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author | Robert Crossfield | 2016-07-19 18:55:27 +1000 |
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committer | Robert Crossfield | 2016-07-19 20:39:58 +1000 |
commit | 67071b42bc3ada8a1d1b49243ae4fbff9b7ef27c (patch) | |
tree | ff064d3a59efed5f2b3b5f07e26764c9450eb2cb /engines/scumm/gfx.cpp | |
parent | 44000ba8262a470612f1c83e2879b8b6f3d8a0b2 (diff) | |
download | scummvm-rg350-67071b42bc3ada8a1d1b49243ae4fbff9b7ef27c.tar.gz scummvm-rg350-67071b42bc3ada8a1d1b49243ae4fbff9b7ef27c.tar.bz2 scummvm-rg350-67071b42bc3ada8a1d1b49243ae4fbff9b7ef27c.zip |
SCUMM: Maniac V0: Implement 'simulator' for CPU lag (as the original engine occasionally ran at less than 60Hz). Fix call to 'getClosestPtOnBox', whcih was being passed X * V12_X_MULTIPLIER and Y * V12_Y_MULTIPLIER, but the box coordinates, where not
Diffstat (limited to 'engines/scumm/gfx.cpp')
-rw-r--r-- | engines/scumm/gfx.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp index 5dc96eceb9..48818b8abf 100644 --- a/engines/scumm/gfx.cpp +++ b/engines/scumm/gfx.cpp @@ -3797,7 +3797,7 @@ void ScummEngine::fadeOut(int effect) { // V0 wipes the text area before fading out if (_game.version == 0) { - updateDirtyScreen( kTextVirtScreen ); + updateDirtyScreen(kTextVirtScreen); } // TheDig can disable fadeIn(), and may call fadeOut() several times |