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authorTravis Howell2006-03-01 01:17:40 +0000
committerTravis Howell2006-03-01 01:17:40 +0000
commitd5710033a005db1e875d79f85589efafd9625515 (patch)
treec3b2d52ac1122c6c1fd57877517d520fa30ba105 /engines/scumm/dialogs.cpp
parent2892e33f1dc55bc53c8d12827ee9e4ee9c078402 (diff)
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Update string array table for SCUMM7
svn-id: r20979
Diffstat (limited to 'engines/scumm/dialogs.cpp')
-rw-r--r--engines/scumm/dialogs.cpp66
1 files changed, 34 insertions, 32 deletions
diff --git a/engines/scumm/dialogs.cpp b/engines/scumm/dialogs.cpp
index c6c7268ff6..5883f6e26a 100644
--- a/engines/scumm/dialogs.cpp
+++ b/engines/scumm/dialogs.cpp
@@ -90,38 +90,40 @@ static ResString string_map_table_v7[] = {
{85, "game paused"}, // boot3
{96, "the dig v1.0"},
- /* this is the almost complete string map for v7
- {63, "how may I serve you?"},
- {64, "the dig v1.0"}, //(game name/version)
- {67, "text display only"},
- {68, "c:\\dig"}, //boot007 (save path ?)
- {69, "the dig"}, //boot21 (game name)
- {70, "save"}, //boot8
- {71, "load"}, //boot9
- {72, "play"}, //boot10
- {73, "cancel"}, //boot11
- {74, "quit"}, //boot12
- {75, "ok"}, //boot13
- {76, "name your save game"}, //boot19
- {77, "select a game to load"}, //boot20
- {78, "you must enter a name"},//boot14
- {79, "saving '%s'"}, //boot17
- {80, "loading '%s'"}, //boot18
- {81, "the game was NOT saved"}, //boot15
- {82, "the game was NOT loaded"}, //boot16
- {83, "how may I serve you?"},
- {84, "how may I serve you?"},
- {85, "game paused"}, // boot3
- {86, "Are you sure you want to restart"},
- {87, "Are you sure you want to quit?"}, //boot05
- {89, "how may I serve you?"},
- {90, "music"}, //boot22
- {91, "voice"}, //boot23
- {92, "sfx"}, //boot24
- {93, "disabled"}, //boot25
- {94, "text speed"}, //boot26
- {95, "text display"}, //boot27
- {96, "the dig v1.0"},*/
+ /* This is the complete string map for v7
+ {68, "c:\\dig"}, //BOOT.007
+ {69, "The Dig"}, //BOOT.021
+ {70, "Save"}, //BOOT.008
+ {71, "Load"}, //BOOT.009
+ {72, "Play"}, //BOOT.010
+ {73, "Cancel"}, //BOOT.011
+ {74, "Quit"}, //BOOT.012
+ {75, "OK"}, //BOOT.013
+ {76, "Name your SAVE game"}, //BOOT.019
+ {77, "Select a game to LOAD"}, //BOOT.020
+ {78, "You must enter a name"}, //BOOT.014
+ {79, "Saving '%s'"}, //BOOT.017
+ {80, "Loading '%s'"}, //BOOT.018
+ {81, "The game was NOT saved"}, //BOOT.015
+ {82, "The game was NOT loaded"}, //BOOT.016
+ {83, "Unable to Find %s, (%c%d) Press Button."},
+ {84, "Error reading disk %c, (%c%d) Press Button."},
+ {85, "Game Paused. Press SPACE to Continue."}, //BOOT.003
+ {86, "Are you sure you want to restart?"}, //BOOT.004
+ {87, "Are you sure you want to quit?"}, //BOOT.005
+ {90, "Music"}, //BOOT.022
+ {91, "Voice"}, //BOOT.023
+ {92, "Sfx"}, //BOOT.024
+ {93, "disabled"}, //BOOT.025
+ {94, "Text speed"}, //BOOT.026
+ {95, "Display Text"}, //BOOT.027
+ {96, "The Dig v1.0"},
+ {138, "Spooled Music"), // BOOT.028
+ {139, "Do you want to replace this saved game?"} //BOOT.029
+ {141, "Voice Only"},
+ {142, "Voice and Text"},
+ {143, "Text Display Only"},
+*/
};