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author | Max Horn | 2006-04-23 18:52:39 +0000 |
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committer | Max Horn | 2006-04-23 18:52:39 +0000 |
commit | d68f95b3be82fe0048b6ba72f70b80887214a0e6 (patch) | |
tree | add586af344a76ffe43ae8c6475207c12a851e47 /engines/scumm/actor.cpp | |
parent | 78dfa1f28062378b98b204e9e10c4a8f182cf4c9 (diff) | |
download | scummvm-rg350-d68f95b3be82fe0048b6ba72f70b80887214a0e6.tar.gz scummvm-rg350-d68f95b3be82fe0048b6ba72f70b80887214a0e6.tar.bz2 scummvm-rg350-d68f95b3be82fe0048b6ba72f70b80887214a0e6.zip |
Move HE specific stuff from class Sound to its new subclass SoundHE
svn-id: r22115
Diffstat (limited to 'engines/scumm/actor.cpp')
-rw-r--r-- | engines/scumm/actor.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/scumm/actor.cpp b/engines/scumm/actor.cpp index 8319c61a80..a741b9bbad 100644 --- a/engines/scumm/actor.cpp +++ b/engines/scumm/actor.cpp @@ -33,7 +33,7 @@ #include "scumm/object.h" #include "scumm/resource.h" #include "scumm/saveload.h" -#include "scumm/sound.h" +#include "scumm/he/sound_he.h" #include "scumm/he/sprite_he.h" #include "scumm/usage_bits.h" #include "scumm/util.h" @@ -1154,8 +1154,8 @@ void Actor::drawActorCostume(bool hitTestMode) { if (_vm->getTalkingActor() == _number && !_vm->_string[0].no_talk_anim) { int talkState = 0; - if (_vm->_sound->isSoundCodeUsed(1)) - talkState = _vm->_sound->getSoundVar(1, 19); + if (((SoundHE *)_vm->_sound)->isSoundCodeUsed(1)) + talkState = ((SoundHE *)_vm->_sound)->getSoundVar(1, 19); if (talkState == 0) talkState = _vm->_rnd.getRandomNumberRng(1, 10); |