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author | Max Horn | 2009-05-14 23:39:16 +0000 |
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committer | Max Horn | 2009-05-14 23:39:16 +0000 |
commit | d2dfa0ac11ec1c5318ecef901919d260a27da30e (patch) | |
tree | 3c3ea524842db56501f9fd7f204ea2767c12a28d /engines/sci | |
parent | 7f2a1465970a842a6345a790610aadb0cb75e0fe (diff) | |
download | scummvm-rg350-d2dfa0ac11ec1c5318ecef901919d260a27da30e.tar.gz scummvm-rg350-d2dfa0ac11ec1c5318ecef901919d260a27da30e.tar.bz2 scummvm-rg350-d2dfa0ac11ec1c5318ecef901919d260a27da30e.zip |
SCI: cleanup
svn-id: r40581
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/engine/savegame.cpp | 6 | ||||
-rw-r--r-- | engines/sci/engine/seg_manager.h | 5 |
2 files changed, 4 insertions, 7 deletions
diff --git a/engines/sci/engine/savegame.cpp b/engines/sci/engine/savegame.cpp index c916aa0b4e..8278730d61 100644 --- a/engines/sci/engine/savegame.cpp +++ b/engines/sci/engine/savegame.cpp @@ -555,16 +555,18 @@ static bool clone_entry_used(CloneTable *table, int n) { static void load_script(EngineState *s, SegmentId seg) { Resource *script, *heap = NULL; Script *scr = (Script *)(s->seg_manager->_heap[seg]); + assert(scr); scr->buf = (byte *)malloc(scr->buf_size); + assert(scr->buf); script = s->resmgr->findResource(kResourceTypeScript, scr->nr, 0); if (s->version >= SCI_VERSION(1,001,000)) heap = s->resmgr->findResource(kResourceTypeHeap, scr->nr, 0); - s->seg_manager->mcpyInOut(0, script->data, script->size, seg, SEG_ID); + memcpy(scr->buf, script->data, script->size); if (s->seg_manager->isSci1_1) - s->seg_manager->mcpyInOut(scr->script_size, heap->data, heap->size, seg, SEG_ID); + memcpy(scr->buf + scr->script_size, heap->data, heap->size); } // FIXME: The following should likely become a SegManager method diff --git a/engines/sci/engine/seg_manager.h b/engines/sci/engine/seg_manager.h index 4e7ae1d765..f68fa6a23a 100644 --- a/engines/sci/engine/seg_manager.h +++ b/engines/sci/engine/seg_manager.h @@ -249,11 +249,6 @@ public: // Returns : (int16) The value read from the specified location int16 getHeap(reg_t reg); - // Writes a 16 bit value into a script's heap representation - // Parameters: (reg_t) reg: The address to write to - // (int16) value: The value to write - //void putHeap(reg_t reg, int16 value); - // Copies a byte string into a script's heap representation // Parameters: (int) dst: The script-relative offset of the destination area // (const void *) src: Pointer to the data source location |