diff options
author | Stephen Kennedy | 2008-07-22 00:15:13 +0000 |
---|---|---|
committer | Stephen Kennedy | 2008-07-22 00:15:13 +0000 |
commit | 0861fa4c00f0ecb82f3607127c8278d55f95376c (patch) | |
tree | d757c116b163a401f00859503a7db755b6627504 /engines/scumm/detection.cpp | |
parent | a58080bd58bbcc9f7c710fade55620049bae14e4 (diff) | |
parent | e09eb75ef77d6e76b763b3a47540a530013a887f (diff) | |
download | scummvm-rg350-0861fa4c00f0ecb82f3607127c8278d55f95376c.tar.gz scummvm-rg350-0861fa4c00f0ecb82f3607127c8278d55f95376c.tar.bz2 scummvm-rg350-0861fa4c00f0ecb82f3607127c8278d55f95376c.zip |
Merged revisions 32879,32883,32895,32899,32902-32904,32910-32912,32923-32924,32930-32931,32938,32940,32948-32949,32951,32960-32964,32966-32970,32972-32974,32976,32978,32983,32986-32990,32992,32994,33002-33004,33006-33007,33009-33010,33014,33017,33021-33023,33030,33033,33052-33053,33056-33058,33061-33064,33068,33070,33072,33075,33078-33079,33083,33086-33087,33089,33094-33096,33098-33099,33104,33108-33109,33114-33117,33120,33135-33146,33160,33162,33165,33167-33169 via svnmerge from
https://scummvm.svn.sourceforge.net/svnroot/scummvm/scummvm/trunk
svn-id: r33185
Diffstat (limited to 'engines/scumm/detection.cpp')
-rw-r--r-- | engines/scumm/detection.cpp | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/engines/scumm/detection.cpp b/engines/scumm/detection.cpp index 9359c6610c..68d3010199 100644 --- a/engines/scumm/detection.cpp +++ b/engines/scumm/detection.cpp @@ -492,7 +492,7 @@ static bool testGame(const GameSettings *g, const DescMap &fileMD5Map, const Com // Note that GF_OLD_BUNDLE is true if and only if GF_OLD256 is false. // Candidates: maniac enhanced, zak enhanced, indy3ega, loom - if (g->version != 2 && g->version != 3 || (g->features & GF_OLD256)) + if ((g->version != 2 && g->version != 3) || (g->features & GF_OLD256)) return false; /* We distinguish the games by the presence/absence of @@ -949,7 +949,7 @@ SaveStateList ScummMetaEngine::listSaves(const char *target) const { sort(filenames.begin(), filenames.end()); // Sort (hopefully ensuring we are sorted numerically..) SaveStateList saveList; - for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); file++) { + for (Common::StringList::const_iterator file = filenames.begin(); file != filenames.end(); ++file) { // Obtain the last 2 digits of the filename, since they correspond to the save slot int slotNum = atoi(file->c_str() + file->size() - 2); |