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authorGregory Montoir2007-04-15 20:36:44 +0000
committerGregory Montoir2007-04-15 20:36:44 +0000
commit642fa67da9c271244de373431166f23449ec8543 (patch)
treedbd138e5ebd40f8fa55ed67c049e6e8f0b6eea4a /engines/scumm/charset.cpp
parentf8067d54e53084c9fd7ef848fd855967d0641465 (diff)
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Added code for decodeParseString.SO_PRINT_WRAP and rewrote the CHARSET_1 function in order to match the original V8 interpreter. This should fix bugs #1036707 and #1662610 (subtitles word wrapping issues).
svn-id: r26516
Diffstat (limited to 'engines/scumm/charset.cpp')
-rw-r--r--engines/scumm/charset.cpp38
1 files changed, 38 insertions, 0 deletions
diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp
index 654a7fd6c3..92642faaa5 100644
--- a/engines/scumm/charset.cpp
+++ b/engines/scumm/charset.cpp
@@ -348,6 +348,44 @@ int CharsetRenderer::getStringWidth(int arg, const byte *text) {
return width;
}
+int CharsetRenderer::getStringHeight(const byte *text) {
+ int pos = 0;
+ int height = 0;
+ byte chr;
+ int oldID = getCurID();
+
+ while ((chr = text[pos++]) != 0) {
+ if (chr == '\n' || chr == '\r')
+ break;
+ if (chr == '@')
+ continue;
+ if (chr == 255 || (_vm->_game.version <= 6 && chr == 254)) {
+ chr = text[pos++];
+ if (chr == 3) { // 'WAIT'
+ height += getFontHeight();
+ break;
+ }
+ if (chr == 10 || chr == 21 || chr == 12 || chr == 13) {
+ pos += 2;
+ continue;
+ }
+ if (chr == 9 || chr == 1 || chr == 2) { // 'Newline'
+ height += getFontHeight();
+ continue;
+ }
+ if (chr == 14) {
+ int set = text[pos] | (text[pos + 1] << 8);
+ pos += 2;
+ setCurID(set);
+ continue;
+ }
+ }
+ }
+
+ setCurID(oldID);
+ return height + getFontHeight();
+}
+
void CharsetRenderer::addLinebreaks(int a, byte *str, int pos, int maxwidth) {
int lastspace = -1;
int curw = 1;