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author | Martin Kiewitz | 2010-09-06 19:00:43 +0000 |
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committer | Martin Kiewitz | 2010-09-06 19:00:43 +0000 |
commit | d6186789828e186c828a1909115296582ec20651 (patch) | |
tree | f8c9904a676937fa1c378e9c95ac4c19cc6b54db /engines/sci | |
parent | 2bf82a8354df9bbf4ef5ebaedc928ad10c7c986c (diff) | |
download | scummvm-rg350-d6186789828e186c828a1909115296582ec20651.tar.gz scummvm-rg350-d6186789828e186c828a1909115296582ec20651.tar.bz2 scummvm-rg350-d6186789828e186c828a1909115296582ec20651.zip |
SCI: dont play audio on kDoSound in hoyle4
hoyle4 has garbled audio data
svn-id: r52605
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/sound/soundcmd.cpp | 6 |
1 files changed, 5 insertions, 1 deletions
diff --git a/engines/sci/sound/soundcmd.cpp b/engines/sci/sound/soundcmd.cpp index c5bb7fa707..31664f56bd 100644 --- a/engines/sci/sound/soundcmd.cpp +++ b/engines/sci/sound/soundcmd.cpp @@ -78,8 +78,12 @@ void SoundCommandParser::processInitSound(reg_t obj) { // a relevant audio resource, play it, otherwise switch to synthesized // effects. If the resource exists, play it using map 65535 (sound // effects map) + bool checkAudioResource = getSciVersion() >= SCI_VERSION_1_1; + if (g_sci->getGameId() == GID_HOYLE4) + checkAudioResource = false; // hoyle 4 has garbled audio resources in place of the sound resources + // if we play those, we will only make the user deaf and break speakers - if (getSciVersion() >= SCI_VERSION_1_1 && _resMan->testResource(ResourceId(kResourceTypeAudio, resourceId))) { + if (checkAudioResource && _resMan->testResource(ResourceId(kResourceTypeAudio, resourceId))) { // Found a relevant audio resource, play it int sampleLen; newSound->pStreamAud = _audio->getAudioStream(resourceId, 65535, &sampleLen); |