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author | Jordi Vilalta Prat | 2008-05-06 03:00:26 +0000 |
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committer | Jordi Vilalta Prat | 2008-05-06 03:00:26 +0000 |
commit | 38a8aa516e0fa315e318801e5399f82e51efa8df (patch) | |
tree | c6f7bc89fe2340a846ef891cefc9031cfdb32ec9 /engines/scumm/gfx.cpp | |
parent | 3ac46924e311afb6b02615af04556da823c4f3f3 (diff) | |
download | scummvm-rg350-38a8aa516e0fa315e318801e5399f82e51efa8df.tar.gz scummvm-rg350-38a8aa516e0fa315e318801e5399f82e51efa8df.tar.bz2 scummvm-rg350-38a8aa516e0fa315e318801e5399f82e51efa8df.zip |
Allow static and dynamic plugins to be used at the same time
svn-id: r31888
Diffstat (limited to 'engines/scumm/gfx.cpp')
-rw-r--r-- | engines/scumm/gfx.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp index 2ca50a725c..6c8d24d25a 100644 --- a/engines/scumm/gfx.cpp +++ b/engines/scumm/gfx.cpp @@ -28,7 +28,7 @@ #include "scumm/actor.h" #include "scumm/charset.h" #include "scumm/intern.h" -#ifndef DISABLE_HE +#ifdef ENABLE_HE #include "scumm/he/intern_he.h" #endif #include "scumm/resource.h" @@ -907,7 +907,7 @@ void ScummEngine::redrawBGAreas() { _bgNeedsRedraw = false; } -#ifndef DISABLE_HE +#ifdef ENABLE_HE void ScummEngine_v71he::redrawBGAreas() { if (camera._cur.x != camera._last.x && _charset->_hasMask) stopTalk(); @@ -1834,7 +1834,7 @@ void GdiV2::decodeMask(int x, int y, const int width, const int height, // Do nothing here for V2 games - zplane was already handled. } -#ifndef DISABLE_HE +#ifdef ENABLE_HE /** * Draw a bitmap onto a virtual screen. This is main drawing method for room backgrounds * used throughout HE71+ versions. |