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authorTravis Howell2006-03-10 06:05:49 +0000
committerTravis Howell2006-03-10 06:05:49 +0000
commit259e3cf301fea0bed648f77a9d3ae74560cc371c (patch)
tree3d4447e4cdc14469fe11ad7dc61d7f28b22b5792 /engines/scumm/actor.cpp
parentde1cd95927fbf954cbce695093dffe08961d531d (diff)
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Adjust talk sound check in CHARSET_1(), since processSfxQueues() doesn't exist in HE games. Fixes glitch when time machine is used in putttime.
svn-id: r21195
Diffstat (limited to 'engines/scumm/actor.cpp')
-rw-r--r--engines/scumm/actor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp
index 1e313ce485..eaf9a89da2 100644
--- a/engines/scumm/actor.cpp
+++ b/engines/scumm/actor.cpp
@@ -1568,7 +1568,7 @@ void Actor::setActorCostume(int c) {
if (_vm->_game.heversion >= 71 && _vm->getTalkingActor() == _number) {
if (_vm->_game.heversion <= 95 || (_vm->_game.heversion >= 98 && _vm->VAR(_vm->VAR_SKIP_RESET_TALK_ACTOR) == 0)) {
- //_vm->setTalkingActor(0);
+ _vm->setTalkingActor(0);
}
}
}