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authordhewg2011-04-23 03:28:26 +0200
committerdhewg2011-04-23 03:39:37 +0200
commit983b044ccb9b82eabd8d3b667822c3693ddb4e6d (patch)
tree50db690f4b99a71e1dae877a4d0becb86ec23446 /engines/scumm/costume.cpp
parentb4f8a63171967814d43a1e3883055b03f6d5b8ac (diff)
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ARM: Global symbols get an underscore prefix on darwin
apply same solution as for the sound/smush ARM asm here
Diffstat (limited to 'engines/scumm/costume.cpp')
-rw-r--r--engines/scumm/costume.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/engines/scumm/costume.cpp b/engines/scumm/costume.cpp
index cd366fcfd4..d0a3ec6e11 100644
--- a/engines/scumm/costume.cpp
+++ b/engines/scumm/costume.cpp
@@ -419,6 +419,11 @@ void ClassicCostumeRenderer::procC64(Codec1 &v1, int actor) {
#undef MASK_AT
#ifdef USE_ARM_COSTUME_ASM
+
+#ifndef IPHONE
+#define ClassicProc3RendererShadowARM _ClassicProc3RendererShadowARM
+#endif
+
extern "C" int ClassicProc3RendererShadowARM(int _scaleY,
ClassicCostumeRenderer::Codec1 *v1,
Graphics::Surface *_out,