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author | Gregory Montoir | 2006-03-25 20:15:41 +0000 |
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committer | Gregory Montoir | 2006-03-25 20:15:41 +0000 |
commit | 575c831684d2c2584c6ff64e2e6d4ce960526a7e (patch) | |
tree | f6cfda1b12fe781af5a5b9e8ade6d694d8aab9ff /engines/scumm/akos.cpp | |
parent | 47b3a748f4bfd4d393fb271973bff4f3aa97debd (diff) | |
download | scummvm-rg350-575c831684d2c2584c6ff64e2e6d4ce960526a7e.tar.gz scummvm-rg350-575c831684d2c2584c6ff64e2e6d4ce960526a7e.tar.bz2 scummvm-rg350-575c831684d2c2584c6ff64e2e6d4ce960526a7e.zip |
fixed wrong computation of decflag in AkosRenderer::drawLimb (HE specific, bug #1416186).
svn-id: r21454
Diffstat (limited to 'engines/scumm/akos.cpp')
-rw-r--r-- | engines/scumm/akos.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/akos.cpp b/engines/scumm/akos.cpp index cf20ef754a..563855bf4d 100644 --- a/engines/scumm/akos.cpp +++ b/engines/scumm/akos.cpp @@ -483,7 +483,7 @@ byte AkosRenderer::drawLimb(const Actor *a, int limb) { if (_vm->_game.heversion >= 90 && cond == 0) { decflag = 1; } else if (type == 0x40000000) { // restored_bit - decflag = (a->_heCondMask & cond) ? 1 : 0; + decflag = (a->_heCondMask & cond) == cond ? 1 : 0; } else if (type == 0x80000000) { // dirty_bit decflag = (a->_heCondMask & cond) ? 0 : 1; } else { |