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authorsluicebox2019-06-29 20:25:56 -0700
committerFilippos Karapetis2019-06-30 12:13:16 +0300
commitcf274fa47e225be7df92857f567c849a7aa30a2a (patch)
treecd3103234c79c77ddb0ed68a99dcd150edcfd177 /engines/sci
parentea3f8f2e33563987d8190cc66de75b6ac7f476db (diff)
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SCI: Fix SQ4 English Amiga dress logic, bug #11004
Diffstat (limited to 'engines/sci')
-rw-r--r--engines/sci/engine/script_patches.cpp71
1 files changed, 71 insertions, 0 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp
index fbd353797b..1d0b52cdf6 100644
--- a/engines/sci/engine/script_patches.cpp
+++ b/engines/sci/engine/script_patches.cpp
@@ -12479,6 +12479,61 @@ static const uint16 sq4CdPatchGetPointsForChangingBackClothes[] = {
PATCH_END
};
+// The English Amiga version contains curious changes to the dress logic in
+// Sock's which break the game and weren't included in later versions:
+//
+// 1. Purchasing the dress is recorded in flag 90 instead of mall:rFlag3
+// 2. Flag 90 is cleared when changing clothes after clearing out the ATM
+//
+// Game flags are global while mall flags are reset upon leaving the mall, which
+// makes this look like a bug fix, but Sock's is closed when returning so this
+// shouldn't change game logic. Unfortunately Sierra forgot to update the other
+// scripts which query mall:rFlag3 and so they never see the dress purchase.
+// This creates scenarios where exiting Sock's (room 371) after paying causes
+// room 370 to kick Roger out for not paying, preventing game completion.
+//
+// Clearing the dress-purchase flag has no effect other than to allow purchasing
+// the dress a second time as if it never happened, leaving the player without
+// enough money to complete the game, having paid for the dress twice.
+//
+// We fix both bugs by updating the mall scripts so that they all test flag 90
+// and never clear it. It's possible the flag change was an optimization, which
+// many Amiga tweaks are, since it eliminated a message send in rm371:doit.
+//
+// Applies to: English Amiga Floppy
+// Responsible methods: rm371:doit, rm370:init, warningScript:changeState(1)
+// Fixes bug #11004
+static const uint16 sq4AmigaSignatureDressPurchaseFlagClear[] = {
+ SIG_MAGICDWORD,
+ 0x78, // push1
+ 0x39, 0x5a, // pushi 5a
+ 0x45, 0x08, 0x02, // callb proc0_8 02 [ clear flag 90 ]
+ SIG_END
+};
+
+static const uint16 sq4AmigaPatchDressPurchaseFlagClear[] = {
+ 0x32, PATCH_UINT16(0x0003), // jmp 0003 [ don't clear flag 90 ]
+ PATCH_END
+};
+
+static const uint16 sq4AmigaSignatureDressPurchaseFlagCheck[] = {
+ SIG_MAGICDWORD,
+ 0x36, // push [ mall ]
+ 0x38, SIG_UINT16(0x0228), // pushi rFlag3
+ 0x39, 0x04, // pushi 04
+ 0x46, SIG_UINT16(0x02bc), // calle proc700_3 06 [ is mall:rFlag3 flag 4 set? ]
+ SIG_UINT16(0x0003), 0x06,
+ SIG_END
+};
+
+static const uint16 sq4AmigaPatchDressPurchaseFlagCheck[] = {
+ 0x78, // push1
+ 0x39, 0x5a, // pushi 5a
+ 0x45, 0x06, 0x02, // callb proc0_6 02 [ is flag 90 set? ]
+ 0x32, PATCH_UINT16(0x0003), // jmp 0003
+ PATCH_END
+};
+
// The Big And Tall store (room 381) doesn't display its Look message in the CD
// version. We add the missing super:doVerb call to theStore:doVerb.
//
@@ -13581,6 +13636,9 @@ static const SciScriptPatcherEntry sq4Signatures[] = {
{ true, 370, "CD: sock's door restore and message fix", 1, sq4CdSignatureSocksDoor, sq4CdPatchSocksDoor },
{ true, 370, "CD/Floppy: sock's sequel police flag fix (1/2)", 1, sq4SignatureSocksSequelPoliceFlag1, sq4PatchSocksSequelPoliceFlag1 },
{ true, 370, "CD/Floppy: sock's sequel police flag fix (2/2)", 1, sq4SignatureSocksSequelPoliceFlag2, sq4PatchSocksSequelPoliceFlag2 },
+ { false, 370, "Amiga: dress purchase flag check fix", 1, sq4AmigaSignatureDressPurchaseFlagCheck, sq4AmigaPatchDressPurchaseFlagCheck },
+ { false, 371, "Amiga: dress purchase flag clear fix", 1, sq4AmigaSignatureDressPurchaseFlagClear, sq4AmigaPatchDressPurchaseFlagClear },
+ { false, 386, "Amiga: dress purchase flag check fix", 1, sq4AmigaSignatureDressPurchaseFlagCheck, sq4AmigaPatchDressPurchaseFlagCheck },
{ true, 381, "CD: big and tall room description", 1, sq4CdSignatureBigAndTallDescription, sq4CdPatchBigAndTallDescription },
{ true, 385, "CD: monolith burger door message fix", 1, sq4CdSignatureMonolithBurgerDoor, sq4CdPatchMonolithBurgerDoor },
{ true, 390, "CD: hz so good sequel police lockup fix", 1, sq4CdSignatureHzSoGoodSequelPoliceLockup, sq4CdPatchHzSoGoodSequelPoliceLockup },
@@ -15039,6 +15097,19 @@ void ScriptPatcher::processScript(uint16 scriptNr, SciSpan<byte> scriptData) {
enablePatch(signatureTable, "Floppy: fix peer bats, upper door (2/2)");
}
break;
+ case GID_SQ4:
+ // Enable the dress-purchase flag fixes for English Amiga only.
+ // One of these patches is applied to scripts that are the same as those
+ // in other versions which must not be patched, including German Amiga.
+ if (g_sci->getPlatform() == Common::kPlatformAmiga) {
+ // Check for buggy Sock's (room 371) script from English Amiga version
+ Resource *socksScript = g_sci->getResMan()->findResource(ResourceId(kResourceTypeScript, 371), false);
+ if (socksScript && socksScript->size() == 14340) {
+ enablePatch(signatureTable, "Amiga: dress purchase flag check fix");
+ enablePatch(signatureTable, "Amiga: dress purchase flag clear fix");
+ }
+ }
+ break;
default:
break;
}