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authorColin Snover2016-08-10 18:47:21 -0500
committerColin Snover2016-08-12 10:26:06 -0500
commitefaf7f20d66faecd50c3563a64c952e249ec1b60 (patch)
tree3713e5b16bef20a01348112dda82e2c1b872c633 /engines/sci
parent811f73f557a5106f4b1b934ffc014f8961f26948 (diff)
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SCI32: Fix crash when multiple nodes are deleted during kListEachElementDo
This happens in e.g. Phant1, when walking from dining, to reception, to up the stairs.
Diffstat (limited to 'engines/sci')
-rw-r--r--engines/sci/engine/klists.cpp29
-rw-r--r--engines/sci/engine/segment.h15
2 files changed, 39 insertions, 5 deletions
diff --git a/engines/sci/engine/klists.cpp b/engines/sci/engine/klists.cpp
index c0da2daaeb..53be26b37f 100644
--- a/engines/sci/engine/klists.cpp
+++ b/engines/sci/engine/klists.cpp
@@ -374,13 +374,21 @@ reg_t kFindKey(EngineState *s, int argc, reg_t *argv) {
reg_t kDeleteKey(EngineState *s, int argc, reg_t *argv) {
reg_t node_pos = kFindKey(s, 2, argv);
- Node *n;
List *list = s->_segMan->lookupList(argv[0]);
if (node_pos.isNull())
return NULL_REG; // Signal failure
- n = s->_segMan->lookupNode(node_pos);
+ Node *n = s->_segMan->lookupNode(node_pos);
+
+#ifdef ENABLE_SCI32
+ for (int i = 1; i <= list->numRecursions; ++i) {
+ if (list->nextNodes[i] == node_pos) {
+ list->nextNodes[i] = n->succ;
+ }
+ }
+#endif
+
if (list->first == node_pos)
list->first = n->succ;
if (list->last == node_pos)
@@ -544,9 +552,18 @@ reg_t kListEachElementDo(EngineState *s, int argc, reg_t *argv) {
ObjVarRef address;
+ ++list->numRecursions;
+
+ if (list->numRecursions > ARRAYSIZE(list->nextNodes)) {
+ error("Too much recursion in kListEachElementDo");
+ }
+
while (curNode) {
- // We get the next node here as the current node might be gone after the invoke
- reg_t nextNode = curNode->succ;
+ // We get the next node here as the current node might be deleted by the
+ // invoke. In the case that the next node is also deleted, kDeleteKey
+ // needs to be able to adjust the location of the next node, which is
+ // why it is stored on the list instead of on the stack
+ list->nextNodes[list->numRecursions] = curNode->succ;
curObject = curNode->value;
// First, check if the target selector is a variable
@@ -561,9 +578,11 @@ reg_t kListEachElementDo(EngineState *s, int argc, reg_t *argv) {
invokeSelector(s, curObject, slc, argc, argv, argc - 2, argv + 2);
}
- curNode = s->_segMan->lookupNode(nextNode);
+ curNode = s->_segMan->lookupNode(list->nextNodes[list->numRecursions]);
}
+ --list->numRecursions;
+
return s->r_acc;
}
diff --git a/engines/sci/engine/segment.h b/engines/sci/engine/segment.h
index 7c39050f18..97a6cb585f 100644
--- a/engines/sci/engine/segment.h
+++ b/engines/sci/engine/segment.h
@@ -200,6 +200,21 @@ struct Node {
struct List {
reg_t first;
reg_t last;
+
+#ifdef ENABLE_SCI32
+ /**
+ * The next node for each level of recursion during iteration over this list
+ * by kListEachElementDo.
+ */
+ reg_t nextNodes[10];
+
+ /**
+ * The current level of recursion of kListEachElementDo for this list.
+ */
+ int numRecursions;
+
+ List() : numRecursions(0) {}
+#endif
};
struct Hunk {