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author | Robert Crossfield | 2012-01-24 23:23:19 +1100 |
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committer | Tobias Gunkel | 2012-02-11 08:29:22 +0100 |
commit | 65fb1f9a09b3460eebaf7d033990fe9e778070f4 (patch) | |
tree | 69f3537196fcb679adfb301d24be960c215d3874 /engines/scumm/costume.h | |
parent | e3f9a09d49aaeb4657862ca734d20279e75c869f (diff) | |
download | scummvm-rg350-65fb1f9a09b3460eebaf7d033990fe9e778070f4.tar.gz scummvm-rg350-65fb1f9a09b3460eebaf7d033990fe9e778070f4.tar.bz2 scummvm-rg350-65fb1f9a09b3460eebaf7d033990fe9e778070f4.zip |
SCUMM: Fix the animation system, rename the Limb Frame Repeat variable
Diffstat (limited to 'engines/scumm/costume.h')
-rw-r--r-- | engines/scumm/costume.h | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/engines/scumm/costume.h b/engines/scumm/costume.h index 3acf2a1f6c..50e3f1e1b2 100644 --- a/engines/scumm/costume.h +++ b/engines/scumm/costume.h @@ -77,9 +77,7 @@ public: int _maxHeight; protected: - void actorSpeak(ActorC64 *a, int &cmd); int dirToDirStop(int oldDir); - void frameUpdate(ActorC64 *A, int cmd); }; |