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author | athrxx | 2019-11-26 23:08:35 +0100 |
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committer | athrxx | 2019-12-18 20:50:44 +0100 |
commit | 1f42999a7cd3b35df4f5611cf27c7d98974e8673 (patch) | |
tree | 3834cbf1882dc42776e8f1317b0e065ae2f00d5f /engines/scumm/charset.cpp | |
parent | 33cce35baaad3043f98e3252ed04bdf2ebcb2786 (diff) | |
download | scummvm-rg350-1f42999a7cd3b35df4f5611cf27c7d98974e8673.tar.gz scummvm-rg350-1f42999a7cd3b35df4f5611cf27c7d98974e8673.tar.bz2 scummvm-rg350-1f42999a7cd3b35df4f5611cf27c7d98974e8673.zip |
GRAPHICS: implement left sided shadowing for SJIS font
The current shadow mode draws a shadow on the right side of the character. This allows drawing one on the left.
Adapt LOOM/PCE accordingly.
Diffstat (limited to 'engines/scumm/charset.cpp')
-rw-r--r-- | engines/scumm/charset.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp index 214eeb7d5c..775bdae999 100644 --- a/engines/scumm/charset.cpp +++ b/engines/scumm/charset.cpp @@ -68,7 +68,7 @@ void ScummEngine::loadCJKFont() { if (!_cjkFont) error("SCUMM::Font: Could not open file 'pce.cdbios'"); - _cjkFont->setDrawingMode(Graphics::FontSJIS::kShadowMode); + _cjkFont->setDrawingMode(Graphics::FontSJIS::kShadowRightMode); _2byteWidth = _2byteHeight = 12; _useCJKMode = true; #endif |