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author | Tobias Gunkel | 2012-01-07 16:08:55 +0100 |
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committer | Tobias Gunkel | 2012-02-11 08:28:14 +0100 |
commit | 1c32000a004cc184a8744e2467035a4c7ba2f3a5 (patch) | |
tree | 0be70cec22cace4d981817558ce15534f308c25c /engines/scumm/actor.h | |
parent | c69a52853ccc42f3891ce4212fa281dbea65c3ea (diff) | |
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SCUMM: start handling object type and id correctly in mm c64
- removed complicated and unnecessary _v0ObjectIndex, _v0ObjectInInventory, _v0ObjectFlag vars
- started to merge object id and type into one object value (type<<8|id)
- verb preposition ids do not dependent on language -> remove from VerbSettings
Note:
- objects with type=0 are foreground objects. They have a state, an owner and a bg overlay image.
- objects with type=1 are bg objects. They do not have a state or owner and are already contained in the bg image. The do not have an entry in objectState/OwnerTable
Diffstat (limited to 'engines/scumm/actor.h')
0 files changed, 0 insertions, 0 deletions