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authorRobert Crossfield2016-07-15 20:40:17 +1000
committerRobert Crossfield2016-07-17 16:40:49 +1000
commit1a880c748c5cfb5ed64ca220ff332bc353726345 (patch)
tree2c531f0b3be7e36a4c3ea69df312b32ef304fe53 /engines/scumm/gfx.h
parent246d48b467cd88d666311bf95b3c966a53eaf0da (diff)
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SCUMM: Maniac V0: Clear the text area of the screen on fade out
Diffstat (limited to 'engines/scumm/gfx.h')
-rw-r--r--engines/scumm/gfx.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/engines/scumm/gfx.h b/engines/scumm/gfx.h
index 42844daf30..86913f9e2e 100644
--- a/engines/scumm/gfx.h
+++ b/engines/scumm/gfx.h
@@ -58,7 +58,7 @@ struct CameraData {
/** Virtual screen identifiers */
enum VirtScreenNumber {
kMainVirtScreen = 0, // The 'stage'
- kTextVirtScreen = 1, // In V1-V3 games: the area where text is printed
+ kTextVirtScreen = 1, // In V0-V3 games: the area where text is printed
kVerbVirtScreen = 2, // The verb area
kUnkVirtScreen = 3 // ?? Not sure what this one is good for...
};