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author | Filippos Karapetis | 2009-08-24 14:00:29 +0000 |
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committer | Filippos Karapetis | 2009-08-24 14:00:29 +0000 |
commit | f7b7b494f95a46808eab570c99d40b2626673b34 (patch) | |
tree | f9a283f9b083d091333d759fe236b83dff59df5e /engines/sci | |
parent | 56189652821ee3248cf931b3e2500766082caab9 (diff) | |
download | scummvm-rg350-f7b7b494f95a46808eab570c99d40b2626673b34.tar.gz scummvm-rg350-f7b7b494f95a46808eab570c99d40b2626673b34.tar.bz2 scummvm-rg350-f7b7b494f95a46808eab570c99d40b2626673b34.zip |
Show if a game is using EGA graphics or not in the detected entry
svn-id: r43699
Diffstat (limited to 'engines/sci')
-rw-r--r-- | engines/sci/detection.cpp | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/engines/sci/detection.cpp b/engines/sci/detection.cpp index 7f2a3ff705..ef229c8a19 100644 --- a/engines/sci/detection.cpp +++ b/engines/sci/detection.cpp @@ -359,6 +359,10 @@ const ADGameDescription *SciMetaEngine::fallbackDetect(const Common::FSList &fsl } #endif + // EGA views + if (gameViews == kViewEga) + s_fallbackDesc.desc.extra = "EGA"; + SegManager *segManager = new SegManager(resMgr, version); if (exePlatform == Common::kPlatformUnknown) { |