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authorFilippos Karapetis2010-08-18 05:27:13 +0000
committerFilippos Karapetis2010-08-18 05:27:13 +0000
commitd0d677ab756bece6e2c7ff06690c2c41ae7f019c (patch)
treee9123647b84d3180c4ec542ec9fdaa67040b1cbe /engines/sci
parent190043e6b7249a2669e07264cced434e5b5acd61 (diff)
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SCI: Fixed bug #3042964 - "KQ4: Signature Mismatch"
svn-id: r52180
Diffstat (limited to 'engines/sci')
-rw-r--r--engines/sci/engine/kernel_tables.h2
-rw-r--r--engines/sci/engine/workarounds.cpp5
-rw-r--r--engines/sci/engine/workarounds.h1
3 files changed, 7 insertions, 1 deletions
diff --git a/engines/sci/engine/kernel_tables.h b/engines/sci/engine/kernel_tables.h
index e71e97e95d..b33f9c13c2 100644
--- a/engines/sci/engine/kernel_tables.h
+++ b/engines/sci/engine/kernel_tables.h
@@ -323,7 +323,7 @@ static SciKernelMapEntry s_kernelMap[] = {
{ MAP_CALL(Display), SIG_EVERYWHERE, "[ir]([ir!]*)", NULL, kDisplay_workarounds },
// ^ we allow invalid references here, because kDisplay gets called with those in e.g. pq3 during intro
// restoreBits() checks and skips invalid handles, so that's fine. Sierra SCI behaved the same
- { MAP_CALL(DirLoop), SIG_EVERYWHERE, "oi", NULL, NULL },
+ { MAP_CALL(DirLoop), SIG_EVERYWHERE, "oi", NULL, kDirLoop_workarounds },
{ MAP_CALL(DisposeClone), SIG_EVERYWHERE, "o", NULL, NULL },
{ MAP_CALL(DisposeList), SIG_EVERYWHERE, "l", NULL, NULL },
{ MAP_CALL(DisposeScript), SIG_EVERYWHERE, "i(i*)", NULL, kDisposeScript_workarounds },
diff --git a/engines/sci/engine/workarounds.cpp b/engines/sci/engine/workarounds.cpp
index 063eb6880e..4fe1e66570 100644
--- a/engines/sci/engine/workarounds.cpp
+++ b/engines/sci/engine/workarounds.cpp
@@ -236,6 +236,11 @@ const SciWorkaroundEntry kDisplay_workarounds[] = {
};
// gameID, room,script,lvl, object-name, method-name, call,index, workaround
+const SciWorkaroundEntry kDirLoop_workarounds[] = {
+ { GID_KQ4, 4, 992, 0, "Avoid", "doit", -1, 0, { WORKAROUND_IGNORE, 0 } }, // when the ogre catches you in front of his house, second parameter points to the same object as the first parameter, instead of being an integer (the angle) - bug #3042964
+};
+
+// gameID, room,script,lvl, object-name, method-name, call,index, workaround
const SciWorkaroundEntry kDisposeScript_workarounds[] = {
{ GID_LAURABOW, 777, 777, 0, "myStab", "changeState", -1, 0, { WORKAROUND_IGNORE, 0 } }, // DEMO: after the will is signed, parameter 0 is an object - bug #3034907
{ GID_QFG1, -1, 64, 0, "rm64", "dispose", -1, 0, { WORKAROUND_IGNORE, 0 } }, // when leaving graveyard, parameter 0 is an object
diff --git a/engines/sci/engine/workarounds.h b/engines/sci/engine/workarounds.h
index 55a4b8f885..429821930a 100644
--- a/engines/sci/engine/workarounds.h
+++ b/engines/sci/engine/workarounds.h
@@ -83,6 +83,7 @@ extern const SciWorkaroundEntry kCelHigh_workarounds[];
extern const SciWorkaroundEntry kCelWide_workarounds[];
extern const SciWorkaroundEntry kDeviceInfo_workarounds[];
extern const SciWorkaroundEntry kDisplay_workarounds[];
+extern const SciWorkaroundEntry kDirLoop_workarounds[];
extern const SciWorkaroundEntry kDisposeScript_workarounds[];
extern const SciWorkaroundEntry kDoSoundFade_workarounds[];
extern const SciWorkaroundEntry kFindKey_workarounds[];