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authorsluicebox2019-06-07 16:05:51 -0700
committerFilippos Karapetis2019-06-08 11:55:00 +0300
commitd32d2167e9ef13a9fb834ed9916bfcc63870897c (patch)
tree3fcab9946cc676eedd0fa9542ba54aca06313199 /engines/sci
parent75a8bfce25db3cb021e0b43324d13c68c31b6da8 (diff)
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SCI: Update SQ4 Sequel Police patch for arcade
Diffstat (limited to 'engines/sci')
-rw-r--r--engines/sci/engine/script_patches.cpp61
1 files changed, 54 insertions, 7 deletions
diff --git a/engines/sci/engine/script_patches.cpp b/engines/sci/engine/script_patches.cpp
index 3c3c4f14bd..806fb36913 100644
--- a/engines/sci/engine/script_patches.cpp
+++ b/engines/sci/engine/script_patches.cpp
@@ -11540,11 +11540,21 @@ static const uint16 sq4FloppyPatchEndlessFlight[] = {
// it. Funnily Sierra must have known that, because that new text resource
// contains: "Hi! This is a kludge!"
//
-// We properly fix it by removing the faulty code.
-// Applies to at least: English Floppy
-// Responsible method: sp1::doVerb
+// A copy of this script exists in the arcade when the sequel police arrive, but
+// it has an additional typo that adds another broken function call to the ATM
+// card message. Originally these arcade bugs couldn't be triggered because the
+// police didn't respond to clicks due to their description property not being
+// set. This Feature behavior was changed in later versions, exposing the bug
+// on Mac and Amiga until the script was eventually rewritten for localization.
+//
+// We properly fix it by removing the faulty code from both scripts, preventing
+// crashes in all versions, and by setting an arbitrary sp2:description in
+// English PC floppy so that the arcade police respond to clicks as intended.
+//
+// Applies to: English PC Floppy, English Mac Floppy, English Amiga Floppy
+// Responsible methods: sp1::doVerb, heap in script 376
// Fixes bug: found by SCI developer
-static const uint16 sq4FloppySignatureThrowStuffAtSequelPoliceBug[] = {
+static const uint16 sq4FloppySignatureThrowStuffAtSequelPolice[] = {
0x47, 0xff, 0x00, 0x02, // calle [export 0 of script 255], 2
0x3a, // toss
SIG_MAGICDWORD,
@@ -11553,9 +11563,43 @@ static const uint16 sq4FloppySignatureThrowStuffAtSequelPoliceBug[] = {
SIG_END
};
-static const uint16 sq4FloppyPatchThrowStuffAtSequelPoliceBug[] = {
+static const uint16 sq4FloppyPatchThrowStuffAtSequelPolice[] = {
PATCH_ADDTOOFFSET(+5),
- 0x48, // ret
+ 0x32, PATCH_UINT16(0x0002), // jmp 0002
+ PATCH_END
+};
+
+static const uint16 sq4FloppySignatureClickAtmCardOnSequelPolice[] = {
+ 0x47, 0xff, 0x00, 0x02, // calle [export 0 of script 255], 2
+ SIG_MAGICDWORD,
+ 0x36, // push
+ 0x47, 0xff, 0x00, 0x02, // calle [export 0 of script 255], 2
+ SIG_END
+};
+
+static const uint16 sq4FloppyPatchClickAtmCardOnSequelPolice[] = {
+ PATCH_ADDTOOFFSET(+4),
+ 0x32, PATCH_UINT16(0x0002), // jmp 0002
+ PATCH_END
+};
+
+// set an arbitrary sp2:description so that sp2:doVerb can run.
+// the description isn't used, it just has to be non-zero.
+static const uint16 sq4FloppySignatureSequelPoliceDescription[] = {
+ SIG_UINT16(0x0000), // description = 0
+ SIG_UINT16(0x005a), // sighAngle = 90
+ SIG_UINT16(0x6789), // actions = 26505
+ SIG_UINT16(0x6789), // onMeCheck = 26505
+ SIG_UINT16(0x0000), // lookStr = 0
+ SIG_UINT16(0x0002), // yStep = 2
+ SIG_MAGICDWORD,
+ SIG_UINT16(0x0179), // view = 377
+ SIG_UINT16(0x0004), // view = 4
+ SIG_END
+};
+
+static const uint16 sq4FloppyPatchSequelPoliceDescription[] = {
+ PATCH_UINT16(0x2b21), // description = "It's one of Vohaul's Sequel Policemen!"
PATCH_END
};
@@ -12600,7 +12644,10 @@ static const uint16 sq4CDPatchSewerLockup[] = {
static const SciScriptPatcherEntry sq4Signatures[] = {
{ true, 1, "Floppy: EGA intro delay fix", 2, sq4SignatureEgaIntroDelay, sq4PatchEgaIntroDelay },
{ true, 298, "Floppy: endless flight", 1, sq4FloppySignatureEndlessFlight, sq4FloppyPatchEndlessFlight },
- { true, 700, "Floppy: throw stuff at sequel police bug", 1, sq4FloppySignatureThrowStuffAtSequelPoliceBug, sq4FloppyPatchThrowStuffAtSequelPoliceBug },
+ { true, 376, "Floppy: set sequel police description", 1, sq4FloppySignatureSequelPoliceDescription, sq4FloppyPatchSequelPoliceDescription },
+ { true, 376, "Floppy: click atm card on sequel police fix", 1, sq4FloppySignatureClickAtmCardOnSequelPolice, sq4FloppyPatchClickAtmCardOnSequelPolice },
+ { true, 376, "Floppy: throw stuff at sequel police fix", 1, sq4FloppySignatureThrowStuffAtSequelPolice, sq4FloppyPatchThrowStuffAtSequelPolice },
+ { true, 700, "Floppy: throw stuff at sequel police fix", 1, sq4FloppySignatureThrowStuffAtSequelPolice, sq4FloppyPatchThrowStuffAtSequelPolice },
{ true, 35, "CD: sidewalk smell message fix", 1, sq4CdSignatureSidewalkSmellMessage, sq4CdPatchSidewalkSmellMessage },
{ true, 45, "CD: walk in from below for room 45 fix", 1, sq4CdSignatureWalkInFromBelowRoom45, sq4CdPatchWalkInFromBelowRoom45 },
{ true, 105, "Floppy: sewer lockup fix", 1, sq4FloppySignatureSewerLockup, sq4FloppyPatchSewerLockup },