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authorTorbjörn Andersson2007-01-27 01:50:41 +0000
committerTorbjörn Andersson2007-01-27 01:50:41 +0000
commitaaa2973bacc79f3054447becd83cb399ab9a75ba (patch)
tree0a7735b7194e6af3f54378b126c55ebf0feed757 /engines/scumm/charset.cpp
parent82cc1db7943bfd9917f5deb33b82db58c75f1e15 (diff)
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Applied my own patch #1640913 ("Loading NUT fonts on demand"), after discussing
it with Fingolfin. svn-id: r25221
Diffstat (limited to 'engines/scumm/charset.cpp')
-rw-r--r--engines/scumm/charset.cpp20
1 files changed, 10 insertions, 10 deletions
diff --git a/engines/scumm/charset.cpp b/engines/scumm/charset.cpp
index a15f2b6d76..165eead6e7 100644
--- a/engines/scumm/charset.cpp
+++ b/engines/scumm/charset.cpp
@@ -1604,15 +1604,7 @@ CharsetRendererNut::CharsetRendererNut(ScummEngine *vm)
_current = 0;
for (int i = 0; i < 5; i++) {
- char fontname[256];
- if ((_vm->_game.id == GID_CMI) && (_vm->_game.features & GF_DEMO) && (i == 4))
- break;
- sprintf(fontname, "font%d.nut", i);
- _fr[i] = new NutRenderer(_vm);
- if (!(_fr[i]->loadFont(fontname, true))) {
- delete _fr[i];
- _fr[i] = NULL;
- }
+ _fr[i] = NULL;
}
}
@@ -1625,8 +1617,16 @@ CharsetRendererNut::~CharsetRendererNut() {
}
void CharsetRendererNut::setCurID(byte id) {
- assert(id < 5);
+ int numFonts = ((_vm->_game.id == GID_CMI) && (_vm->_game.features & GF_DEMO)) ? 4 : 5;
+ assert(id < numFonts);
_curId = id;
+ if (!_fr[id]) {
+ _fr[id] = new NutRenderer(_vm);
+ char fontname[11];
+ sprintf(fontname, "font%d.nut", id);
+ _fr[id] = new NutRenderer(_vm);
+ _fr[id]->loadFont(fontname, true);
+ }
_current = _fr[id];
assert(_current);
}