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authorWalter van Niftrik2009-08-10 18:37:47 +0000
committerWalter van Niftrik2009-08-10 18:37:47 +0000
commitdd9e5693253784c81fb509a208ca15943a3aadc8 (patch)
treedf7977ca26107192b8f3719926683b1de99f10e6 /engines/sci
parentbd71d79e73922dbec5d0e5e8c6b273c9c6310641 (diff)
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SCI: Improved multilanguage support for SCI1 and SCI1.1.
svn-id: r43217
Diffstat (limited to 'engines/sci')
-rw-r--r--engines/sci/engine/game.cpp3
-rw-r--r--engines/sci/engine/kernel.cpp2
-rw-r--r--engines/sci/engine/kernel.h1
-rw-r--r--engines/sci/engine/kstring.cpp17
-rw-r--r--engines/sci/engine/message.cpp18
-rw-r--r--engines/sci/engine/state.cpp57
-rw-r--r--engines/sci/engine/state.h1
7 files changed, 86 insertions, 13 deletions
diff --git a/engines/sci/engine/game.cpp b/engines/sci/engine/game.cpp
index 0a74ac32e4..fa64957bec 100644
--- a/engines/sci/engine/game.cpp
+++ b/engines/sci/engine/game.cpp
@@ -497,6 +497,9 @@ int game_init(EngineState *s) {
if (s->sfx_init_flags & SFX_STATE_FLAG_NOSOUND)
game_init_sound(s, 0);
+ // Load game language into printLang property of game object
+ s->getLanguage();
+
return 0;
}
diff --git a/engines/sci/engine/kernel.cpp b/engines/sci/engine/kernel.cpp
index 4133f4cb3b..2ccd88b709 100644
--- a/engines/sci/engine/kernel.cpp
+++ b/engines/sci/engine/kernel.cpp
@@ -320,6 +320,7 @@ SciKernelFunction kfunct_mappers[] = {
/*(?)*/ DEFUN("Lock", kLock, "iii*"),
/*(?)*/ DEFUN("Palette", kPalette, "i.*"),
/*(?)*/ DEFUN("IsItSkip", kIsItSkip, "iiiii"),
+ /*7b*/ DEFUN("StrSplit", kStrSplit, "rrZr"),
// Non-experimental Functions without a fixed ID
DEFUN("CosMult", kTimesCos, "ii"),
@@ -345,7 +346,6 @@ SciKernelFunction kfunct_mappers[] = {
DEFUN("MemorySegment", kStub, ".*"),
DEFUN("ListOps", kStub, ".*"),
DEFUN("ATan", kStub, ".*"),
- DEFUN("StrSplit", kStub, ".*"),
DEFUN("MergePoly", kStub, ".*"),
DEFUN("AssertPalette", kStub, ".*"),
DEFUN("TextColors", kStub, ".*"),
diff --git a/engines/sci/engine/kernel.h b/engines/sci/engine/kernel.h
index 15f7c9fcf3..83b43542d4 100644
--- a/engines/sci/engine/kernel.h
+++ b/engines/sci/engine/kernel.h
@@ -540,6 +540,7 @@ reg_t kResCheck(EngineState *s, int funct_nr, int argc, reg_t *argv);
reg_t kSetQuitStr(EngineState *s, int funct_nr, int argc, reg_t *argv);
reg_t kShowMovie(EngineState *s, int funct_nr, int argc, reg_t *argv);
reg_t kSetVideoMode(EngineState *s, int funct_nr, int argc, reg_t *argv);
+reg_t kStrSplit(EngineState *s, int funct_nr, int argc, reg_t *argv);
reg_t k_Unknown(EngineState *s, int funct_nr, int argc, reg_t *argv);
// The Unknown/Unnamed kernel function
diff --git a/engines/sci/engine/kstring.cpp b/engines/sci/engine/kstring.cpp
index b6bb404d5b..6e5a19bba9 100644
--- a/engines/sci/engine/kstring.cpp
+++ b/engines/sci/engine/kstring.cpp
@@ -812,4 +812,21 @@ reg_t kSetQuitStr(EngineState *s, int funct_nr, int argc, reg_t *argv) {
return s->r_acc;
}
+reg_t kStrSplit(EngineState *s, int funct_nr, int argc, reg_t *argv) {
+ const char *format = kernel_dereference_char_pointer(s, argv[1], 0);
+ const char *sep = !argv[2].isNull() ? kernel_dereference_char_pointer(s, argv[2], 0) : NULL;
+ Common::String str = s->strSplit(format, sep);
+
+ // Make sure target buffer is large enough
+ char *buf = kernel_dereference_char_pointer(s, argv[0], str.size() + 1);
+
+ if (buf) {
+ strcpy(buf, str.c_str());
+ return argv[0];
+ } else {
+ warning("StrSplit: buffer %04x:%04x invalid or too small to hold the following text of %i bytes: '%s'", PRINT_REG(argv[0]), str.size() + 1, str.c_str());
+ return NULL_REG;
+ }
+}
+
} // End of namespace Sci
diff --git a/engines/sci/engine/message.cpp b/engines/sci/engine/message.cpp
index c019f7a3bc..a55d692afe 100644
--- a/engines/sci/engine/message.cpp
+++ b/engines/sci/engine/message.cpp
@@ -33,7 +33,7 @@ MessageTuple MessageState::getTuple() {
t.noun = *(_engineCursor.index_record + 0);
t.verb = *(_engineCursor.index_record + 1);
- if (_version == 2101) {
+ if (_version == 2) {
t.cond = 0;
t.seq = 1;
} else {
@@ -47,7 +47,7 @@ MessageTuple MessageState::getTuple() {
MessageTuple MessageState::getRefTuple() {
MessageTuple t;
- if (_version == 2101) {
+ if (_version == 2) {
t.noun = 0;
t.verb = 0;
t.cond = 0;
@@ -68,7 +68,7 @@ void MessageState::initCursor() {
}
void MessageState::advanceCursor(bool increaseSeq) {
- _engineCursor.index_record += ((_version == 2101) ? 4 : 11);
+ _engineCursor.index_record += ((_version == 2) ? 4 : 11);
_engineCursor.index++;
if (increaseSeq)
@@ -142,7 +142,7 @@ int MessageState::getMessage() {
}
int MessageState::getTalker() {
- return (_version == 2101) ? -1 : *(_engineCursor.index_record + 4);
+ return (_version == 2) ? -1 : *(_engineCursor.index_record + 4);
}
MessageTuple &MessageState::getLastTuple() {
@@ -154,7 +154,7 @@ int MessageState::getLastModule() {
}
Common::String MessageState::getText() {
- char *str = (char *)_currentResource->data + READ_LE_UINT16(_engineCursor.index_record + ((_version == 2101) ? 2 : 5));
+ char *str = (char *)_currentResource->data + READ_LE_UINT16(_engineCursor.index_record + ((_version == 2) ? 2 : 5));
Common::String strippedStr;
Common::String skippedSubstr;
@@ -215,7 +215,7 @@ void MessageState::gotoNext() {
}
int MessageState::getLength() {
- int offset = READ_LE_UINT16(_engineCursor.index_record + ((_version == 2101) ? 2 : 5));
+ int offset = READ_LE_UINT16(_engineCursor.index_record + ((_version == 2) ? 2 : 5));
char *stringptr = (char *)_currentResource->data + offset;
return strlen(stringptr);
}
@@ -244,8 +244,12 @@ int MessageState::loadRes(ResourceManager *resmgr, int module, bool lock) {
_locked = lock;
_version = READ_LE_UINT16(_currentResource->data);
+ debug(5, "Message: reading resource %d.msg, version %d.%03d", _module, _version / 1000, _version % 1000);
- int offs = (_version == 2101) ? 0 : 4;
+ // We assume for now that storing the major version is sufficient
+ _version /= 1000;
+
+ int offs = (_version == 2) ? 0 : 4;
_recordCount = READ_LE_UINT16(_currentResource->data + 4 + offs);
_indexRecords = _currentResource->data + 6 + offs;
diff --git a/engines/sci/engine/state.cpp b/engines/sci/engine/state.cpp
index 38320c29cc..405c9ec66f 100644
--- a/engines/sci/engine/state.cpp
+++ b/engines/sci/engine/state.cpp
@@ -172,15 +172,62 @@ Common::String EngineState::getLanguageString(const char *str, kLanguage lang) c
return Common::String(str);
}
+kLanguage EngineState::getLanguage() {
+ kLanguage lang = K_LANG_ENGLISH;
+
+ if (((SciEngine*)g_engine)->getKernel()->_selectorMap.printLang != -1) {
+ EngineState *s = this;
+
+ lang = (kLanguage)GET_SEL32V(s->game_obj, printLang);
+
+ if ((_version == SCI_VERSION_1_1) || (lang == K_LANG_NONE)) {
+ // If language is set to none, we use the language from the game detector.
+ // SSCI reads this from resource.cfg (early games do not have a language
+ // setting in resource.cfg, but instead have the secondary language number
+ // hardcoded in the game script).
+ // SCI1.1 games always use the language setting from the config file
+ // (essentially disabling runtime language switching).
+ // Note: only a limited number of multilanguage games have been tested
+ // so far, so this information may not be 100% accurate.
+ switch (((Sci::SciEngine*)g_engine)->getLanguage()) {
+ case Common::FR_FRA:
+ lang = K_LANG_FRENCH;
+ break;
+ case Common::ES_ESP:
+ lang = K_LANG_SPANISH;
+ break;
+ case Common::IT_ITA:
+ lang = K_LANG_ITALIAN;
+ break;
+ case Common::DE_DEU:
+ lang = K_LANG_GERMAN;
+ break;
+ case Common::JA_JPN:
+ lang = K_LANG_JAPANESE;
+ break;
+ case Common::PT_BRA:
+ lang = K_LANG_PORTUGUESE;
+ break;
+ default:
+ lang = K_LANG_ENGLISH;
+ }
+
+ // Store language in printLang selector
+ PUT_SEL32V(s->game_obj, printLang, lang);
+ }
+ }
+
+ return lang;
+}
+
Common::String EngineState::strSplit(const char *str, const char *sep) {
EngineState *s = this;
- kLanguage lang = (kLanguage)GET_SEL32V(s->game_obj, printLang);
- kLanguage subLang = (kLanguage)GET_SEL32V(s->game_obj, subtitleLang);
+ kLanguage lang = getLanguage();
+ kLanguage subLang = K_LANG_NONE;
- // Use English when no language settings are present in the game
- if (lang == K_LANG_NONE)
- lang = K_LANG_ENGLISH;
+ if (((SciEngine*)g_engine)->getKernel()->_selectorMap.subtitleLang != -1)
+ subLang = (kLanguage)GET_SEL32V(s->game_obj, subtitleLang);
Common::String retval = getLanguageString(str, lang);
diff --git a/engines/sci/engine/state.h b/engines/sci/engine/state.h
index b41e9e383a..3db926ab3d 100644
--- a/engines/sci/engine/state.h
+++ b/engines/sci/engine/state.h
@@ -125,6 +125,7 @@ public:
virtual ~EngineState();
virtual void saveLoadWithSerializer(Common::Serializer &ser);
+ kLanguage getLanguage();
public:
int widget_serial_counter; /**< Used for savegames */