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authorTravis Howell2009-10-26 02:45:26 +0000
committerTravis Howell2009-10-26 02:45:26 +0000
commit6b61700a7bf9ac66acc01b69f19703196b497320 (patch)
treee07b7b0e810a6c0db6da66407b0f0ab29f99182a /engines/scumm/gfx.cpp
parentcac32b61ceb271631efe297b39e1d2b93af726e3 (diff)
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Add patch from Tobias, for masking support in PCE version of Loom, with minor changes.
svn-id: r45387
Diffstat (limited to 'engines/scumm/gfx.cpp')
-rw-r--r--engines/scumm/gfx.cpp82
1 files changed, 70 insertions, 12 deletions
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp
index 14a781a0f6..1f73d7581f 100644
--- a/engines/scumm/gfx.cpp
+++ b/engines/scumm/gfx.cpp
@@ -225,6 +225,7 @@ GdiPCEngine::GdiPCEngine(ScummEngine *vm) : Gdi(vm) {
GdiPCEngine::~GdiPCEngine() {
free(_PCE.tiles);
+ free(_PCE.masks);
}
GdiV1::GdiV1(ScummEngine *vm) : Gdi(vm) {
@@ -1570,7 +1571,9 @@ int Gdi::getZPlanes(const byte *ptr, const byte *zplane_list[9], bool bmapImage)
numzbuf = _numZBuffer;
assert(numzbuf <= 9);
- if (_vm->_game.features & GF_SMALL_HEADER) {
+ if (_vm->_game.id == GID_LOOM && _vm->_game.platform == Common::kPlatformPCEngine) {
+ zplane_list[1] = 0;
+ } else if (_vm->_game.features & GF_SMALL_HEADER) {
if (_vm->_game.features & GF_16COLOR)
zplane_list[1] = ptr + READ_LE_UINT16(ptr);
else {
@@ -1646,11 +1649,7 @@ void Gdi::drawBitmap(const byte *ptr, VirtScreen *vs, int x, const int y, const
assert(smap_ptr);
}
- if (_vm->_game.id == GID_LOOM && _vm->_game.platform == Common::kPlatformPCEngine) {
- numzbuf = 0;
- } else {
- numzbuf = getZPlanes(ptr, zplane_list, false);
- }
+ numzbuf = getZPlanes(ptr, zplane_list, false);
const byte *tmsk_ptr = NULL;
if (_vm->_game.heversion >= 72) {
@@ -2611,6 +2610,10 @@ void GdiPCEngine::decodeStrip(const byte *ptr, uint16 *tiles, byte *colors, uint
int loopCnt;
uint16 lastTileData;
+ /*
+ * read tiles indices
+ */
+
int rowIndex = 0;
if (isObject) {
loopCnt = numRows;
@@ -2687,7 +2690,7 @@ void GdiPCEngine::decodeStrip(const byte *ptr, uint16 *tiles, byte *colors, uint
}
/*
- * read z-order or mask???
+ * read mask indices
*/
if (dataWidth == 0 || numRows < 18) {
@@ -2728,6 +2731,7 @@ void GdiPCEngine::decodePCEngineGfx(const byte *room) {
uint16* stripOffsets;
decodePCEngineTileData(_vm->findResourceData(MKID_BE('TILE'), room));
+ decodePCEngineMaskData(_vm->findResourceData(MKID_BE('ZP00'), room));
const byte* smap_ptr = _vm->findResourceData(MKID_BE('IM00'), room);
*smap_ptr++; // roomID
@@ -2795,9 +2799,11 @@ void GdiPCEngine::decodePCEngineTileData(const byte *ptr) {
free(_PCE.tiles);
_PCE.tiles = (byte*)calloc(_PCE.numTiles * 8 * 8, sizeof(byte));
+
for (int i = 0; i < _PCE.numTiles; ++i) {
tile = &_PCE.tiles[i * 64];
tilePtr = ptr + tileOffsets[i];
+
int index = 0;
while (index < 16) {
byte cmd = *tilePtr++;
@@ -2821,21 +2827,61 @@ void GdiPCEngine::decodePCEngineTileData(const byte *ptr) {
free(tileOffsets);
}
+void GdiPCEngine::decodePCEngineMaskData(const byte *ptr) {
+ const byte *maskPtr;
+ byte* mask;
+ uint16* maskOffsets;
+
+ if (!ptr) {
+ _PCE.numMasks = 0;
+ return;
+ }
+
+ readOffsetTable(ptr, &maskOffsets, &_PCE.numMasks);
+
+ free(_PCE.masks);
+ _PCE.masks = (byte*)malloc(_PCE.numMasks * 8 * sizeof(byte));
+
+ for (int i = 0; i < _PCE.numMasks; ++i) {
+ mask = &_PCE.masks[i * 8];
+ maskPtr = ptr + maskOffsets[i];
+
+ int index = 0;
+ while (index < 8) {
+ byte cmd = *maskPtr++;
+ int cnt = cmd & 0x1F;
+ if (cmd & 0x80) {
+ byte value;
+ if (cmd & 0x60)
+ value = (cmd & 0x40) ? 0x00 : 0xFF;
+ else
+ value = *maskPtr++;
+ for (int j = 0; j < cnt; ++j)
+ mask[index++] = ~value;
+ } else {
+ for (int j = 0; j < cnt; ++j)
+ mask[index++] = ~*maskPtr++;
+ }
+ }
+ }
+
+ free(maskOffsets);
+}
+
void GdiPCEngine::drawStripPCEngine(byte *dst, byte *mask, int dstPitch, int stripnr, int top, int height) {
uint16 tileIdx;
byte *tile;
int paletteIdx, paletteOffset, paletteEntry;
height /= 8;
- for (int i = 0; i < height; i++) {
- tileIdx = (_objectMode ? _PCE.nametableObj : _PCE.nametable)[stripnr * height + i];
+ for (int y = 0; y < height; y++) {
+ tileIdx = (_objectMode ? _PCE.nametableObj : _PCE.nametable)[stripnr * height + y];
tile = &_PCE.tiles[tileIdx * 64];
- paletteIdx = (_objectMode ? _PCE.colortableObj : _PCE.colortable)[stripnr * height + i];
+ paletteIdx = (_objectMode ? _PCE.colortableObj : _PCE.colortable)[stripnr * height + y];
paletteOffset = paletteIdx * 16;
for (int row = 0; row < 8; row++) {
for (int col = 0; col < 8; col++) {
paletteEntry = tile[row * 8 + col];
- // TODO: handle transparency (paletteEntry == 0)
dst[col] = paletteOffset + paletteEntry;
}
dst += dstPitch;
@@ -2844,7 +2890,19 @@ void GdiPCEngine::drawStripPCEngine(byte *dst, byte *mask, int dstPitch, int str
}
void GdiPCEngine::drawStripPCEngineMask(byte *dst, int stripnr, int top, int height) const {
- // TODO
+ uint16 maskIdx;
+ height /= 8;
+
+ for (int y = 0; y < height; y++) {
+ maskIdx = (_objectMode ? _PCE.masktableObj : _PCE.masktable)[stripnr * height + y];
+ for (int row = 0; row < 8; row++) {
+ if (_PCE.numMasks > 0)
+ *dst = _PCE.masks[maskIdx * 8 + row];
+ else
+ *dst = 0;
+ dst += _numStrips;
+ }
+ }
}
void GdiV1::drawStripC64Background(byte *dst, int dstPitch, int stripnr, int height) {