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authorTravis Howell2007-03-04 04:26:20 +0000
committerTravis Howell2007-03-04 04:26:20 +0000
commit8da557fbd55cd48a3420e36a2fc1626dfe0b80b0 (patch)
tree000a6963ac893553e158b8768b851c9136b57866 /engines/scumm/gfx.cpp
parent41136e552f29de5d6950a93cee9fd7eb1352ea94 (diff)
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Correct image offsets, for PC Engine version of Loom.
svn-id: r25960
Diffstat (limited to 'engines/scumm/gfx.cpp')
-rw-r--r--engines/scumm/gfx.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/gfx.cpp b/engines/scumm/gfx.cpp
index f9b825d8ac..0f40c287dd 100644
--- a/engines/scumm/gfx.cpp
+++ b/engines/scumm/gfx.cpp
@@ -1612,7 +1612,7 @@ bool Gdi::drawStrip(byte *dstPtr, VirtScreen *vs, int x, int y, const int width,
smapLen = READ_LE_UINT16(smap_ptr);
if (stripnr * 2 + 2 < smapLen) {
offset = READ_LE_UINT16(smap_ptr + stripnr * 2 + 2);
- offset += stripnr * 2 + 9;
+ offset += stripnr * 2 + 3;
}
debug(0, "stripnr %d len %d offset %d", stripnr, smapLen, offset);
} else if (_vm->_game.features & GF_16COLOR) {