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authorAndre Heider2009-08-21 18:16:37 +0000
committerAndre Heider2009-08-21 18:16:37 +0000
commit007f68366fd55a519753bf533c7c3a80db3754f0 (patch)
treed25cade63a148fdd6b2190151e8e1f5c87a73ef3 /engines/scumm/cursor.cpp
parentc0d954334547c166b52b37199ad877bc7e5ac2b0 (diff)
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Renamed ENABLE_RGB_COLOR to USE_RGB_COLOR, and added it to config.h to guarantee a consistent build.
svn-id: r43604
Diffstat (limited to 'engines/scumm/cursor.cpp')
-rw-r--r--engines/scumm/cursor.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/cursor.cpp b/engines/scumm/cursor.cpp
index 66ac68bd95..7818d6a98e 100644
--- a/engines/scumm/cursor.cpp
+++ b/engines/scumm/cursor.cpp
@@ -112,7 +112,7 @@ void ScummEngine_v6::setCursorTransparency(int a) {
void ScummEngine::updateCursor() {
int transColor = (_game.heversion >= 80) ? 5 : 255;
-#ifdef ENABLE_RGB_COLOR
+#ifdef USE_RGB_COLOR
Graphics::PixelFormat format = _system->getScreenFormat();
CursorMan.replaceCursor(_grabbedCursor, _cursor.width, _cursor.height,
_cursor.hotspotX, _cursor.hotspotY,