0020, - SCI_ANIMATE_MASK_FORCEUPDATE = 0x0040, - SCI_ANIMATE_MASK_REMOVEVIEW = 0x0080, - SCI_ANIMATE_MASK_FROZEN = 0x0100, - SCI_ANIMATE_MASK_IGNOREACTOR = 0x4000, - SCI_ANIMATE_MASK_DISPOSEME = 0x8000 + SCI_ANIMATE_SIGNAL_STOPUPDATE = 0x0001, + SCI_ANIMATE_SIGNAL_VIEWUPDATED = 0x0002, + SCI_ANIMATE_SIGNAL_NOUPDATE = 0x0004, + SCI_ANIMATE_SIGNAL_HIDDEN = 0x0008, + SCI_ANIMATE_SIGNAL_FIXEDPRIORITY = 0x0010, + SCI_ANIMATE_SIGNAL_ALWAYSUPDATE = 0x0020, + SCI_ANIMATE_SIGNAL_FORCEUPDATE = 0x0040, + SCI_ANIMATE_SIGNAL_REMOVEVIEW = 0x0080, + SCI_ANIMATE_SIGNAL_FROZEN = 0x0100, + SCI_ANIMATE_SIGNAL_IGNOREACTOR = 0x4000, + SCI_ANIMATE_SIGNAL_DISPOSEME = 0x8000 }; void SciGuiGfx::AnimateInvoke(List *list, int argc, reg_t *argv) { @@ -1090,7 +1090,7 @@ void SciGuiGfx::AnimateInvoke(List *list, int argc, reg_t *argv) { while (curNode) { curObject = curNode->value; mask = GET_SEL32V(curObject, signal); - if (!(mask & SCI_ANIMATE_MASK_FROZEN)) { + if (!(mask & SCI_ANIMATE_SIGNAL_FROZEN)) { // Call .doit method of that object invoke_selector(_s, curObject, _s->_kernel->_selectorCache.doit, kContinueOnInvalidSelector, argv, argc, __FILE__, __LINE__, 0); // Lookup node again, since the nodetable it was in may have been reallocated @@ -1146,20 +1146,20 @@ void SciGuiGfx::AnimateFill(List *list, byte &old_picNotValid) { PUT_SEL32V(curObject, nsRight, celRect.right); PUT_SEL32V(curObject, nsBottom, celRect.bottom); - if (!(signal & SCI_ANIMATE_MASK_FIXEDPRIORITY)) + if (!(signal & SCI_ANIMATE_SIGNAL_FIXEDPRIORITY)) PUT_SEL32V(curObject, priority, 0); // CoordPri(y) FIXME - if (signal & SCI_ANIMATE_MASK_NOUPDATE) { - if (signal & (SCI_ANIMATE_MASK_FORCEUPDATE | SCI_ANIMATE_MASK_VIEWUPDATED) - || (signal & SCI_ANIMATE_MASK_HIDDEN && !(signal & SCI_ANIMATE_MASK_REMOVEVIEW)) - || (!(signal & SCI_ANIMATE_MASK_HIDDEN) && signal & SCI_ANIMATE_MASK_REMOVEVIEW) - || (signal & SCI_ANIMATE_MASK_ALWAYSUPDATE)) + if (signal & SCI_ANIMATE_SIGNAL_NOUPDATE) { + if (signal & (SCI_ANIMATE_SIGNAL_FORCEUPDATE | SCI_ANIMATE_SIGNAL_VIEWUPDATED) + || (signal & SCI_ANIMATE_SIGNAL_HIDDEN && !(signal & SCI_ANIMATE_SIGNAL_REMOVEVIEW)) + || (!(signal & SCI_ANIMATE_SIGNAL_HIDDEN) && signal & SCI_ANIMATE_SIGNAL_REMOVEVIEW) + || (signal & SCI_ANIMATE_SIGNAL_ALWAYSUPDATE)) old_picNotValid++; - signal &= 0xFFFF ^ SCI_ANIMATE_MASK_STOPUPDATE; + signal &= 0xFFFF ^ SCI_ANIMATE_SIGNAL_STOPUPDATE; } else { - if (signal & SCI_ANIMATE_MASK_STOPUPDATE || signal & SCI_ANIMATE_MASK_ALWAYSUPDATE) + if (signal & SCI_ANIMATE_SIGNAL_STOPUPDATE || signal & SCI_ANIMATE_SIGNAL_ALWAYSUPDATE) old_picNotValid++; - signal &= 0xFFFF ^ SCI_ANIMATE_MASK_FORCEUPDATE; + signal &= 0xFFFF ^ SCI_ANIMATE_SIGNAL_FORCEUPDATE; } PUT_SEL32V(curObject, signal, signal); @@ -1249,8 +1249,8 @@ void SciGuiGfx::AnimateUpdate(List *list) { // Remove all previous cels from screen for (listNr = listCount - 1; listNr >= 0; listNr--) { curObject = object[listNr]; - if (signal[listNr] & SCI_ANIMATE_MASK_NOUPDATE) { - if (!(signal[listNr] & SCI_ANIMATE_MASK_REMOVEVIEW)) { + if (signal[listNr] & SCI_ANIMATE_SIGNAL_NOUPDATE) { + if (!(signal[listNr] & SCI_ANIMATE_SIGNAL_REMOVEVIEW)) { bitsHandle = GET_SEL32(curObject, underBits); if (_screen->_picNotValid != 1) { RestoreBits(bitsHandle); @@ -1260,22 +1260,22 @@ void SciGuiGfx::AnimateUpdate(List *list) { } PUT_SEL32V(curObject, underBits, 0); } - signal[listNr] &= 0xFFFF ^ SCI_ANIMATE_MASK_FORCEUPDATE; - signal[listNr] &= signal[listNr] & SCI_ANIMATE_MASK_VIEWUPDATED ? 0xFFFF ^ (SCI_ANIMATE_MASK_VIEWUPDATED | SCI_ANIMATE_MASK_NOUPDATE) : 0xFFFF; - } else if (signal[listNr] & SCI_ANIMATE_MASK_STOPUPDATE) { - signal[listNr] = (signal[listNr] & (0xFFFF ^ SCI_ANIMATE_MASK_STOPUPDATE)) | SCI_ANIMATE_MASK_NOUPDATE; + signal[listNr] &= 0xFFFF ^ SCI_ANIMATE_SIGNAL_FORCEUPDATE; + signal[listNr] &= signal[listNr] & SCI_ANIMATE_SIGNAL_VIEWUPDATED ? 0xFFFF ^ (SCI_ANIMATE_SIGNAL_VIEWUPDATED | SCI_ANIMATE_SIGNAL_NOUPDATE) : 0xFFFF; + } else if (signal[listNr] & SCI_ANIMATE_SIGNAL_STOPUPDATE) { + signal[listNr] = (signal[listNr] & (0xFFFF ^ SCI_ANIMATE_SIGNAL_STOPUPDATE)) | SCI_ANIMATE_SIGNAL_NOUPDATE; } } for (listNr = 0; listNr < listCount; listNr++) { - if (signal[listNr] & SCI_ANIMATE_MASK_ALWAYSUPDATE) { + if (signal[listNr] & SCI_ANIMATE_SIGNAL_ALWAYSUPDATE) { curObject = object[listNr]; // draw corresponding cel drawCel(viewId[listNr], loopNo[listNr], celNo[listNr], celRect[listNr].left, celRect[listNr].top, z[listNr], paletteNo[listNr]); // arr1[i] = 1; - signal[listNr] &= 0xFFFF ^ (SCI_ANIMATE_MASK_STOPUPDATE | SCI_ANIMATE_MASK_VIEWUPDATED | SCI_ANIMATE_MASK_NOUPDATE | SCI_ANIMATE_MASK_FORCEUPDATE); - if ((signal[listNr] & SCI_ANIMATE_MASK_IGNOREACTOR) == 0) { + signal[listNr] &= 0xFFFF ^ (SCI_ANIMATE_SIGNAL_STOPUPDATE | SCI_ANIMATE_SIGNAL_VIEWUPDATED | SCI_ANIMATE_SIGNAL_NOUPDATE | SCI_ANIMATE_SIGNAL_FORCEUPDATE); + if ((signal[listNr] & SCI_ANIMATE_SIGNAL_IGNOREACTOR) == 0) { rect = celRect[listNr]; rect.top = rect.top; // CLIP<int16>(PriCoord(zs[i]) - 1, rect.top, rect.bottom - 1); FillRect(rect, SCI_SCREEN_MASK_CONTROL, 0, 0, 15); @@ -1284,13 +1284,13 @@ void SciGuiGfx::AnimateUpdate(List *list) { } for (listNr = 0; listNr < listCount; listNr++) { - if (signal[listNr] & SCI_ANIMATE_MASK_NOUPDATE) { - if (signal[listNr] & SCI_ANIMATE_MASK_HIDDEN) { - signal[listNr] |= SCI_ANIMATE_MASK_REMOVEVIEW; + if (signal[listNr] & SCI_ANIMATE_SIGNAL_NOUPDATE) { + if (signal[listNr] & SCI_ANIMATE_SIGNAL_HIDDEN) { + signal[listNr] |= SCI_ANIMATE_SIGNAL_REMOVEVIEW; } else { - signal[listNr] &= 0xFFFF ^ SCI_ANIMATE_MASK_REMOVEVIEW; + signal[listNr] &= 0xFFFF ^ SCI_ANIMATE_SIGNAL_REMOVEVIEW; curObject = object[listNr]; - if (signal[listNr] & SCI_ANIMATE_MASK_IGNOREACTOR) + if (signal[listNr] & SCI_ANIMATE_SIGNAL_IGNOREACTOR) bitsHandle = SaveBits(celRect[listNr], SCI_SCREEN_MASK_PRIORITY|SCI_SCREEN_MASK_PRIORITY); else bitsHandle = SaveBits(celRect[listNr], SCI_SCREEN_MASK_ALL); @@ -1301,11 +1301,11 @@ void SciGuiGfx::AnimateUpdate(List *list) { for (listNr = 0; listNr < listCount; listNr++) { curObject = object[listNr]; - if (signal[listNr] & SCI_ANIMATE_MASK_NOUPDATE && !(signal[listNr] & SCI_ANIMATE_MASK_HIDDEN)) { + if (signal[listNr] & SCI_ANIMATE_SIGNAL_NOUPDATE && !(signal[listNr] & SCI_ANIMATE_SIGNAL_HIDDEN)) { // draw corresponding cel drawCel(viewId[listNr], loopNo[listNr], celNo[listNr], celRect[listNr].left, celRect[listNr].top, z[listNr], paletteNo[listNr]); // arr1[i] = 1; - if ((signal[listNr] & SCI_ANIMATE_MASK_IGNOREACTOR) == 0) { + if ((signal[listNr] & SCI_ANIMATE_SIGNAL_IGNOREACTOR) == 0) { rect = celRect[listNr]; //rect.top = CLIP<int16>(PriCoord(zs[i]) - 1, rect.top, rect.bottom - 1); FillRect(rect, SCI_SCREEN_MASK_CONTROL, 0, 0, 15); @@ -1332,7 +1332,7 @@ void SciGuiGfx::AnimateDrawCels(List *list) { curObject = curNode->value; signal = GET_SEL32V(curObject, signal); - if (!(signal & (SCI_ANIMATE_MASK_NOUPDATE | SCI_ANIMATE_MASK_HIDDEN | SCI_ANIMATE_MASK_ALWAYSUPDATE))) { + if (!(signal & (SCI_ANIMATE_SIGNAL_NOUPDATE | SCI_ANIMATE_SIGNAL_HIDDEN | SCI_ANIMATE_SIGNAL_ALWAYSUPDATE))) { // Get animation data... viewId = GET_SEL32V(curObject, view); loopNo = GET_SEL32V(curObject, loop); @@ -1355,7 +1355,7 @@ void SciGuiGfx::AnimateDrawCels(List *list) { drawCel(viewId, loopNo, celNo, celRect.left, celRect.top, z, paletteNo); // arr1[inx] = 1; - if (signal & SCI_ANIMATE_MASK_REMOVEVIEW) { + if (signal & SCI_ANIMATE_SIGNAL_REMOVEVIEW) { signal &= 0xFFFF ^ GFX_REMOVEVIEW; PUT_SEL32V(curObject, signal, signal); } @@ -1384,16 +1384,23 @@ void SciGuiGfx::AnimateRestoreAndDelete(List *list, int argc, reg_t *argv) { reg_t curObject; uint16 signal; + // FIXME: we are supposed to go through this table backwards while (curNode) { curObject = curNode->value; signal = GET_SEL32V(curObject, signal); - if ((signal & (SCI_ANIMATE_MASK_NOUPDATE | SCI_ANIMATE_MASK_REMOVEVIEW)) == 0) { + // FIXME: this is supposed to go into the loop above (same method) + if (signal & SCI_ANIMATE_SIGNAL_HIDDEN) { + signal |= SCI_ANIMATE_SIGNAL_REMOVEVIEW; + PUT_SEL32V(curObject, signal, signal); + } + + if ((signal & (SCI_ANIMATE_SIGNAL_NOUPDATE | SCI_ANIMATE_SIGNAL_REMOVEVIEW)) == 0) { RestoreBits(GET_SEL32(curObject, underBits)); PUT_SEL32V(curObject, underBits, 0); } - if (signal & SCI_ANIMATE_MASK_DISPOSEME) { + if (signal & SCI_ANIMATE_SIGNAL_DISPOSEME) { // Call .delete_ method of that object invoke_selector(_s, curObject, _s->_kernel->_selectorCache.delete_, kContinueOnInvalidSelector, argv, argc, __FILE__, __LINE__, 0); // Lookup node again, since the nodetable it was in may have been reallocated diff --git a/engines/sci/gui/gui_gfx.h b/engines/sci/gui/gui_gfx.h index 26261aab75..8b89741b2a 100644 --- a/engines/sci/gui/gui_gfx.h +++ b/engines/sci/gui/gui_gfx.h @@ -135,7 +135,6 @@ private: uint16 _clrPowers[256]; byte bMapColors; - GuiPalette *pPicPal; Common::Array<GuiPalSchedule> _palSchedules; int _textFontsCount; diff --git a/engines/sci/gui/gui_palette.cpp b/engines/sci/gui/gui_palette.cpp index e5254f30c9..56072ecaef 100644 --- a/engines/sci/gui/gui_palette.cpp +++ b/engines/sci/gui/gui_palette.cpp @@ -36,15 +36,18 @@ namespace Sci { SciGuiPalette::SciGuiPalette(ResourceManager *resMan, SciGuiScreen *screen) : _resMan(resMan), _screen(screen) { - int16 i; - for (i = 0; i < 256; i++) { - _sysPalette.colors[i].used = 0; - _sysPalette.colors[i].r = 0; - _sysPalette.colors[i].g = 0; - _sysPalette.colors[i].b = 0; - _sysPalette.intensity[i] = 100; - _sysPalette.mapping[i] = i; + int16 color; + + _sysPalette.timestamp = 0; + for (color = 0; color < 256; color++) { + _sysPalette.colors[color].used = 0; + _sysPalette.colors[color].r = 0; + _sysPalette.colors[color].g = 0; + _sysPalette.colors[color].b = 0; + _sysPalette.intensity[color] = 100; + _sysPalette.mapping[color] = color; } + // Black and white are hardcoded _sysPalette.colors[0].used = 1; _sysPalette.colors[255].used = 1; _sysPalette.colors[255].r = 255; @@ -61,8 +64,8 @@ SciGuiPalette::SciGuiPalette(ResourceManager *resMan, SciGuiScreen *screen) }; // Init _clrPowers used in MatchColor - for(i = 0; i < 256; i++) - _clrPowers[i] = i*i; + for(color = 0; color < 256; color++) + _clrPowers[color] = color*color; } SciGuiPalette::~SciGuiPalette() { @@ -281,10 +284,10 @@ void SciGuiPalette::animate(byte fromColor, byte toColor, int speed) { int len = toColor - fromColor - 1; uint32 now = g_system->getMillis() * 60 / 1000;; // search for sheduled animations with the same 'from' value - int sz = _palSchedules.size(); + int sz = _schedules.size(); for (int i = 0; i < sz; i++) { - if (_palSchedules[i].from == fromColor) { - if (_palSchedules[i].schedule < now) { + if (_schedules[i].from == fromColor) { + if (_schedules[i].schedule < now) { if (speed > 0) { col = _sysPalette.colors[fromColor]; memmove(&_sysPalette.colors[fromColor], &_sysPalette.colors[fromColor + 1], len * sizeof(GuiColor)); @@ -295,17 +298,17 @@ void SciGuiPalette::animate(byte fromColor, byte toColor, int speed) { _sysPalette.colors[fromColor] = col; } // removing schedule - _palSchedules.remove_at(i); + _schedules.remove_at(i); } setOnScreen(); return; } } // adding a new schedule - GuiPalSchedule sched; - sched.from = fromColor; - sched.schedule = now + ABS(speed); - _palSchedules.push_back(sched); + GuiPalSchedule newSchedule; + newSchedule.from = fromColor; + newSchedule.schedule = now + ABS(speed); + _schedules.push_back(newSchedule); } } // End of namespace Sci diff --git a/engines/sci/gui/gui_palette.h b/engines/sci/gui/gui_palette.h index 0cb337996e..1924dae7e6 100644 --- a/engines/sci/gui/gui_palette.h +++ b/engines/sci/gui/gui_palette.h @@ -58,8 +58,7 @@ private: uint16 _clrPowers[256]; - GuiPalette *pPicPal; - Common::Array<GuiPalSchedule> _palSchedules; + Common::Array<GuiPalSchedule> _schedules; }; } // End of namespace Sci |