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author | Jody Northup | 2009-08-21 09:37:51 +0000 |
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committer | Jody Northup | 2009-08-21 09:37:51 +0000 |
commit | 3084919b32771d43d17fdd5d584505cd31d20b72 (patch) | |
tree | 3f42b5e0cb69f340ccd30fad96f6ee4e51e260cf /engines/scumm/actor.cpp | |
parent | cba2897cc8f7b70d27fc75ca8b8d55cde4738e4a (diff) | |
parent | 89d7fea4e619cd44d5ce16eee1e46ad417e26c9c (diff) | |
download | scummvm-rg350-3084919b32771d43d17fdd5d584505cd31d20b72.tar.gz scummvm-rg350-3084919b32771d43d17fdd5d584505cd31d20b72.tar.bz2 scummvm-rg350-3084919b32771d43d17fdd5d584505cd31d20b72.zip |
Merged RGB color API and support in from /scummvm/branches/gsoc2009-16bit/
svn-id: r43577
Diffstat (limited to 'engines/scumm/actor.cpp')
-rw-r--r-- | engines/scumm/actor.cpp | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp index 3033904357..9dab776b67 100644 --- a/engines/scumm/actor.cpp +++ b/engines/scumm/actor.cpp @@ -2451,7 +2451,7 @@ void ScummEngine_v71he::postProcessAuxQueue() { uint8 *dst2 = pvs->getBackPixels(0, pvs->topline); switch (comp) { case 1: - Wiz::copyAuxImage(dst1, dst2, axfd + 10, pvs->w, pvs->h, x, y, w, h); + Wiz::copyAuxImage(dst1, dst2, axfd + 10, pvs->pitch, pvs->h, x, y, w, h, _bitDepth); break; default: error("unimplemented compression type %d", comp); @@ -2551,9 +2551,10 @@ void Actor::saveLoadWithSerializer(Serializer *ser) { MKLINE(Actor, _flip, sleByte, VER(32)), MKLINE(Actor, _heSkipLimbs, sleByte, VER(32)), - // Actor palette grew from 64 to 256 bytes + // Actor palette grew from 64 to 256 bytes and switched to uint16 in HE games MKARRAY_OLD(Actor, _palette[0], sleByte, 64, VER(8), VER(9)), - MKARRAY(Actor, _palette[0], sleByte, 256, VER(10)), + MKARRAY_OLD(Actor, _palette[0], sleByte, 256, VER(10), VER(79)), + MKARRAY(Actor, _palette[0], sleUint16, 256, VER(80)), MK_OBSOLETE(Actor, _mask, sleByte, VER(8), VER(9)), MKLINE(Actor, _shadowMode, sleByte, VER(8)), |